Difference between revisions of "Janitor"

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{{Infobox mafia|summary     = A sanitation professional working for organized crime|abilities   = Sanitize one player each night|ability       = Yes|investigator = Janitor or [[Coroner]]|level = [[:Category:Advanced Roles|Advanced]]|type = [[:Category:Power Roles|Power]]}}
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{{Infobox mafia|summary = A sanitation expert working for organized crime|abilities = Sanitize one player each night|ability = Yes|investigator = Destruction of property, Trespassing.|type = [[Mafia Deception]]}}
 
[[Category:Mafia Roles]]
 
[[Category:Mafia Roles]]
[[Category:Advanced Roles]]
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[[Category:Mafia Random]]
[[Category:Power Roles]]
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[[Category:Mafia Deception]]
  
 
==Overview==
 
==Overview==
The Janitor is a potentially amazing role for the [[:Category:Mafia Roles|Mafia]], creating confusion amongst the [[:Category:Town Roles|Town]] and giving affiliates of the Mafia multiple believable lies to utilize. The Janitor has the ability to Sanitize a player at night; if the player dies that night then their role will not be displayed.
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The [[Janitor]] is a potentially amazing role for the [[Mafia]], creating confusion amongst the [[Town]] and giving affiliates of the [[Mafia]] multiple believable lies to utilize. The [[Janitor]] has the ability to sanitize a player at night; if the player dies that night then their role (and [[Last Will]]) will not be displayed.
  
 
==Strategy==
 
==Strategy==
* Works best when paired up with a [[Consigliere]] as the Consigliere can detect the roles of the player that the Janitor sanitizes giving the Mafia Roles to claim during a trial that cannot be counter-claimed by any Town players.
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* Works best when paired up with a [[Consigliere]] as the [[Consigliere]] can detect the roles of the player that the [[Janitor]] sanitizes giving the [[Mafia|Mafia Roles]] to claim during a trial that cannot be counter-claimed by any [[Town]] players.
  
* Without a Consigliere, Mafia members must rely on some luck or previous deduction of currently alive roles in order to fully utilize their Janitor.
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* Without a [[Consigliere]], [[Mafia]] members must rely on the sanitized player's [[Last Will]] or previous deduction of currently alive roles in order to fully utilize their [[Janitor]].
  
* If it can be accurately predicted that they will be killed that night, sanitizing a fellow Mafia member may prove to be a more strategic option, leading the town to believe that more Mafia are alive than there actually is. This may lead to the Town lynching suspicious players that would otherwise be ignored as from the Town's perspective there is a greater chance of them being a Mafia member.
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* If it can be accurately predicted that they will be killed that night, sanitizing a fellow [[Mafia]] member may prove to be a more strategic option, leading the [[Town]] to believe that more [[Mafia]] are alive than there actually is. This may lead to the [[Town]] lynching suspicious players that would otherwise be ignored as from the [[Town]]'s perspective there is a greater chance of them being a [[Mafia]] member.
  
==Options==
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* Depending on the settings, [[Mafia]] can square up a unique plan when both a [[Janitor]] and a [[Disguiser]] are in play. If a [[Disguiser]]'s settings cleans up a victim's corpse, and the [[Janitor]] is limited to the number of charges that can be used, it is generally wise to save your last charge for the night the [[Disguiser]]'s night he "jumps", assuring that the town will not be able to simply discover who was lying -- assuming the [[Disguiser]] lied the day previous to his jumping attempt -- and also help prevent [[Town]] from figuring out through elimination who was disguised. If the [[Disguiser]] does no clean up the victim's corpse, it may be wise to simply wait and not clean up a single person, and square off the [[Disguiser]]'s target with a timely death. For an example: If someone has been throwing the attention and suspcsion at a [[Mafia]] player, but [[Town]] has not yet lynched the said [[Mafia]] player due to good defenses, it would generally be wise to have the [[Disguiser]] kill someone that night, and have the [[Godfather]]/[[Mafioso]] kill the person accusing the [[Mafia]] member, and clean him up. If by luck the [[Town]] members did not realize that [[Disguiser]] does not clean up his target, they will simply assume that person was originally the [[Disguiser]] and was lying the entire time, and thus completely removing any threat of the [[Mafia]] member being lynched. This plan can easily back-fire, and is only recommended to be done with extreme care and proper coordination. A [[Spy]] can quickly destroy this, and get the [[Disguiser]] lynched if they voiced which targets.
* Becomes [[Mafioso]] when alone - (Default = On)
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* Limited sanitizes [1-3] - (Default: 2)
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* Advanced strategy: Cleaning a fellow member of the [[Mafia]], when the [[Janitor]] has limited cleanings, and there is a [[Spy]] in play who can see [[Mafia]]'s targets, might clear the cleaned person as a member of the [[Town]] because [[Mafia]] members can't normally target each other. This will not waste a cleaning attempt. Depending on the setup and how seasoned the [[Spy]] is, this can work like a charm.
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==Options==
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* Becomes [[Mafioso]] when alone - (Default: On)
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* Limited sanitizes 1 - (Default: Off)
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* Limited sanitizes 2 - (Default: On)
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* Limited sanitizes 3 - (Default: Off)
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If all the ''Limited sanitizes'' options are unchecked, the [[Janitor]] will have infinite sanitizes available.
  
 
==Notes==
 
==Notes==
 
* When sanitizing a player the following morning the message "We could not determine the player's role" will appear.
 
* When sanitizing a player the following morning the message "We could not determine the player's role" will appear.
* Removes the last will of the sanitized player.
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* The Janitor is ''not'' told the role or last will of the sanitized player.
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* Removes the [[Last Will]] of the sanitized player.
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* The [[Janitor]] is ''not'' told the role of the sanitized player.
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* The [[Janitor]] is told the [[Last Will]] of the sanitized player.
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* [[Janitor]]s are among the few roles that cannot die to an alert [[Veteran]].
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{{RoleNavigator}}
 
{{RoleNavigator}}

Latest revision as of 22:38, 9 November 2016

Janitor
Affiliation Mafia
Summary A sanitation expert working for organized crime
Goal Kill off the Town and everyone else who would oppose you.
Details
Has Night Ability? Yes
Abilities Sanitize one player each night
Categories Mafia Deception
Investigation Results
Sheriff Mafia
Investigator Destruction of property, Trespassing.

Overview

The Janitor is a potentially amazing role for the Mafia, creating confusion amongst the Town and giving affiliates of the Mafia multiple believable lies to utilize. The Janitor has the ability to sanitize a player at night; if the player dies that night then their role (and Last Will) will not be displayed.

Strategy

  • Works best when paired up with a Consigliere as the Consigliere can detect the roles of the player that the Janitor sanitizes giving the Mafia Roles to claim during a trial that cannot be counter-claimed by any Town players.
  • Without a Consigliere, Mafia members must rely on the sanitized player's Last Will or previous deduction of currently alive roles in order to fully utilize their Janitor.
  • If it can be accurately predicted that they will be killed that night, sanitizing a fellow Mafia member may prove to be a more strategic option, leading the Town to believe that more Mafia are alive than there actually is. This may lead to the Town lynching suspicious players that would otherwise be ignored as from the Town's perspective there is a greater chance of them being a Mafia member.
  • Depending on the settings, Mafia can square up a unique plan when both a Janitor and a Disguiser are in play. If a Disguiser's settings cleans up a victim's corpse, and the Janitor is limited to the number of charges that can be used, it is generally wise to save your last charge for the night the Disguiser's night he "jumps", assuring that the town will not be able to simply discover who was lying -- assuming the Disguiser lied the day previous to his jumping attempt -- and also help prevent Town from figuring out through elimination who was disguised. If the Disguiser does no clean up the victim's corpse, it may be wise to simply wait and not clean up a single person, and square off the Disguiser's target with a timely death. For an example: If someone has been throwing the attention and suspcsion at a Mafia player, but Town has not yet lynched the said Mafia player due to good defenses, it would generally be wise to have the Disguiser kill someone that night, and have the Godfather/Mafioso kill the person accusing the Mafia member, and clean him up. If by luck the Town members did not realize that Disguiser does not clean up his target, they will simply assume that person was originally the Disguiser and was lying the entire time, and thus completely removing any threat of the Mafia member being lynched. This plan can easily back-fire, and is only recommended to be done with extreme care and proper coordination. A Spy can quickly destroy this, and get the Disguiser lynched if they voiced which targets.
  • Advanced strategy: Cleaning a fellow member of the Mafia, when the Janitor has limited cleanings, and there is a Spy in play who can see Mafia's targets, might clear the cleaned person as a member of the Town because Mafia members can't normally target each other. This will not waste a cleaning attempt. Depending on the setup and how seasoned the Spy is, this can work like a charm.

Options

  • Becomes Mafioso when alone - (Default: On)
  • Limited sanitizes 1 - (Default: Off)
  • Limited sanitizes 2 - (Default: On)
  • Limited sanitizes 3 - (Default: Off)

If all the Limited sanitizes options are unchecked, the Janitor will have infinite sanitizes available.

Notes

  • When sanitizing a player the following morning the message "We could not determine the player's role" will appear.
  • Removes the Last Will of the sanitized player.
  • The Janitor is not told the role of the sanitized player.
  • The Janitor is told the Last Will of the sanitized player.
  • Janitors are among the few roles that cannot die to an alert Veteran.
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor