Difference between revisions of "Survivor"

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==Overview==
 
==Overview==
Survivors, much like [[Citizen]]s, can use various strategies in their favor even if the role doesn't boast many night options. The role has bulletproof vests to survive attacks at night and must simply survive to the end of the game in order to win regardless of whether the [[:Category:Town Roles|Town]] or [[:Category:Mafia Roles|Mafia]] win.
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Survivors, much like [[Citizen]]s, can use various strategies in their favor even if the role doesn't boast many night options. The role has bulletproof vests to survive attacks at night and must simply survive to the end of the game in order to win regardless of whether the [[Town]] or [[Mafia]] win.
  
 
==Strategies==
 
==Strategies==
* A distinct advantage over [[Citizen]]s is that the Survivor can choose which faction it would rather support and change at any time. Simply supporting the faction that is currently winning is a viable strategy to winning the game.   
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*A distinct advantage over [[Citizen]]s is that the [[Survivor]] can choose which faction it would rather support and change at any time. Simply supporting the faction that is currently winning is a viable strategy to winning the game.   
  
* When threatened it is usually a good idea to simply claim to be a Survivor. Neither the [[:Category:Town Roles|Town]] or [[:Category:Mafia Roles|Mafia]] has any reason to see a Survivor as a significant threat and both can utilize the role to their advantage. However, the Town often chooses to lynch the Survivor if no other leads are available, for fear the Survivor will betray them later on. Reveal at your own risk.
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*When threatened it is usually a good idea to simply claim to be a [[Survivor]]. Neither the [[Town]] or [[Mafia]] has any reason to see a [[Survivor]] as a significant threat and both can utilize the role to their advantage. However, the [[Town]] often chooses to lynch the [[Survivor]] if no other leads are available, for fear the [[Survivor]] will betray them later on. Reveal at your own risk.
:* A Survivor revealing his role may bring suspicion on themselves as a [[Witch]].  Neither [[Sheriff]]s nor [[Investigator]]s can confirm their claim.
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* Unless dealing with a Neutral killing role such as an [[Arsonist]] or [[Serial Killer]] who has some momentum its usually better to use bulletproof vests sooner rather than later as a Survivor. Mafia kills tend to be more random towards the beginning of the game and once everyone knows who the Survivor is they are far less likely to target them.
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*Unless dealing with a [[Neutral Killing]] role such as an [[Arsonist]] or [[Serial Killer]] who has some momentum its usually better to use bulletproof vests sooner rather than later as a [[Survivor]]. [[Mafia]] kills tend to be more random towards the beginning of the game and once everyone knows who the [[Survivor]] is they are far less likely to target them.
  
* Often, claiming Survivor after a few days/nights into the game can benefit you, espesically if there is an [[Arsonist]] in play. Claiming Survivor can benefit you in this situation primarily due to the fact you win with EVERYONE, as long as you survive to the end. This means if you inform the Arsonist or [[Serial Killer]] that you can win with them if they survive to the end, you can simply "bribe" them passively that they have an ally among the Town, which is more than appealing to these two considering they are generally without an ally throughout the whole game, and can help them in a tie-situation and even forces them to help keep you alive in certain situations. Just be sure to use caution when saying this, and do not directly say up front that you will support the victory of a [[Serial Killer]]/[[Arsonist]]/Mafia, or the Town will surely lynch you if they lack any leads.
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*Often, claiming [[Survivor]] after a few days/nights into the game can benefit you, espesically if there is an [[Arsonist]] in play. Claiming [[Survivor]] can benefit you in this situation primarily due to the fact you win with EVERYONE, as long as you survive to the end. This means if you inform the [[Arsonist]] or [[Serial Killer]] that you can win with them if they survive to the end, you can simply "bribe" them passively that they have an ally among the [[Town]], which is more than appealing to these two considering they are generally without an ally throughout the whole game, and can help them in a tie-situation and even forces them to help keep you alive in certain situations. Just be sure to use caution when saying this, and do not directly say up front that you will support the victory of a [[Serial Killer]]/[[Arsonist]]/[[Mafia]], or the [[Town]] will surely lynch you if they lack any leads.
  
 
==Options==
 
==Options==
* Number of bulletproof vests [1-4] - (Default: 3)
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* Number of bulletproof vests 1 - (Default: OFF)
:* If all boxes are unchecked, the Survivor will have no vests.
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* Number of bulletproof vests 2 - (Default: OFF)
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* Number of bulletproof vests 3 - (Default: ON)
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* Number of bulletproof vests 4 - (Default: OFF)
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If all the ''Number of bulletproof vests'' options are unchecked, the [[Survivor]] will have no rest.
  
 
==Notes==
 
==Notes==
* Survivor wins with all roles at the end of the game, be it a Serial Killer, or Arsonist. As long as you survive to the end of the game, you win; no matter who is left standing with you.
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*[[Survivor]] wins with all roles at the end of the game, be it a [[Serial Killer]], or [[Arsonist]]. As long as you survive to the end of the game, you win; no matter who is left standing with you.
* A bulletproof vest will block multiple kills (except if [[Arsonist]]'s ability to pierce night immunity is on).
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* Receives bonus points at the end of the game.
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*A bulletproof vest will block multiple kills (except if [[Arsonist]]'s ability to pierce night immunity is on).
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*Receives bonus points at the end of the game.
  
 
{{RoleNavigator}}
 
{{RoleNavigator}}

Revision as of 10:10, 9 April 2013

Survivor
Affiliation Neutral
Summary An apathetic individual who just wants to stay alive
Goal Survive
Details
Has Night Ability? Yes
Abilities Bulletproof Vest
Categories Neutral Benign
Investigation Results
Sheriff Not Suspicious
Investigator You discover nothing of importance, suggesting that your target is as unsuspicious as a Citizen, Survivor, or a bedridden Amnesiac.

Overview

Survivors, much like Citizens, can use various strategies in their favor even if the role doesn't boast many night options. The role has bulletproof vests to survive attacks at night and must simply survive to the end of the game in order to win regardless of whether the Town or Mafia win.

Strategies

  • A distinct advantage over Citizens is that the Survivor can choose which faction it would rather support and change at any time. Simply supporting the faction that is currently winning is a viable strategy to winning the game.
  • When threatened it is usually a good idea to simply claim to be a Survivor. Neither the Town or Mafia has any reason to see a Survivor as a significant threat and both can utilize the role to their advantage. However, the Town often chooses to lynch the Survivor if no other leads are available, for fear the Survivor will betray them later on. Reveal at your own risk.
  • Unless dealing with a Neutral Killing role such as an Arsonist or Serial Killer who has some momentum its usually better to use bulletproof vests sooner rather than later as a Survivor. Mafia kills tend to be more random towards the beginning of the game and once everyone knows who the Survivor is they are far less likely to target them.
  • Often, claiming Survivor after a few days/nights into the game can benefit you, espesically if there is an Arsonist in play. Claiming Survivor can benefit you in this situation primarily due to the fact you win with EVERYONE, as long as you survive to the end. This means if you inform the Arsonist or Serial Killer that you can win with them if they survive to the end, you can simply "bribe" them passively that they have an ally among the Town, which is more than appealing to these two considering they are generally without an ally throughout the whole game, and can help them in a tie-situation and even forces them to help keep you alive in certain situations. Just be sure to use caution when saying this, and do not directly say up front that you will support the victory of a Serial Killer/Arsonist/Mafia, or the Town will surely lynch you if they lack any leads.

Options

  • Number of bulletproof vests 1 - (Default: OFF)
  • Number of bulletproof vests 2 - (Default: OFF)
  • Number of bulletproof vests 3 - (Default: ON)
  • Number of bulletproof vests 4 - (Default: OFF)

If all the Number of bulletproof vests options are unchecked, the Survivor will have no rest.

Notes

  • Survivor wins with all roles at the end of the game, be it a Serial Killer, or Arsonist. As long as you survive to the end of the game, you win; no matter who is left standing with you.
  • A bulletproof vest will block multiple kills (except if Arsonist's ability to pierce night immunity is on).
  • Receives bonus points at the end of the game.
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor