Difference between revisions of "Serial Killer"

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(Overview)
(Strategies)
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==Strategies==
 
==Strategies==
* One of the most crucial elements to a [[Serial Killer]]'s play is balancing the [[Town]] and [[Mafia]] until the end of the game. If either faction becomes too strong, the [[Serial Killer]] has no chance to win the game as once one of the factions is destroyed they will almost surely find the [[Serial Killer]] immediately. As a [[Serial Killer]] a player must keep the [[Mafia]] and [[Town]] in a relatively equal balance until the end of the game when they can strike and win the game.
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* Try to even out the balance of power between opposing factions, such as the Town, Mafia, Triad, Cult and etc., keeping them from gaining too much strength.
** If a [[Serial Killer]] must decide between [[Town]] or [[Mafia]] to side with, the [[Serial Killer]] has a much better chance of winning if they help the [[Town]] (under special circumstances, it may even be advantageous for him to reveal his role and get protection from the [[Town]] as he attacks the [[Mafia]])
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* [[Investigator]]s and [[Sheriff]]s are common enemies of both the [[Mafia]] and [[Serial Killer]]s, whilst actual coordination between these two factions is impossible targeting one of these players even when they are being protected by a [[Doctor]] may take them out if the [[Mafia]] chooses to attack them as well. A player will not survive multiple night attacks unless protected by an equal or greater number of [[Doctor]]s to the number of attackers. This also applies to [[Bodyguard]] protections as well.
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* A target being protected by a [[Doctor]] can still be killed if 2 attacks hit the target in the same night, targeting players you think other evil roles will try to kill should practically guarantee their deaths.
  
* Feigning a [[Vigilante]] can be helpful when under attack from an [[Investigator]], as this might nullify the [[Investigator]]'s claim.
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* Feigning a [[Vigilante]] can work when under suspicion by an [[Investigator]].
** The only problem with this strategy is that the [[Town]] will think that you are either a [[Mafioso]] or a [[Serial Killer]], as that is a common claim for these roles.
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** If there is the possibility of a [[Witch]], [[Framer]], or [[Bus Driver]], claiming another role and saying that the [[Investigator]] is incorrect can work well. Be sure to claim a role that can't be confirmed, and be ready to provide any (false) information for that role.
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* Pay special attention to the Roles List. If there is no solid, confirmed [[Serial Killer]], it may benefit yourself to stay hidden until it's late into the game where your revealing strike will be the only one you needed to perform. This idea can also work if there is a solid [[Serial Killer]] and there are several [[Neutral Evil]] or [[Neutral Killing]] roles placed into the game. If there is a second [[Serial Killer]], it is important to try and figure out who it is, since [[Serial Killer]]s win with each other; no matter how many there are.
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* Pay special attention to the Roles List. If there is no confirmed Serial Killer or [[Neutral Killing]], it may be beneficial to stay hidden until it's late into the game. This idea can also work if there is a confirmed [[Serial Killer]] and there are several [[Neutral Evil]] or [[Neutral Killing]] roles placed into the game. If there is a second [[Serial Killer]], it is important to try and figure out who it is, since Serial Killers win with each other; no matter how many there are.
  
* [[Serial Killer]]s win the game with a [[Survivor]], killing a confirmed [[Survivor]] only harms the [[Serial Killer]] in the long run; unless they're trying to lynch the [[Serial Killer]], of course.
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* Try to guess who other evil players will try to kill at night, and attack someone else. It is important to maximize the number of deaths in a night.
 
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** Keep in mind that you have to balance the [[Town]]/[[Evil]] ratio.
* Envision who you think will be targeted for death by the [[Mafia]] and avoid killing that person. You want to keep death rates as high as possible so that the [[Town]] is less likely to find out who you are before it's too late. For example, there's a confirmed [[Sheriff]] and [[Detective]]. It's better to go for the [[Detective]] because the Mafia are more likely to go for the [[Sheriff]].
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** Do not forget the fact that you have to balance the [[Town]]/[[Mafia]] ratio, or else you will get found out.
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==Options==
 
==Options==

Revision as of 07:28, 7 June 2014

Serial Killer
Affiliation Neutral
Summary A deranged criminal who hates the world
Goal Be the last person left alive
Details
Has Night Ability? Yes
Abilities Kill one target at night
Categories Neutral Evil, Neutral Killing
Investigation Results
Sheriff Serial Killer (or Not Suspicious)
Investigator Murder, Trespassing.

Overview

The Serial Killer has the ability to kill one player each night. The Serial Killer must eliminate the Town and other hostile factions in order to win.

Strategies

  • Try to even out the balance of power between opposing factions, such as the Town, Mafia, Triad, Cult and etc., keeping them from gaining too much strength.
  • A target being protected by a Doctor can still be killed if 2 attacks hit the target in the same night, targeting players you think other evil roles will try to kill should practically guarantee their deaths.
  • Pay special attention to the Roles List. If there is no confirmed Serial Killer or Neutral Killing, it may be beneficial to stay hidden until it's late into the game. This idea can also work if there is a confirmed Serial Killer and there are several Neutral Evil or Neutral Killing roles placed into the game. If there is a second Serial Killer, it is important to try and figure out who it is, since Serial Killers win with each other; no matter how many there are.
  • Try to guess who other evil players will try to kill at night, and attack someone else. It is important to maximize the number of deaths in a night.
    • Keep in mind that you have to balance the Town/Evil ratio.

Options

  • Invulnerable at night - (Default: On)
  • Kills roleblockers - (Default: Off)
  • Wins ties over Arsonist - (Default: Off)
  • Immune to detection - (Default: Off)

Notes

  • Seen by a Sheriff as a Serial Killer unless the Sheriff is unable to detect Serial Killers in which case is seen as "not suspicious".
  • Seen by an Investigator as owning knives like a Doctor.
  • If a Serial Killer is one of the only 2 people left alive, they win (even if the other person is another Serial Killer), unless the settings are set where Arsonist wins over a Serial Killer is on, or if the other person is a Mass Murderer.
  • If the option "Kills role-blockers" is enabled:
    • If blocked by an Escort or Consort, the Escort or Consort will die but the Serial Killer will still miss their target
    • The Serial Killer will murder any Jailor who imprisons him and decides to release them.
    • In a rare case where the Serial Killer is jailed, not executed and also role-blocked by an Escort or Consort will result in no role-block kill. This is a Bug the developers have decided to leave in.
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor