Cultist
From MafiaWiki
Cultist | |
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Affiliation | Neutral |
Summary | A believer of a shadowy cult, secretly attempting to convert the town to darkness |
Goal | convert surviving players |
Details | |
Has Night Ability? | Yes |
Abilities | convert |
Categories | Evil |
Investigation Results | |
Sheriff | Cultist |
Investigator | Cultist or Mason |
Contents
Overview
A cultist is a member of the cult. They have the ability to convert other people to the cult and talk to other cultists at night. The cultist's eventual goal is to get the cult as large as possible, and lynch the remaining town and mafia.
Strategies
- The masons are your worst enemy, especially the Mason Leader. He will kill a cultist if he targets them at night. Lynch him if you have the opportunity.
- The serial killer and the Mafia may be your enemy, but without them, it would be difficult to lynch the entire town. It is sometimes a good idea to not lynch killing roles until the cult may outnumber the town.
- If someone commands authority in the town (i.e. a confirmed sheriff or investigator), it would be a good idea to recruit them. They can use their influence to get people lynched.
- If a mayor reveals himself, recruit him (note that the doctor can prevent cult conversion). He will be a tough opponent in the late game due to his votes, and (depending on game settings) he will keep his extra votes in the cult, greatly increasing the cult's voting power.
- If you try to recruit a mafia member, it will fail. Pose as a sheriff or investigator the next day, and get that mafia lynched. This will earn you trust amongst the townsmen, as well as take out a rival.
- Try to recruit or lynch townsmen with killing roles (i.e. jailor or vigilante), so they may not kill you when they know who the cult is.
Options
- Excluded from randoms - (Default: On)
- Immunity prevents conversion - (Default: On)
- Nights between conversions [1-2] - (Default: 1)
Notes
- Cannot convert mafia roles
- Cannot have more than 1/3 of the original game size (minus Mafia roles).
- The Cult gains one conversion for every two cultists killed
Roles | |
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Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |