Difference between revisions of "Cultist"

From MafiaWiki
Jump to: navigation, search
m (Strategies)
(Strategies)
Line 8: Line 8:
  
 
==Strategies==
 
==Strategies==
* The [[mason]]s are your worst enemy, especially the [[Mason Leader]]. He will kill a cultist if he targets them at night. Lynch him if you have the opportunity.
+
* The [[Mason]]s are your worst enemy, especially the [[Mason Leader]]. He will kill a Cultist if he targets them at night. Lynch him if you have the opportunity.
* The [[Serial Killer]] and the Mafia may be your enemy, but without them, it would be difficult to lynch the entire town. It is sometimes a good idea to not lynch killing roles until the cult may outnumber the town.
+
* The [[Serial Killer]] and the Mafia may be your enemy, but without them, it will be difficult to lynch the entire town. It is sometimes a good idea to not lynch killing roles until the Cult may outnumber the town.
* If someone commands authority in the town (i.e. a confirmed [[sheriff]] or [[investigator]]), it would be a good idea to recruit them. They can use their influence to get people lynched.
+
* If someone commands authority in the town (i.e. a confirmed [[sheriff]] or [[investigator]]), it would be a good idea to recruit them. They can use their influence to get people lynched. A Sheriff or Investigator may continue to act falsely in their roles if they see recruitment targets fail - if you know who the Masons are, you can determine that your failed recruit may either be a [[Serial Killer]], [[Arsonist]], [[Executioner]], or a member of the Mafia and gain the trust of the town.
* If a [[mayor]] reveals himself, recruit him (note that the doctor can prevent cult conversion). He will be a tough opponent in the late game due to his votes, and (depending on game settings) he will keep his extra votes in the cult, greatly increasing the cult's voting power.
+
:*Alternatively, even if you weren't a Sheriff or Investigator, you may come out as one saying you found a member of the Mafia if your recruitment fails.
* If you try to recruit a mafia member, it will fail. Pose as a sheriff or investigator the next day, and get that mafia lynched. This will earn you trust amongst the townsmen, as well as take out a rival.
+
* There are both advantages and disadvantages to recruiting the Mayor. It may be unwise to recruit the Mayor if he will lose his votes in the Cult, as the Town may see that he no longer is the Mayor and lynch or kill him if possible. You may have to delay your conversion of the Mayor if this is the case. However, if the Mayor does keep his votes in the Cult, try to recruit him as soon as possible. However, be aware of the Doctor's settings. If the Doctor is set to not prevent conversions but to know when one happens, then the Mayor will be revealed as being converted and will probably die. Conversion or not, it is critical that the Cult neutralize the Mayor as soon as possible, as the Cult's strength lies in their voting power.
* Try to recruit or lynch townsmen with killing roles (i.e. [[jailor]] or [[vigilante]]), so they may not kill you when they know who the cult is.
+
* Try to recruit or lynch townsmen with killing roles (i.e. [[Jailor]] or [[Vigilante]]), so they may not kill you when they know who the cult is. The Jailor can pretend to jail cult members to maintain his cover, as well as providing cover for fellow cult members.
 +
* Do not try to recruit someone you think the Doctor will target if the Doctor is set to prevent conversions or to know when a conversion will happen. This will waste a valuable night. It is essential that the Cult convert as often, and safely, as possible.
  
 
==Options==
 
==Options==

Revision as of 03:44, 2 June 2012

Cultist
Affiliation Neutral
Summary A believer of a shadowy cult, secretly attempting to convert the town to darkness
Goal convert surviving players
Details
Has Night Ability? Yes
Abilities convert
Categories Evil
Investigation Results
Sheriff Cultist
Investigator Cultist or Mason

Overview

A cultist is a member of the cult. They have the ability to convert other people to the cult and talk to other cultists at night. The cultist's eventual goal is to get the cult as large as possible, and lynch the remaining town and mafia.

Strategies

  • The Masons are your worst enemy, especially the Mason Leader. He will kill a Cultist if he targets them at night. Lynch him if you have the opportunity.
  • The Serial Killer and the Mafia may be your enemy, but without them, it will be difficult to lynch the entire town. It is sometimes a good idea to not lynch killing roles until the Cult may outnumber the town.
  • If someone commands authority in the town (i.e. a confirmed sheriff or investigator), it would be a good idea to recruit them. They can use their influence to get people lynched. A Sheriff or Investigator may continue to act falsely in their roles if they see recruitment targets fail - if you know who the Masons are, you can determine that your failed recruit may either be a Serial Killer, Arsonist, Executioner, or a member of the Mafia and gain the trust of the town.
  • Alternatively, even if you weren't a Sheriff or Investigator, you may come out as one saying you found a member of the Mafia if your recruitment fails.
  • There are both advantages and disadvantages to recruiting the Mayor. It may be unwise to recruit the Mayor if he will lose his votes in the Cult, as the Town may see that he no longer is the Mayor and lynch or kill him if possible. You may have to delay your conversion of the Mayor if this is the case. However, if the Mayor does keep his votes in the Cult, try to recruit him as soon as possible. However, be aware of the Doctor's settings. If the Doctor is set to not prevent conversions but to know when one happens, then the Mayor will be revealed as being converted and will probably die. Conversion or not, it is critical that the Cult neutralize the Mayor as soon as possible, as the Cult's strength lies in their voting power.
  • Try to recruit or lynch townsmen with killing roles (i.e. Jailor or Vigilante), so they may not kill you when they know who the cult is. The Jailor can pretend to jail cult members to maintain his cover, as well as providing cover for fellow cult members.
  • Do not try to recruit someone you think the Doctor will target if the Doctor is set to prevent conversions or to know when a conversion will happen. This will waste a valuable night. It is essential that the Cult convert as often, and safely, as possible.

Options

  • Excluded from randoms - (Default: On)
  • Immunity prevents conversion - (Default: On)
  • Nights between conversions [1-2] - (Default: 1)

Notes

  • Cannot convert mafia roles
  • Cannot have more than 1/3 of the original game size (minus Mafia roles).
  • The Cult gains one conversion for every two cultists killed
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor