Difference between revisions of "Crier"
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− | {{Infobox town|summary = You are a normal citizen tasked with informing the sleeping populace.|abilities = Cry|ability = Crier will be able to talk to the ENTIRE town during the night. This includes the night.|investigator = You discover nothing of importance, suggesting that your target is as unsuspicious as a Citizen, Crier, Survivor, or even a bedridden Amnesiac.|type = | + | {{Infobox town|summary = You are a normal citizen tasked with informing the sleeping populace.|abilities = Cry|ability = Crier will be able to talk to the ENTIRE town during the night. This includes the night.|investigator = You discover nothing of importance, suggesting that your target is as unsuspicious as a Citizen, Crier, Survivor, or even a bedridden Amnesiac.|type = [[Town Power]]}} |
[[Category:Town Roles]] | [[Category:Town Roles]] | ||
[[Category:Town Random]] | [[Category:Town Random]] | ||
+ | [[Category:Town Power]] | ||
==Overview== | ==Overview== |
Revision as of 08:05, 24 April 2013
Crier | |
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Affiliation | Town |
Summary | You are a normal citizen tasked with informing the sleeping populace. |
Goal | Lynch every criminal and evildoer |
Details | |
Has Night Ability? | Crier will be able to talk to the ENTIRE town during the night. This includes the night. |
Abilities | Cry |
Categories | Town Power |
Investigation Results | |
Sheriff | Not Suspicious |
Investigator | You discover nothing of importance, suggesting that your target is as unsuspicious as a Citizen, Crier, Survivor, or even a bedridden Amnesiac. |
Contents
Overview
The Crier is a really basic role and has no definite strategy revolving around him. Mainly, a crier wants to inform the town of information they might have missed, or their opinion on something that may sway votes. In the hands of a troll or new player, the crier is essentially useless and perhaps detrimental. In the hands of an experienced player, the crier has the ability to rally a town and get scum roles killed off quickly. The crier is, however, limited by town information so even a Mafia veteran have trouble sometimes, while a newbie with a bunch of information might just save the town. If all else fails, the crier has the ability to easily clear his name and provide the town with a definite good role.
Strategies
- Because you are the only one speaking at night and to the entire town, it is important you highlight who should be lynched next as you are hidden as you speak.
- It is important to suggest who to investigate to the Sheriff and the Investigator as you could give them clues about who you think is suspicious.
- Suggest who to target for the Vigilante as the suggestion would help NOT to random kill a town.
Options
No options for the Crier
Notes
- The Crier does not speak to only town roles, but also Mafia roles and Neutral roles.
Roles | |
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Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |