Difference between revisions of "Crier"
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− | {{Infobox town|summary = | + | {{Infobox town|summary = You are a normal citizen tasked with informing the sleeping populace.|abilities = Cry|ability = Crier will be able to talk to the ENTIRE town during the night. This includes the night.|investigator = You discover nothing of importance, suggesting that your target is as unsuspicious as a Citizen, Crier, Survivor, or even a bedridden Amnesiac.|type = ?}} |
[[Category:Town Roles]] | [[Category:Town Roles]] | ||
[[Category:Town Random]] | [[Category:Town Random]] | ||
==Overview== | ==Overview== | ||
− | + | The Crier is a really basic role and has no definite strategy revolving around him. Mainly, a crier wants to inform the town of information they might have missed, or their opinion on something that may sway votes. In the hands of a troll or new player, the crier is essentially useless and perhaps detrimental. In the hands of an experienced player, the crier has the ability to rally a town and get scum roles killed off quickly. The crier is, however, limited by town information so even a Mafia veteran have trouble sometimes, while a newbie with a bunch of information might just save the town. If all else fails, the crier has the ability to easily clear his name and provide the town with a definite good role. | |
==Strategies== | ==Strategies== | ||
Line 10: | Line 10: | ||
==Options== | ==Options== | ||
− | + | No options for the Crier | |
==Notes== | ==Notes== | ||
− | * | + | * The Crier does not speak to only town roles, but also [[Mafia]] roles and Neutral roles. |
{{RoleNavigator}}? | {{RoleNavigator}}? |
Revision as of 07:51, 24 April 2013
Crier | |
---|---|
Affiliation | Town |
Summary | You are a normal citizen tasked with informing the sleeping populace. |
Goal | Lynch every criminal and evildoer |
Details | |
Has Night Ability? | Crier will be able to talk to the ENTIRE town during the night. This includes the night. |
Abilities | Cry |
Categories | ? |
Investigation Results | |
Sheriff | Not Suspicious |
Investigator | You discover nothing of importance, suggesting that your target is as unsuspicious as a Citizen, Crier, Survivor, or even a bedridden Amnesiac. |
Contents
Overview
The Crier is a really basic role and has no definite strategy revolving around him. Mainly, a crier wants to inform the town of information they might have missed, or their opinion on something that may sway votes. In the hands of a troll or new player, the crier is essentially useless and perhaps detrimental. In the hands of an experienced player, the crier has the ability to rally a town and get scum roles killed off quickly. The crier is, however, limited by town information so even a Mafia veteran have trouble sometimes, while a newbie with a bunch of information might just save the town. If all else fails, the crier has the ability to easily clear his name and provide the town with a definite good role.
Strategies
- ?
Options
No options for the Crier
Notes
- The Crier does not speak to only town roles, but also Mafia roles and Neutral roles.
Roles | |
---|---|
Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |