Difference between revisions of "Bus Driver"

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(Overview)
(Strategies)
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==Strategies==
 
==Strategies==
* It is highly recommended to not drive if its unnecessary for a number of reasons including: accidentally killing crucial [[Town|Town members]], it can force the [[Bus Driver]] to have to claim if a [[Sheriff]] or [[Investigator]] investigates someone the [[Bus Driver]] has switched (which incidentally may not be revealed at all if their target was innocent), if the [[Bus Driver]] doesn't claim it can lead the [[Town]] to believe some people are guilty when they are in fact innocent and that some people are innocent when they are in fact guilty.    
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* It is a good idea to not bus drive people randomly. You are more likely to cause harm than good, such as causing confusing for the investigative Town roles.
  
* A [[Bus Driver]] has the potential to cause [[Serial Killer]]s, [[Mafioso]] and [[Godfather]]s (when killing without a Mafioso) to kill themselves by swapping them with their target. This becomes exponentially more valuable as the longer the game goes on since who the [[Mafia]] are more likely to target as well as who the [[Mafia]] actually are becomes more clear.     
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* A Bus Driver can cause killing roles to kill themselves if they are vulnerable by swapping them with their target.
** Swapping the [[Mafia]]'s target with any member of the [[Mafia]] will kill that Mafia member.
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** Additionally a [[Bus Driver]] can also force an [[Arsonist]] to douse themselves by swapping the [[Arsonist]] with their target.
 
** Additionally a [[Bus Driver]] can also force an [[Arsonist]] to douse themselves by swapping the [[Arsonist]] with their target.
  
* It is highly recommended for a [[Bus Driver]] to list who was switched when in their [[Last Will]] in case they die unexpectedly
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* You should always list who you swapped, and when, in your [[last will]].
** Having an easily readable and understandable format can be very important. For exsample:
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** Having it be in an easy-to-understand format such as this is important:
 
*** N1: no one, N2: #7 and #1, N3: #15 and #14,
 
*** N1: no one, N2: #7 and #1, N3: #15 and #14,
  
* Situational strategy: if it comes down to 2 or 1 [[Mafia]] (who can kill), a [[Doctor]], and a [[Bus Driver]], and the [[Doctor]] knows who the [[Bus Driver]] is and vice versa, then the [[Town]] is almost guaranteed a win.
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* Situational strategy: if a [[Survivor]] role-claims (or proves it), they are unlikely to be targeted at night by killing roles, so you can swap the Survivor with the target you want to keep safe.
: Have the [[Doctor]] heal the [[Bus Driver]] and switch the [[Doctor]] with one of the [[Mafia|Mafia roles]]. The [[Mafia]] can choose to shoot the [[Bus Driver]] (which he'll be healed from), shoot the [[Doctor]] (which will redirect onto one of them), or shoot no one ([[Mafia]] will win if there is two and they wait for stalemate, [[Town]] will win if there is one because they can vote to lynch).
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** This also works well with an [[Executioner]]. If the Executioner has publicly revealed himself, no one has any reason to try to kill him at night, especially if his options are set to be invulnerable at night.
:* See: [[Mechanics#Three Days of Peace|Three Days of Peace]]
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* Situational strategy: if a [[Survivor]] role-claims (or proves it) you can start saving yourself (or others) by continually switching the person with the [[Survivor]]. The only con to this is if the the [[Survivor]] gets targeted for death, so use at your own risk.
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** See: [[WIFOM]]
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==Options==
 
==Options==

Revision as of 00:40, 17 May 2014

Bus Driver
Affiliation Town
Summary A disgruntled licensed transport driver
Goal Lynch every criminal and evildoer
Details
Has Night Ability? Yes
Abilities Swap Players
Categories Town Protective, Town Power
Investigation Results
Sheriff Not Suspicious
Investigator Murder.

Overview

The Bus Driver can be both massively helpful or destructive for the Town depending upon the skill and luck of the player. The Bus Driver has the ability to swap the positions of two players each night; night actions that target one of the swapped players will be redirected to the other one.

Strategies

  • It is a good idea to not bus drive people randomly. You are more likely to cause harm than good, such as causing confusing for the investigative Town roles.
  • A Bus Driver can cause killing roles to kill themselves if they are vulnerable by swapping them with their target.
    • Additionally a Bus Driver can also force an Arsonist to douse themselves by swapping the Arsonist with their target.
  • You should always list who you swapped, and when, in your last will.
    • Having it be in an easy-to-understand format such as this is important:
      • N1: no one, N2: #7 and #1, N3: #15 and #14,
  • Situational strategy: if a Survivor role-claims (or proves it), they are unlikely to be targeted at night by killing roles, so you can swap the Survivor with the target you want to keep safe.
    • This also works well with an Executioner. If the Executioner has publicly revealed himself, no one has any reason to try to kill him at night, especially if his options are set to be invulnerable at night.

Options

  • Can target self - (Default: Off)

Notes

  • Bus Drivers can become extremely chaotic when multiple Bus Drivers are in the game at once.
For example if there are 3 players (Player A, Player B and Player C) and 2 Bus Drivers and the first Bus Driver swaps players A and B whilst the second Bus Driver swaps players B and C:
  • The original order of the players is A B C
  • If Bus Driver one swaps first the new order is B A C followed by B C A after Bus Driver two swaps
  • If Bus Driver two swaps first the new order is A C B followed by C A B after Bus Driver one swaps
Hence with multiple Bus Drivers it becomes impossible to predict which players were actually affected in the previous night if the Bus Drivers targets overlap because there are multiple possible outcomes. The game mechanic is whoever is higher up on the original game lobby list gets to swap their targets first.
  • Bus Drivers only affect the recipients of night actions. For example if a Sheriff investigates a player and the Sheriff is then swapped but the Sheriff's target is not, then the Sheriff will still investigate their target normally.
  • If the Bus Driver is controlled by a Witch, no one will be swapped. [1]
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor