Difference between revisions of "Bodyguard"

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{{Infobox town|summary = A war veteran who secretly makes a living by selling protection.|abilities =  Guard|ability = Yes|investigator = '''Bodyguard''' or [[Escort]] or [[Consort]]|type = [[Town Protective]], [[Town Killing]]}}
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{{Infobox town|summary = A war veteran who secretly makes a living by selling protection.|abilities =  Guard|ability = Yes|investigator = [[Bodyguard]] or [[Escort]] or [[Consort]]|type = [[Town Protective]], [[Town Killing]]}}
 
[[Category:Town Roles]]
 
[[Category:Town Roles]]
 
[[Category:Town Protective]]
 
[[Category:Town Protective]]
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==Overview==
 
==Overview==
The Bodyguard is a role intended for keeping town aligned roles alive. If a player the Bodyguard selected at night is attacked, the Bodyguard and the attacker die instead of the person being protected.
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The [[Bodyguard]] is a role intended for keeping [[Town|Town aligned roles]] alive. If a player the [[Bodyguard]] selected at night is attacked, the [[Bodyguard]] and the attacker die instead of the person being protected.
:For example: The [[Sheriff]] is attacked at night by the [[Serial Killer]] after the Bodyguard selected to protect the Sheriff. The Serial Killer and the Bodyguard will die, but the Sheriff will survive.
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:For example: The [[Sheriff]] is attacked at night by the [[Serial Killer]] after the [[Bodyguard]] selected to protect the [[Sheriff]]. The [[Serial Killer]] and the [[Bodyguard]] will die, but the [[Sheriff]] will survive.
  
 
==Strategies==
 
==Strategies==
* A common strategy is to protect whoever has revealed themselves as [[Sheriff]], [[Investigator]], or even [[Doctor]]; the [[Mayor]] is an especially good target to protect since under standard settings Doctors can't heal him. Typically it is a good idea to protect any [[:Category:Town Roles|Town role]], as the killing off of an evil role can be invaluable to keeping up the Town's numbers.
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* A common strategy is to protect whoever has revealed themselves as [[Sheriff]], [[Investigator]], or even [[Doctor]]; the [[Mayor]] is an especially good target to protect since under standard settings [[Doctor]]s can't heal him. Typically it is a good idea to protect any [[Town|Town role]], as the killing off of an evil role can be invaluable to keeping up the [[Town]]'s numbers.
  
* If the ability to ignore invulnerability is enabled, feel free to protect people from the first night on. Otherwise, it may be a sound strategy to wait until there is a power role to save, as you may die for nothing on Night 1 if you die protecting a Mafia from an invulnerable Serial Killer.
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* If the ability to ignore invulnerability is enabled, feel free to protect people from the first night on. Otherwise, it may be a sound strategy to wait until there is an important [[Town|Town role]] to save, as you may die for nothing on Night 1 if you die protecting a [[Mafia]] from an invulnerable [[Serial Killer]].
 
   
 
   
* If at all possible, Bodyguards should take care not to protect someone being attacked by a Town role, such as the [[Vigilante]]. Both the Bodyguard and the Vigilante will die. If possible, Bodyguards should be wary of who the [[Bus Driver]] is driving, as the Bodyguard may inadvertently save someone he or she do not mean to, and die for nothing.
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* If at all possible, [[Bodyguard]]s should take care not to protect someone being attacked by a [[Town|Town role]], such as the [[Vigilante]]. Both the [[Bodyguard]] and the [[Vigilante]] will die. If possible, [[Bodyguard]]s should be wary of who the [[Bus Driver]] is driving, as the [[Bodyguard]] may inadvertently save someone he or she do not mean to, and die for nothing.
  
* A Bodyguard, in an attempt to kill a killing role quickly, could pretend to play jester and outright announce who he or she will 'attack' that night. A killer could try and frame the Bodyguard as a 'killer' by going to attack the Bodyguard's target, thus killing the Bodyguard and the attacker!
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* A [[Bodyguard]], in an attempt to kill a killing role quickly, could pretend to play [[Jester]] and outright announce who he or she will 'attack' that night. A killer could try and frame the Bodyguard as a 'killer' by going to attack the [[Bodyguard]]'s target, thus killing the [[Bodyguard]] and the attacker!
  
 
==Options==
 
==Options==
 
* Ignores invulnerability - (Default: On)
 
* Ignores invulnerability - (Default: On)
 
* Cannot be healed - (Default: On)
 
* Cannot be healed - (Default: On)
* Prevents Cultist conversion - (Default: Off)
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* Prevents [[Cultist]] conversion - (Default: Off)
  
 
==Notes==
 
==Notes==
* If death descriptions or night sequence is enabled, both the Bodyguard and the attacker will be reported as dying from a duel.
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* If death descriptions or night sequence is enabled, both the [[Bodyguard]] and the attacker will be reported as dying from a duel.
  
* Bodyguards will protect Cultists from the Mason Leader. Both the Bodyguard and the Mason Leader will die in the ensuing duel.
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* [[Bodyguard]]s will protect [[Cultist]]s from the [[Mason Leader]]. Both the [[Bodyguard]] and the [[Mason Leader]] will die in the ensuing duel.
  
* Bodyguards will not protect from [[Arsonist]] douses nor will they protect from [[Arsonist]] ignitions.
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* [[Bodyguard]]s will not protect from [[Arsonist]] douses nor will they protect from [[Arsonist]] ignitions.
  
* If a Bodyguard guards a person who visits a [[Veteran]] who goes on alert, the Bodyguard will die.
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* If a [[Bodyguard]] guards a person who visits a [[Veteran]] who goes on alert, the [[Bodyguard]] will die.
  
 
{{RoleNavigator}}
 
{{RoleNavigator}}

Revision as of 12:20, 13 December 2012

Bodyguard
Affiliation Town
Summary A war veteran who secretly makes a living by selling protection.
Goal Lynch every criminal and evildoer
Details
Has Night Ability? Yes
Abilities Guard
Categories Town Protective, Town Killing
Investigation Results
Sheriff Not Suspicious
Investigator Bodyguard or Escort or Consort

Overview

The Bodyguard is a role intended for keeping Town aligned roles alive. If a player the Bodyguard selected at night is attacked, the Bodyguard and the attacker die instead of the person being protected.

For example: The Sheriff is attacked at night by the Serial Killer after the Bodyguard selected to protect the Sheriff. The Serial Killer and the Bodyguard will die, but the Sheriff will survive.

Strategies

  • A common strategy is to protect whoever has revealed themselves as Sheriff, Investigator, or even Doctor; the Mayor is an especially good target to protect since under standard settings Doctors can't heal him. Typically it is a good idea to protect any Town role, as the killing off of an evil role can be invaluable to keeping up the Town's numbers.
  • If the ability to ignore invulnerability is enabled, feel free to protect people from the first night on. Otherwise, it may be a sound strategy to wait until there is an important Town role to save, as you may die for nothing on Night 1 if you die protecting a Mafia from an invulnerable Serial Killer.
  • If at all possible, Bodyguards should take care not to protect someone being attacked by a Town role, such as the Vigilante. Both the Bodyguard and the Vigilante will die. If possible, Bodyguards should be wary of who the Bus Driver is driving, as the Bodyguard may inadvertently save someone he or she do not mean to, and die for nothing.
  • A Bodyguard, in an attempt to kill a killing role quickly, could pretend to play Jester and outright announce who he or she will 'attack' that night. A killer could try and frame the Bodyguard as a 'killer' by going to attack the Bodyguard's target, thus killing the Bodyguard and the attacker!

Options

  • Ignores invulnerability - (Default: On)
  • Cannot be healed - (Default: On)
  • Prevents Cultist conversion - (Default: Off)

Notes

  • If death descriptions or night sequence is enabled, both the Bodyguard and the attacker will be reported as dying from a duel.
  • Bodyguards will not protect from Arsonist douses nor will they protect from Arsonist ignitions.
  • If a Bodyguard guards a person who visits a Veteran who goes on alert, the Bodyguard will die.
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor