Difference between revisions of "Amnesiac"

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{{Infobox neutral|summary = A person who recently recovered from a head injury and forgot who he was|goal = conditional|abilities = convert to role from graveyard|ability = Yes|sheriff = Not Suspicious|investigator = [[Amnesiac]] or [[Survivor]] or [[Witch]]|type = [[Neutral Benign]]}}
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{{Infobox neutral|summary = A person who recently recovered from a head injury and forgot who he was.|goal = If the Amnesiac does not convert to another role, survive.  If the Amnesiac converts to another role, then the win condition of the role the Amnesiac converted to.|abilities = Convert to any role from the graveyard.|ability = Yes|sheriff = Not Suspicious|investigator = No crime.|type = [[Neutral Benign]]}}
 
[[Category:Neutral Roles]]
 
[[Category:Neutral Roles]]
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[[Category:Neutral Random]]
 
[[Category:Neutral Benign]]
 
[[Category:Neutral Benign]]
  
 
==Overview==
 
==Overview==
The [[Amnesiac]] is a neutral role with the ability to take on the roles of people in the graveyard, swaying the game balance into either faction, depending on what he chooses. He is one of the most sought-after roles, being able to reinforce any side which has taken losses. If he does a role-change, his goal is based on what role he chooses. If he chooses not to role-change, then he must survive to the end of the game in order to win.
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The [[Amnesiac]] is a neutral role with the ability to take on the role of a deceased player.
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==Strategies==
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* It can be a good idea to wait a few days before picking a role, as there will be more options and you'll have an idea about which faction is more likely to win.[[File:Amnesiac Win.png|thumb|220x220px|This is the game image that appears when an Amnesiac achieves a solo win.]]
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* It is not a good idea to pick a role cleaned by a [[Janitor]]/[[Incense Master]] or a [[Disguiser]]/[[Informant]], unless the role of the dead person is already known.
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* If joining the [[Town]], try to pick powerful roles.
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* It is can be a good idea to reveal yourself as an Amnesiac if the settings "Cannot become Mafia/Triad" and "Cannot become killing role" are on. The Town will have no reason to lynch you, and evil roles will not want to waste a kill on an Amnesiac.
  
==Strategy==
 
* It is always a good idea to wait for a few nights before taking on a role. Then you will be able to tell if the [[Town]] will win or not, and pick which side seems to be in power.
 
* It is not always a good idea to pick someone who was cleaned by a [[Janitor]], you might end up with a unneeded or unwanted role.
 
* If you are joining the [[Town]], pick important roles like [[Sheriff]] or [[Doctor]], not minor ones like [[Citizen]] or [[Mason]].
 
* It is not always a good idea to reveal yourself as [[Amnesiac]] so as to bolster your chances for survival. It is similar to the [[Survivor ]]- sometimes the [[Town]] will lynch you because they can't trust you. The more the game goes on, the more each side can trust you less, as you increasingly have more power to tilt the scales to either team (if [[Mafia]] has a dead member), so sometimes it can be a good idea to take on a role as soon as possible, as this also means you can start working on your faction's behalf early on, thus bolstering your chances at victory.
 
:* [[False Claiming]] you're a [[Survivor]] is generally a better way to go because no one would bother to kill a [[Survivor]] and so that if you claim [[Amnesiac]] instead, what would happen is that both the [[Town]] and the [[Mafia]] expect you to side with one or the other, limiting your choices, and that if you role-change, you will be found out. Not to mention the fact that you are more likely to get killed because each side trusts you less.
 
::* However, this may bring suspicion on to you as a [[Witch]]. Neither [[Sheriff]]s nor [[Investigator]]s can confirm whether you're a [[Survivor]], [[Witch]], or [[Amnesiac]].
 
:* Role-changing into [[Mafia]] is a very generally a good way to go, especially if it's later in the game. From a number's game, situations like 3 [[Town]] vs 2 [[Mafia]] vs 1 [[Amnesiac]] turn better out better for the [[Amnesiac]] if it turns into 3 vs instead of 4 [[Town]] vs 2 [[Mafia]].
 
 
* If you choose not to role-change, then you should play similarly like a [[Survivor]] - avoid drawing any suspicion upon you and promise the [[Town]] each day that they'll have your vote. Otherwise, if they lack leads, they will surely lynch you.
 
* If you choose not to role-change, then you should play similarly like a [[Survivor]] - avoid drawing any suspicion upon you and promise the [[Town]] each day that they'll have your vote. Otherwise, if they lack leads, they will surely lynch you.
:* Another important thing to know is that you're basically a [[Survivor]] without any bulletproof vests. Avoid drawing any attention toward yourself or else a killer will definitely target you and you are guaranteed to die and lose the game.
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** Another important thing to know is that you're basically a [[Survivor]] without any bulletproof vests. Avoid drawing any attention toward yourself or else a killer will definitely target you and you are guaranteed to die and lose the game.
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* The earlier you make a role-change, the more likely you have made a bad judgement on what faction you chose. However, the later you wait, the more likely you could be killed off before you could complete a role-change. When feeling threatened or being accused of being a [[Witch]], you should become a [[Town]] role just to guarantee your innocence and draw attention elsewhere.
 
* The earlier you make a role-change, the more likely you have made a bad judgement on what faction you chose. However, the later you wait, the more likely you could be killed off before you could complete a role-change. When feeling threatened or being accused of being a [[Witch]], you should become a [[Town]] role just to guarantee your innocence and draw attention elsewhere.
:* Being cleared from being a [[Witch]] is a huge advantage from a [[Survivor]] as a [[Survivor]] cannot prove his innocence in any way unless a [[Detective]] tracks a [[Survivor]]; the [[Amnesiac]] can just role-change into a [[Town]] role to prove his innocence.
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** Being cleared from being a [[Witch]] is a huge advantage from a [[Survivor]] as a [[Survivor]] cannot prove his innocence in any way unless a [[Detective]] tracks a [[Survivor]]; the [[Amnesiac]] can just role-change into a [[Town]] role to prove his innocence.
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* Surprise and troll the [[Town]] by becoming a [[Jester]].
 
* Surprise and troll the [[Town]] by becoming a [[Jester]].
  
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* New role revealed to town - (Default: On)
 
* New role revealed to town - (Default: On)
 
* Cannot become [[Town]] - (Default: Off)
 
* Cannot become [[Town]] - (Default: Off)
* Cannot become [[Mafia]] - (Default: Off)
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* Cannot become [[Mafia]]/[[Triad]] - (Default: Off)
* Cannot become a [[:Category:Killing Roles|killing role]] - (Default: On)
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* Cannot become a [[:Category:Killing Roles|killing role]] - (Default: Off)
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* Excluded from randoms - (Default: Off)
  
 
==Notes==
 
==Notes==
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* Along with [[Coroner]], the [[Amnesiac]] is one of the only two roles in the game who can target dead people.
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* If you have not selected any role and die as the [[Amnesiac]], you will not win at the end of the game. If you die as a [[Town]] or [[Mafia]] role or [[Cultist]] (whether through remembrance or being converted), then you will still get points for your victory if your selected faction has won.
 
* If you have not selected any role and die as the [[Amnesiac]], you will not win at the end of the game. If you die as a [[Town]] or [[Mafia]] role or [[Cultist]] (whether through remembrance or being converted), then you will still get points for your victory if your selected faction has won.
  
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* [[Amnesiac]] is one among the few roles that cannot die to [[Veteran]].
 
* [[Amnesiac]] is one among the few roles that cannot die to [[Veteran]].
  
* [[Amnesiac]] is always immune to roleblocking unless jailed by a [[Jailor]].
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* [[Amnesiac]]s have role-block immunity (unless jailed) and mind-control immunity as long as they are an [[Amnesiac]]. As soon as they role-change, they lose these benefits.
 
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* [[Amnesiac]] cannot be manipulated by a [[Witch]].
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* If the [[Amnesiac]] takes the role from the body that has limited charges, he will inherit however many charges the role had left.
 
* If the [[Amnesiac]] takes the role from the body that has limited charges, he will inherit however many charges the role had left.
:* He will always have at least 1 charge.
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** He will always have at least 1 charge (i.e. 1 shot if becoming a [[Vigilante]]).
:* If an [[Amnesiac]] becomes a [[Disguiser]], even after a [[Disguiser]] erased his target, the [[Amnesiac]] is allowed to disguise again.
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** He can use his new ability immediately, ignoring cooldowns the following night. (This doesn't always apply if the [[Amnesiac]] becomes a [[Cultist]].)
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** If an [[Amnesiac]] becomes a [[Disguiser]], even after a [[Disguiser]] erased his target, the [[Amnesiac]] is allowed to disguise again. It is actually the most recommended change if you decide to side with Mafia because if a [[Sheriff]]/[[Investigator]] find you out, you have the chance to escape a lynch while at the same time deceiving the [[Town]].
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*** See [[Disguiser]] for advanced strategies on this role.
  
* If the [[Amnesiac]] gets doused by an [[Arsonist]] and does not know he was doused, then later an [[Arsonist]] dies without ever igniting, then if you role-change into that [[Arsonist]], then you will not know if you were ever doused, despite the fact [[Arsonist]]s always know when they get douse. If this is the case, then you should un-dose yourself (done by not take any action) the night following your role-change before doing anything else.
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* If the [[Amnesiac]] gets doused by an [[Arsonist]] and does not know he was doused, then later an [[Arsonist]] dies without ever igniting, then if you role-change into that [[Arsonist]], then you will not know if you were ever doused, despite the fact [[Arsonist]]s always know when they get douse. If this is the case, then you should un-douse yourself (done by not take any action) the night following your role-change before doing anything else.
  
 
{{RoleNavigator}}
 
{{RoleNavigator}}

Latest revision as of 22:38, 9 November 2016

Amnesiac
Affiliation Neutral
Summary A person who recently recovered from a head injury and forgot who he was.
Goal If the Amnesiac does not convert to another role, survive. If the Amnesiac converts to another role, then the win condition of the role the Amnesiac converted to.
Details
Has Night Ability? Yes
Abilities Convert to any role from the graveyard.
Categories Neutral Benign
Investigation Results
Sheriff Not Suspicious
Investigator No crime.

Overview

The Amnesiac is a neutral role with the ability to take on the role of a deceased player.

Strategies

  • It can be a good idea to wait a few days before picking a role, as there will be more options and you'll have an idea about which faction is more likely to win.
    File:Amnesiac Win.png
    This is the game image that appears when an Amnesiac achieves a solo win.
  • If joining the Town, try to pick powerful roles.
  • It is can be a good idea to reveal yourself as an Amnesiac if the settings "Cannot become Mafia/Triad" and "Cannot become killing role" are on. The Town will have no reason to lynch you, and evil roles will not want to waste a kill on an Amnesiac.
  • If you choose not to role-change, then you should play similarly like a Survivor - avoid drawing any suspicion upon you and promise the Town each day that they'll have your vote. Otherwise, if they lack leads, they will surely lynch you.
    • Another important thing to know is that you're basically a Survivor without any bulletproof vests. Avoid drawing any attention toward yourself or else a killer will definitely target you and you are guaranteed to die and lose the game.
  • The earlier you make a role-change, the more likely you have made a bad judgement on what faction you chose. However, the later you wait, the more likely you could be killed off before you could complete a role-change. When feeling threatened or being accused of being a Witch, you should become a Town role just to guarantee your innocence and draw attention elsewhere.
    • Being cleared from being a Witch is a huge advantage from a Survivor as a Survivor cannot prove his innocence in any way unless a Detective tracks a Survivor; the Amnesiac can just role-change into a Town role to prove his innocence.
  • Surprise and troll the Town by becoming a Jester.

Options

  • New role revealed to town - (Default: On)
  • Cannot become Town - (Default: Off)
  • Cannot become Mafia/Triad - (Default: Off)
  • Cannot become a killing role - (Default: Off)
  • Excluded from randoms - (Default: Off)

Notes

  • Along with Coroner, the Amnesiac is one of the only two roles in the game who can target dead people.
  • If you have not selected any role and die as the Amnesiac, you will not win at the end of the game. If you die as a Town or Mafia role or Cultist (whether through remembrance or being converted), then you will still get points for your victory if your selected faction has won.
  • If you do not select any role, you must survive to the end of the game to win.
  • If Amnesiac chooses not to role claim, they can win with anyone, as long as they stay alive.
  • If the "New role revealed to town" option is enabled, an announcement will be made to everyone in the game when the Amnesiac chooses a role.
  • Amnesiac is one among the few roles that cannot die to Veteran.
  • Amnesiacs have role-block immunity (unless jailed) and mind-control immunity as long as they are an Amnesiac. As soon as they role-change, they lose these benefits.
  • If the Amnesiac takes the role from the body that has limited charges, he will inherit however many charges the role had left.
    • He will always have at least 1 charge (i.e. 1 shot if becoming a Vigilante).
    • He can use his new ability immediately, ignoring cooldowns the following night. (This doesn't always apply if the Amnesiac becomes a Cultist.)
    • If an Amnesiac becomes a Disguiser, even after a Disguiser erased his target, the Amnesiac is allowed to disguise again. It is actually the most recommended change if you decide to side with Mafia because if a Sheriff/Investigator find you out, you have the chance to escape a lynch while at the same time deceiving the Town.
      • See Disguiser for advanced strategies on this role.
  • If the Amnesiac gets doused by an Arsonist and does not know he was doused, then later an Arsonist dies without ever igniting, then if you role-change into that Arsonist, then you will not know if you were ever doused, despite the fact Arsonists always know when they get douse. If this is the case, then you should un-douse yourself (done by not take any action) the night following your role-change before doing anything else.
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor