Difference between revisions of "Changelog"
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− | ==1.68== | + | ==1.433== |
− | * [[Vigilante]]s cannot kill on night 1 | + | March 22, 2014 |
− | * [[Mechanics|Russian Roulette minigame added for dead players]] | + | *Revamped investigator. |
+ | **Various roles and actions accumulate different crimes | ||
+ | **Investigators now learn what these crimes are | ||
+ | **This replaces the previous investigator system | ||
+ | **Framers have been adjusted | ||
+ | ***Framing adds a random crime to someone, which stays there forever | ||
+ | ***Be careful, this can cause impossible crime combinations giving away that you framed them. | ||
+ | |||
+ | ==1.424== | ||
+ | February 25, 2014 | ||
+ | *Maintenance | ||
+ | **Setup of the Day database reconfigured to popular opinion | ||
+ | **AFK hosts will be automatically repicked | ||
+ | |||
+ | ==1.406== | ||
+ | February 9, 2014 | ||
+ | *New role! | ||
+ | **[[Judge]] added | ||
+ | |||
+ | ==1.405== | ||
+ | February 5, 2014 | ||
+ | *Maintenance and minor changes | ||
+ | **New [[achievements]] added | ||
+ | **Bugs fixed and several commands fixed | ||
+ | ***Player numbers at the start of the game now function | ||
+ | **Setup of the day split into three categories | ||
+ | ***Basic: Standard setups, usually 9-3-3, or certain alternative popular setups | ||
+ | ***Intermediate: Large variety of standard and unusual setups, including the most popular basic/advanced setups | ||
+ | ***Advanced: Mostly unusual setups with difficult game mechanics | ||
+ | **Town degrades when game goes on for long enough | ||
+ | **Trials are now stopped if the person who is on trial leaves the game | ||
+ | |||
+ | ==1.385== | ||
+ | January 19, 2014 | ||
+ | *Goodies! | ||
+ | **New [[Unlockables|models and hats]]! | ||
+ | **Bugs fixed and polish applied | ||
+ | **Lots of additional options to the random slots | ||
+ | **Added bonus points for staying longer after you die | ||
+ | |||
+ | ==1.383== | ||
+ | January 13, 2014 | ||
+ | *New executions and some gameplay tweaks | ||
+ | **[[Auditor]] added! | ||
+ | ***Neutral evil | ||
+ | ***Converts people to [[Citizen]]s | ||
+ | **Three new executions! | ||
+ | ***Microwave oven | ||
+ | ***Molotov mob | ||
+ | ***Mothership Blast | ||
+ | **Role bar improved | ||
+ | **Added [[Commands#Emulate|"'''-emulate'''"]] command to save slot | ||
+ | **[[Template:InvestigativeClues|Investigator pairings]] updated | ||
+ | **Improved win condition list for role cards | ||
+ | ***Will only include factions that have a chance to appear in the game | ||
+ | **AFK players are now treated like they left the game | ||
+ | ***Removed "heart is fluttering" message | ||
+ | ***After four minutes of non activity, warnings appear to the AFK player | ||
+ | ***After six minutes of non activity, the AFK player has a "heart attack" and can no longer return to the game | ||
+ | ***Once a player has a "heart attack", they are guaranteed to die and will update vote counters as if they left | ||
+ | |||
+ | ==1.381== | ||
+ | January 10, 2014 | ||
+ | *Long awaited major update. | ||
+ | **Setup screen updated! | ||
+ | ***[[Neutral Random]] added | ||
+ | ***Role randomisation weights may be changed | ||
+ | ***Roles on the list can be re-arranged | ||
+ | **Setup of the Day revamped | ||
+ | ***Grabs a random approved setup from the database each time | ||
+ | ***Over 20 setups to find, with many being swapped out periodically | ||
+ | **[[Arsonist]] updated! | ||
+ | ***Option to douse role blockers added | ||
+ | ***Option to kill targets' target added | ||
+ | **AFK players now have heart attacks and die! | ||
+ | ***5 Minutes of no activity causes heart complications | ||
+ | **[[Commands#Blacklist|Blacklist]] is now saved between matches | ||
+ | **Chat magnification is now saved between matches | ||
+ | ***[[Commands#Magnify|"'''-magnify'''"]] | ||
+ | ***[[Commands#Magnify|"'''-magnify large'''"]] | ||
+ | **Tutorial messages added | ||
+ | **Newbie mode added | ||
+ | ***New players will get extra messages and be more likely to receive easier-to-use roles | ||
+ | **Many bug fixes and minor features | ||
+ | **Even more! | ||
+ | |||
+ | ==1.360== | ||
+ | September 14, 2013 | ||
+ | *Second Mafia team added! 11 [[Triad]] roles added to the game | ||
+ | **Identical to the [[Mafia]] team | ||
+ | **Win [[Mechanics#Tie_Breakers|tie]] against the [[Mafia]] | ||
+ | *Clue now uses save sot | ||
+ | *Added Setup of the Day | ||
+ | *Updated Ranked setups | ||
+ | *Added filter options to the Text Log | ||
+ | *Added "'''[[Commands#Default|-default]]'''" command | ||
+ | **Acts like "'''[[Commands#Repick|-repick]]'''" but instead of choosing a new host, it forces Setup of the Day | ||
+ | *Added detect immunity option to the [[Serial Killer]], [[Arsonist]], and [[Mass Murderer]] | ||
+ | *A number of smaller updates and features added | ||
+ | *Many bugs and problems fixed | ||
+ | |||
+ | ==1.335== | ||
+ | April 23, 2013 | ||
+ | *Maintainance and balance fixes. | ||
+ | **[[Marshall]] tweaked and given different setup options | ||
+ | ***Lynch limit on group execution | ||
+ | |||
+ | ==1.334== | ||
+ | April 23, 2013 | ||
+ | *Even more roles. | ||
+ | **[[Marshall]] added | ||
+ | **[[Crier]] added | ||
+ | *Various bugs fixed | ||
+ | *[[Template:InvestigativeClues|Investigative pairings]] changed | ||
+ | |||
+ | ==1.330== | ||
+ | April 8, 2013 | ||
+ | *More new roles. | ||
+ | **[[Beguiler]] added | ||
+ | **[[Witch Doctor]] added | ||
+ | *Various minor bugs fixed | ||
+ | |||
+ | ==1.329== | ||
+ | April 4, 2013 | ||
+ | *This is a large content update. | ||
+ | **[[Kidnapper]] added | ||
+ | **[[Agent]] Added | ||
+ | **Framework for [[Beguiler]] and [[Witch Doctor]] added | ||
+ | ***Additional option for [[Doctor]] in preparation for [[Witch Doctor]] | ||
+ | *[[Template:InvestigativeClues|Investigation]] messages overhauled | ||
+ | *Points rewards retooled | ||
+ | *[[Hosting Guide#Variants|Random mode]] removed | ||
+ | **Ranked setups available in all game modes | ||
+ | *Several Bugs fixed | ||
+ | *A multitude of minor changes | ||
+ | |||
+ | ==1.321== | ||
+ | March 16, 2013 | ||
+ | *A number of immediate editions. | ||
+ | **A large number of small fixes and compatibility changes. | ||
+ | **[[Stump]] role added. | ||
+ | |||
+ | ==1.296-1.300== | ||
+ | September 8, 2012 | ||
+ | *Several minor changes and fixes that I can't remember much about | ||
+ | |||
+ | ==1.295== | ||
+ | August 31, 2012 | ||
+ | * A number of routine changes and updates. | ||
+ | ** Blacklist now accepts up to 6 roles | ||
+ | |||
+ | ==1.292-1.294== | ||
+ | August 21, 2012 | ||
+ | * A large overhaul to the game setup process | ||
+ | :* Mafia is split into three lobbies | ||
+ | ::* Ranked mode is added to provide a more serious Mafia experience | ||
+ | :::* Hosts must choose between one of three preset balanced setups | ||
+ | ::::* Setups will change every couple weeks | ||
+ | :::* New Ranked stats (wins, losses, and forfeits) are kept | ||
+ | ::::* Players can earn a ranked score based on their win rate. | ||
+ | :::* Ranked setups earn double the points that unranked setups give. | ||
+ | ::* Save Slot is a single-player mode that allows players to create a saved setup for when they become the host. | ||
+ | ::* Custom is like how Mafia behaved before this update; the host picks a setup or lads a save. | ||
+ | |||
+ | ==1.291== | ||
+ | August 15, 2012 | ||
+ | * Additional Fixes and stuff. | ||
+ | :* "Exclude [[Blackmailer]]" added to [[Mafia Support]] | ||
+ | :* "Exclude [[Citizen]]" option removed from [[Town Core]] | ||
+ | :* Masons can now spawn alone (fixes a problem that caused Error 002 in several setups) | ||
+ | :* "Replaces [[Mason Leader]]" option now called "Becomes Leader if alone" | ||
+ | ::* Now, [[Mason]] will become [[Mason Leader]] with this option enabled even with no starting [[Mason Leader]] | ||
+ | |||
+ | ==1.287-1.290== | ||
+ | August 13, 2012 | ||
+ | * Even more bugs fixed and such. | ||
+ | :* Current day coutner added to the top of the screen. | ||
+ | |||
+ | ==1.283-1.286== | ||
+ | August 10, 2012 | ||
+ | * More maintainence, plus a number of additional features and changes, and a new role. | ||
+ | :* [[Mass Murderer]] added | ||
+ | ::* [[Sheriff]] gains the option to "Detect [[Mass Murderer]]s" | ||
+ | :* [[Escort]] and [[Consort]] gain the option "Detects block-immune target" | ||
+ | :* [[Neutral Evil]] has the option "Exclude [[:Category:Killing Roles|killing roles]]" removed | ||
+ | ::* "Exclude [[Serial Killer]]", "Exclude [[Arsonist]]", and "Exclude [[Mass Murderer]]" added to [[Neutral Evil]] | ||
+ | :* [[Investigator]] messages have been changed and rearranged for several roles | ||
+ | :* [[Framer]] now frames his targets as any living Mafia or [[Neutral Evil]] Role | ||
+ | |||
+ | ==1.280-1.282== | ||
+ | August 8, 2012 | ||
+ | * Even more bugfixes, plus a complete overhaul of the Random syste. | ||
+ | :* 9 of the 12 Randoms have been replaced and an additional 2 have been added | ||
+ | ::* 2 of the remaining 3 Randoms have been modified | ||
+ | ::* The Random System uses a more intuitive naming and catergorization scheme | ||
+ | :* Advanced/Basic/Power/Support categories have been removed in favor of the new Random System | ||
+ | :* Graveyard now shows player numbers | ||
+ | |||
+ | ==1.279== | ||
+ | August 5, 2012 | ||
+ | * Aditional bugfixes plus a major night polish update. | ||
+ | :* Night camera sequence now depends on the player's role | ||
+ | :* Additional terrain details added for the benefit of the night cameras | ||
+ | |||
+ | ==1.2xx-1.275== | ||
+ | * More fixes and minor changes. | ||
+ | * Overhauled the [[Last Will]] system | ||
+ | * Type "-last will" to open up a box to freely edit or rewrite your last will | ||
+ | * Type "-last will #" to display any dead player's last will | ||
+ | * Last wills now have two lines of text | ||
+ | |||
+ | =Before SC2 1.5= | ||
+ | |||
+ | ==1.235-1.238== | ||
+ | * [[Commands#Death Note|'''-dn''' command]] added as an alternative to [[Commands#Death Note|'''-death note''']] | ||
+ | * Donor benefits removed | ||
+ | * Exclusive hats are now unlockable with points | ||
+ | * 5,000 points: Pick execution, no name restrictions | ||
+ | * 10,000 points: Execution always uses the EX-version, double kickvote/repick power, Blacklist enabled | ||
+ | * 20,000 points: Triple kickvote/repick power, Role Prefer enabled | ||
+ | * More weather added | ||
+ | * Achievements reset and refactored | ||
+ | * New [[Achievement]]s added | ||
+ | * Tutorial removed | ||
+ | |||
+ | ==1.224-1.234== | ||
+ | * "-hide donation" command added | ||
+ | * Donor functionality expanded | ||
+ | * [[Commands#Blacklist|'''-blacklist''']] command added for Patrons | ||
+ | * [[Commands#Prefer|'''-prefer''']] command added for Benefactors | ||
+ | * [[Veteran]] now has the option to ignore invulnerabilities at night | ||
+ | * More issues fixed | ||
+ | * [[Commands#Blacklist|'''-blacklist''']] command increased from 3 to 5 roles | ||
+ | |||
+ | ==1.220-1.223== | ||
+ | * Classic variant removed | ||
+ | * F11 variant renamed to Classic | ||
+ | * Mafia variant renamed to Random | ||
+ | * Minor issues fixed | ||
+ | |||
+ | ==1.206-1.219== | ||
+ | * [[Commands#Last Will|'''-lw''' command]] now display the last will if given no message, instead of deleting the will | ||
+ | * [[Commands#Colors|'''-colors''' command]] added to display the color names for every living player | ||
+ | |||
+ | ==1.193-1.205== | ||
+ | * Several important bugfixes | ||
+ | * [[Commands#Skip|'''-skip''' command]] added to end the day early with no lynch | ||
+ | * "Trial" type removed, "Majority+Trial" renamed to "Trial" | ||
+ | |||
+ | ==1.177-1.192== | ||
+ | * Some more fixes | ||
+ | * [[Executioner]] has the option to be invulnerable at night | ||
+ | * The host may now use a number rather than a color to direct a hosting transfer | ||
+ | |||
+ | ==1.165-1.176== | ||
+ | * Many issues fixed | ||
+ | * [[Commands#Numbers|'''-numbers''' command]] added to display every player's number | ||
+ | * Moderator abilities added | ||
+ | * [[Jester]] can now annoy people at night | ||
+ | * People who quit very early (after setup) are now punished more severely | ||
+ | |||
+ | ==1.163-1.164== | ||
+ | * [[Bus Driver]] swap notification option removed | ||
+ | * Some issues fixed | ||
+ | |||
+ | ==1.158-1.162== | ||
+ | * Some bugs fixed | ||
+ | * Map development suspended due to Blizzard's arbitrary script size limit | ||
+ | |||
+ | ==1.148-1.157== | ||
+ | * Bugs fixed | ||
+ | * [[Mayor]] now has the option to lose extra votes after being converted to the [[Cultist|Cult]] | ||
+ | * [[Cultist|Cult]] can no longer have more than 1/3 of the original game size (minus the Mafia) in the [[Cultist|Cult]] | ||
+ | * Replaced the [[Cultist]] option to not recruit [[:Category:Killing Roles|killing roles]] with an option to not recruit night-immune roles | ||
+ | * [[Cultist|Cult]] can no longer recruit Mafia roles | ||
+ | * [[Cultist|Cult]] regains 1 conversion for every 2 [[Cultist|Cultists]] that die | ||
+ | |||
+ | ==1.147== | ||
+ | * More bugs fixed | ||
+ | * [[Bus Driver]] now has the option to not notify targets that they have been driven | ||
+ | * General maintenance | ||
+ | * [[Mason Leader]] now has the option to be picked in a random slot | ||
+ | * [[Cultist]] added | ||
+ | * [[Sheriff]] now has the option to detect [[Cultist|Cultists]] | ||
+ | * [[Doctor]] now has the option to prevent [[Cultist]] conversions | ||
+ | * Role card UI improved | ||
+ | * [[Doctor]] now has the option to know if his target was targeted by the Cult | ||
+ | * Allies/Team list now behaves properly with [[Disguiser]]s and [[Cultist]]s (people won't disappear or suddenly change name anymore) | ||
+ | |||
+ | ==1.139-1.146== | ||
+ | * Added game options details in the Help menu and in the Roles List tooltip | ||
+ | * Fixed several issues | ||
+ | * Minor gameplay and polish changes | ||
+ | * [[Lookout]] and [[Detective]] now have options to ignore detection immunity | ||
+ | * [[Bus Driver]] now has the option to target himself | ||
+ | * [[Escort]]s and [[Consort]]s now know if their role-block fails | ||
+ | * People jailed by the [[Jailor]] no longer lose their detection immunity or role-block immunity | ||
+ | * People who are in jail now gain night immunity | ||
+ | * Added the [[Commands#Death Note|'''-death note''' command]] for non-town killing roles, which leaves a public note on anyone you kill | ||
+ | |||
+ | ==1.137-1.138== | ||
+ | * Added the '-append' command, which adds text to your last will instead of rewriting it | ||
+ | * Added the '-filter' command, which replaces bad words from chat with good versions of those words (default off) | ||
+ | * Player names can no longer include bad words (unless you're a donor) | ||
+ | * [[Disguiser]] now has the option to become a Mafioso if there are no other mafia killing roles (only if the [[Disguiser]] has already disguised as someone) | ||
+ | * Tie game situations can no longer be abused (the last day before the game automatically ends is forced into Anonymous Ballot mode (no trial, no vote indicators) to force a lynch) | ||
+ | * [[Arsonist]]s now win tied games over [[Serial Killer]]s | ||
+ | * Fixed some bugs | ||
+ | |||
+ | ==1.135-1.356== | ||
+ | * Anti-AFK system removed | ||
+ | * Added the [[Commands#Suicide|'''-suicide''' command]], which can be used after day 3 | ||
+ | * Some bugs fixed | ||
+ | |||
+ | ==1.128-1.134== | ||
+ | * [[Amnesiac]] added | ||
+ | * Tons of code optimizations | ||
+ | * Massive amounts of bugs introduced and fixed | ||
+ | * [[Coroner]] has an option to deduce the exact way their target died, even in "Classic" night type | ||
+ | |||
+ | ==1.122-1.127== | ||
+ | * -Mafia- now supports 15 players | ||
+ | * The host can now swap to a particular player by typing '-repick COLOR' | ||
+ | * Added an alternate command for writing last wills: '-lw MESSAGE' | ||
+ | * Added a '-mute NAME/COLOR/NUMBER' command to block input from a particular player | ||
+ | * Added the '-magnify large' command | ||
+ | * [[Serial Killer]]s now kill Jailors who try to jail them (if the "Kills roleblockers" option is on) | ||
+ | |||
+ | ==1.117-1.121== | ||
+ | * There is now an option for the [[Blackmailer]] to disallow his victim from talking during his trial | ||
+ | * '-magnify' command added to resize the chat box | ||
+ | * The [[Commands#Private Message|'''-PM''' commands]] may now use player number as input | ||
+ | * Fixed some bugs | ||
+ | * Removed the leaderboard | ||
+ | |||
+ | ==1.116== | ||
+ | * Bugs are fixed | ||
+ | * The name box is now shown during the day discussion before voting | ||
+ | * The tutorials tab now shows the investigator report messages a given role would receive | ||
+ | |||
+ | ==1.112-1.115== | ||
+ | * [[Veteran]] remade at the cost of DR's soul; instead of options for # of kills, options for how many nights the Veteran can choose to go on alert in | ||
+ | |||
+ | ==1.109-1.111== | ||
+ | * [[Veteran]] added | ||
+ | * [[Executioner]] now has an option to be required to survive in order to win (extra points awarded with this option on) | ||
+ | * Various balance tweaks and bugfixes | ||
+ | * [[Witch]] can now control roles that have no actions | ||
+ | * [[Coroner]], [[Lookout]], and [[Janitor]] no longer die when targeting the [[Veteran]] | ||
+ | |||
+ | ==1.108== | ||
+ | * [[Coroner]] now has the option to get a list of every action his target took (replaced 'Last Target' option) | ||
+ | * [[Coroner]] has a small chance of appearing without a [[Disguiser]] or [[Janitor]] present (if the above ability is on) | ||
+ | * Minor bugfixes | ||
+ | * [[Doctor]] now has the option to know if his target was attacked | ||
+ | * Roles that are immune to detection now show up as having not visited anyone at night to [[Detective]]s and [[Lookout]]s | ||
+ | |||
+ | ==1.107== | ||
+ | * Plato's blog on the loading screen | ||
+ | * Minor fixes | ||
+ | * [[Bodyguard]] no longer protects people from a Jailor | ||
+ | * Role randomization algorithm reverted to the old method | ||
+ | |||
+ | ==1.104-1.106== | ||
+ | * Point deductions are added for people who leave after the roles are shown (-10 in the first two minutes, -5 in the next two minutes, -3 in the next four minutes, etc.); no deduction if you are dead | ||
+ | * Added extra buttons to the log for scrolling up/down by 1 space at a time | ||
+ | * Various minor changes and fixes | ||
+ | |||
+ | ==1.102-1.103a== | ||
+ | * Maintenance | ||
+ | * [[Framer]] now frames as a random living Mafia role instead of just [[Mafioso]] | ||
+ | * Leaving the game at night no longer creates a message | ||
+ | * [[Mason Leader]] can no longer appear as a random role (not including Mafia Variant) | ||
+ | * Several bugs fixed | ||
+ | * Donors and people with over 4000 points can now choose their own execution style | ||
+ | * New option to tell [[Arsonist]] doused targets that they are doused (replaces the 50% Investigator option) | ||
+ | * [[Coroner]] now has the option to discover their target's last will | ||
+ | * [[Janitor]]s and [[Disguiser]]s are now told what their targets' last wills are | ||
+ | * [[Detective]] and [[Lookout]] added | ||
+ | * [[Investigator]] reports changed slightly | ||
+ | * [[Citizen]]s now have the option to win in tie-game situations against the Mafia | ||
+ | * Lots of music | ||
+ | * '-alist' command lists the roles you have not won as | ||
+ | * Role randomizer improved to make it less likely for you to play as roles you have already won as | ||
+ | * [[Arsonist]] knows who he has doused on any given night | ||
+ | * Player colors can be used for private messages in place of names | ||
+ | |||
+ | ==1.83-1.101== | ||
+ | * [[Arsonist]] dousing masking investigations is now an option | ||
+ | * Various fixes | ||
+ | * [[Investigator]] descriptions updated | ||
+ | * Role assignments now avoid players who have won as a particular role enough times | ||
+ | |||
+ | ==1.77-1.82== | ||
+ | * More UI art by CptKirk | ||
+ | * Role-specific winning achievements added | ||
+ | * More minor bugfixes | ||
+ | |||
+ | ==1.71-1.76== | ||
+ | * New art added, courtesy of CptKirk | ||
+ | * Minor issues resolved | ||
+ | * The -save command can be used by anyone at any time during the game | ||
+ | * [[Hosting_Guide#Variants|Mafia variant added]] | ||
+ | * [[Mechanics#Russian_Roulette_Mini-game|Russian Roulette]] improvements | ||
+ | * [[Blackmailer|Silenced]] people can talk during their own trial | ||
+ | * [[Arsonist]]s, [[Bus Driver]]s, and 50% chance for doused people to appear the same to [[Investigator]]s | ||
+ | |||
+ | ==1.68-1.70== | ||
+ | * [[Vigilante]]s cannot kill on night 1, unless controlled by the [[Witch]] | ||
+ | * [[Mechanics#Russian_Roulette_Mini-game|Russian Roulette minigame added for dead players]] | ||
* More fixes | * More fixes | ||
Line 11: | Line 420: | ||
* [[Arsonist]] now has the option to be invulnerable at night | * [[Arsonist]] now has the option to be invulnerable at night | ||
* [[Mason]]s now have the option to replace the [[Mason Leader]] | * [[Mason]]s now have the option to replace the [[Mason Leader]] | ||
− | * [[Spy]] now has the option to eavesdrop on | + | * [[Spy]] now has the option to eavesdrop on [[PM]]s |
==1.47 - 1.54== | ==1.47 - 1.54== | ||
Line 50: | Line 459: | ||
==1.26 - 1.30== | ==1.26 - 1.30== | ||
* Points system refinements | * Points system refinements | ||
− | * [[Spy]] now sees the Mafia's kill target | + | * [[Spy]] now sees the [[Mafia]]'s kill target |
* Executions are upgraded | * Executions are upgraded | ||
* [[Jester]] can take someone with him when he's lynched | * [[Jester]] can take someone with him when he's lynched | ||
Line 95: | Line 504: | ||
* Banks reset; new encryption added | * Banks reset; new encryption added | ||
* Wide array of minor tweaks | * Wide array of minor tweaks | ||
− | * Whisper notifications are now less intrusive | + | * [[Private Messages|Whisper]] notifications are now less intrusive |
* The original host of the game in the battle.net lobby (player 1) is now always the starting host | * The original host of the game in the battle.net lobby (player 1) is now always the starting host | ||
* DR's Choice updated | * DR's Choice updated | ||
Line 106: | Line 515: | ||
==0.92 Beta== | ==0.92 Beta== | ||
* Number of DR's birthday celebration | * Number of DR's birthday celebration | ||
− | * PM only allowed during the day | + | * [[PM]] only allowed during the day |
− | * PM actions (but not messages) are revealed to everyone | + | * [[PM]] actions (but not messages) are revealed to everyone |
* Chat added to the event log | * Chat added to the event log | ||
* List of players shown at night | * List of players shown at night | ||
Line 118: | Line 527: | ||
==0.89 - 0.91 Beta== | ==0.89 - 0.91 Beta== | ||
* Fixes | * Fixes | ||
− | * PM only allowed at night | + | * [[PM]] only allowed at night |
==0.87 - 0.88 Beta== | ==0.87 - 0.88 Beta== | ||
Line 124: | Line 533: | ||
==0.78 - 0.86 Beta== | ==0.78 - 0.86 Beta== | ||
− | * Survivor fix | + | * [[Survivor]] fix |
* Fixes and more fixes | * Fixes and more fixes | ||
==0.77 Beta== | ==0.77 Beta== | ||
* More fixes | * More fixes | ||
− | * Survivor can use the bulletproof vest | + | * [[Survivor]] can use the bulletproof vest |
* Added unlockable model selections | * Added unlockable model selections | ||
* Event log added | * Event log added | ||
Line 152: | Line 561: | ||
* Repick algorithm improved | * Repick algorithm improved | ||
* Repick cannot be used by players who have never finished a game | * Repick cannot be used by players who have never finished a game | ||
− | * Last | + | * [[Last Will]]s are now optional |
* [[Serial Killer]] can now kill their roleblockers | * [[Serial Killer]] can now kill their roleblockers | ||
* Various minor changes | * Various minor changes | ||
Line 160: | Line 569: | ||
==0.69 Beta== | ==0.69 Beta== | ||
− | * Six-Nine version celebration: [[Survivor]], [[Consigliere]], [[Mason]], and Random Neutral roles added! | + | * Six-Nine version celebration: [[Survivor]], [[Consigliere]], [[Mason]], and Random [[Neutral]] roles added! |
* Additional fixes | * Additional fixes | ||
Latest revision as of 04:18, 29 March 2014
Contents
- 1 1.433
- 2 1.424
- 3 1.406
- 4 1.405
- 5 1.385
- 6 1.383
- 7 1.381
- 8 1.360
- 9 1.335
- 10 1.334
- 11 1.330
- 12 1.329
- 13 1.321
- 14 1.296-1.300
- 15 1.295
- 16 1.292-1.294
- 17 1.291
- 18 1.287-1.290
- 19 1.283-1.286
- 20 1.280-1.282
- 21 1.279
- 22 1.2xx-1.275
- 23 Before SC2 1.5
- 23.1 1.235-1.238
- 23.2 1.224-1.234
- 23.3 1.220-1.223
- 23.4 1.206-1.219
- 23.5 1.193-1.205
- 23.6 1.177-1.192
- 23.7 1.165-1.176
- 23.8 1.163-1.164
- 23.9 1.158-1.162
- 23.10 1.148-1.157
- 23.11 1.147
- 23.12 1.139-1.146
- 23.13 1.137-1.138
- 23.14 1.135-1.356
- 23.15 1.128-1.134
- 23.16 1.122-1.127
- 23.17 1.117-1.121
- 23.18 1.116
- 23.19 1.112-1.115
- 23.20 1.109-1.111
- 23.21 1.108
- 23.22 1.107
- 23.23 1.104-1.106
- 23.24 1.102-1.103a
- 23.25 1.83-1.101
- 23.26 1.77-1.82
- 23.27 1.71-1.76
- 23.28 1.68-1.70
- 23.29 1.55 - 1.67
- 23.30 1.47 - 1.54
- 23.31 1.45 - 1.46
- 23.32 1.43 - 1.44
- 23.33 1.42
- 23.34 1.35 - 1.41
- 23.35 1.31 - 1.34
- 23.36 1.26 - 1.30
- 23.37 1.22 - 1.25
- 23.38 1.21
- 23.39 1.10 - 1.20
- 23.40 1.9
- 23.41 1.6 - 1.8
- 23.42 1.5
- 23.43 1.3 - 1.4
- 23.44 1.1 - 1.2
- 23.45 1.0
- 23.46 0.93 - 0.94 Beta
- 23.47 0.92 Beta
- 23.48 0.89 - 0.91 Beta
- 23.49 0.87 - 0.88 Beta
- 23.50 0.78 - 0.86 Beta
- 23.51 0.77 Beta
- 23.52 0.76 Beta
- 23.53 0.75 Beta
- 23.54 0.73 - 0.74 Beta
- 23.55 0.72 Beta
- 23.56 0.70 - 0.71 Beta
- 23.57 0.69 Beta
- 23.58 0.68 Beta
- 23.59 0.67 Beta
- 23.60 0.66 Beta
- 23.61 0.65 Beta
- 23.62 0.64 Beta
- 23.63 0.63 Beta
- 23.64 0.62 Beta
- 23.65 0.55 - 0.61 Beta
- 23.66 0.54 Beta
- 23.67 0.52 - 0.53 Beta
- 23.68 0.51 Beta
- 23.69 0.50 Beta
- 23.70 0.49 Beta
- 23.71 0.40 - 0.48 Beta
- 23.72 0.39 Beta
- 23.73 0.37 - 0.38 Beta
- 23.74 0.36 Beta
- 23.75 0.35 Beta
1.433
March 22, 2014
- Revamped investigator.
- Various roles and actions accumulate different crimes
- Investigators now learn what these crimes are
- This replaces the previous investigator system
- Framers have been adjusted
- Framing adds a random crime to someone, which stays there forever
- Be careful, this can cause impossible crime combinations giving away that you framed them.
1.424
February 25, 2014
- Maintenance
- Setup of the Day database reconfigured to popular opinion
- AFK hosts will be automatically repicked
1.406
February 9, 2014
- New role!
- Judge added
1.405
February 5, 2014
- Maintenance and minor changes
- New achievements added
- Bugs fixed and several commands fixed
- Player numbers at the start of the game now function
- Setup of the day split into three categories
- Basic: Standard setups, usually 9-3-3, or certain alternative popular setups
- Intermediate: Large variety of standard and unusual setups, including the most popular basic/advanced setups
- Advanced: Mostly unusual setups with difficult game mechanics
- Town degrades when game goes on for long enough
- Trials are now stopped if the person who is on trial leaves the game
1.385
January 19, 2014
- Goodies!
- New models and hats!
- Bugs fixed and polish applied
- Lots of additional options to the random slots
- Added bonus points for staying longer after you die
1.383
January 13, 2014
- New executions and some gameplay tweaks
- Auditor added!
- Neutral evil
- Converts people to Citizens
- Three new executions!
- Microwave oven
- Molotov mob
- Mothership Blast
- Role bar improved
- Added "-emulate" command to save slot
- Investigator pairings updated
- Improved win condition list for role cards
- Will only include factions that have a chance to appear in the game
- AFK players are now treated like they left the game
- Removed "heart is fluttering" message
- After four minutes of non activity, warnings appear to the AFK player
- After six minutes of non activity, the AFK player has a "heart attack" and can no longer return to the game
- Once a player has a "heart attack", they are guaranteed to die and will update vote counters as if they left
- Auditor added!
1.381
January 10, 2014
- Long awaited major update.
- Setup screen updated!
- Neutral Random added
- Role randomisation weights may be changed
- Roles on the list can be re-arranged
- Setup of the Day revamped
- Grabs a random approved setup from the database each time
- Over 20 setups to find, with many being swapped out periodically
- Arsonist updated!
- Option to douse role blockers added
- Option to kill targets' target added
- AFK players now have heart attacks and die!
- 5 Minutes of no activity causes heart complications
- Blacklist is now saved between matches
- Chat magnification is now saved between matches
- Tutorial messages added
- Newbie mode added
- New players will get extra messages and be more likely to receive easier-to-use roles
- Many bug fixes and minor features
- Even more!
- Setup screen updated!
1.360
September 14, 2013
- Second Mafia team added! 11 Triad roles added to the game
- Clue now uses save sot
- Added Setup of the Day
- Updated Ranked setups
- Added filter options to the Text Log
- Added "-default" command
- Acts like "-repick" but instead of choosing a new host, it forces Setup of the Day
- Added detect immunity option to the Serial Killer, Arsonist, and Mass Murderer
- A number of smaller updates and features added
- Many bugs and problems fixed
1.335
April 23, 2013
- Maintainance and balance fixes.
- Marshall tweaked and given different setup options
- Lynch limit on group execution
- Marshall tweaked and given different setup options
1.334
April 23, 2013
- Even more roles.
- Various bugs fixed
- Investigative pairings changed
1.330
April 8, 2013
- More new roles.
- Beguiler added
- Witch Doctor added
- Various minor bugs fixed
1.329
April 4, 2013
- This is a large content update.
- Kidnapper added
- Agent Added
- Framework for Beguiler and Witch Doctor added
- Additional option for Doctor in preparation for Witch Doctor
- Investigation messages overhauled
- Points rewards retooled
- Random mode removed
- Ranked setups available in all game modes
- Several Bugs fixed
- A multitude of minor changes
1.321
March 16, 2013
- A number of immediate editions.
- A large number of small fixes and compatibility changes.
- Stump role added.
1.296-1.300
September 8, 2012
- Several minor changes and fixes that I can't remember much about
1.295
August 31, 2012
- A number of routine changes and updates.
- Blacklist now accepts up to 6 roles
1.292-1.294
August 21, 2012
- A large overhaul to the game setup process
- Mafia is split into three lobbies
- Ranked mode is added to provide a more serious Mafia experience
- Hosts must choose between one of three preset balanced setups
- Setups will change every couple weeks
- New Ranked stats (wins, losses, and forfeits) are kept
- Players can earn a ranked score based on their win rate.
- Ranked setups earn double the points that unranked setups give.
- Save Slot is a single-player mode that allows players to create a saved setup for when they become the host.
- Custom is like how Mafia behaved before this update; the host picks a setup or lads a save.
1.291
August 15, 2012
- Additional Fixes and stuff.
- "Exclude Blackmailer" added to Mafia Support
- "Exclude Citizen" option removed from Town Core
- Masons can now spawn alone (fixes a problem that caused Error 002 in several setups)
- "Replaces Mason Leader" option now called "Becomes Leader if alone"
- Now, Mason will become Mason Leader with this option enabled even with no starting Mason Leader
1.287-1.290
August 13, 2012
- Even more bugs fixed and such.
- Current day coutner added to the top of the screen.
1.283-1.286
August 10, 2012
- More maintainence, plus a number of additional features and changes, and a new role.
- Mass Murderer added
- Sheriff gains the option to "Detect Mass Murderers"
- Escort and Consort gain the option "Detects block-immune target"
- Neutral Evil has the option "Exclude killing roles" removed
- "Exclude Serial Killer", "Exclude Arsonist", and "Exclude Mass Murderer" added to Neutral Evil
- Investigator messages have been changed and rearranged for several roles
- Framer now frames his targets as any living Mafia or Neutral Evil Role
1.280-1.282
August 8, 2012
- Even more bugfixes, plus a complete overhaul of the Random syste.
- 9 of the 12 Randoms have been replaced and an additional 2 have been added
- 2 of the remaining 3 Randoms have been modified
- The Random System uses a more intuitive naming and catergorization scheme
- Advanced/Basic/Power/Support categories have been removed in favor of the new Random System
- Graveyard now shows player numbers
1.279
August 5, 2012
- Aditional bugfixes plus a major night polish update.
- Night camera sequence now depends on the player's role
- Additional terrain details added for the benefit of the night cameras
1.2xx-1.275
- More fixes and minor changes.
- Overhauled the Last Will system
- Type "-last will" to open up a box to freely edit or rewrite your last will
- Type "-last will #" to display any dead player's last will
- Last wills now have two lines of text
Before SC2 1.5
1.235-1.238
- -dn command added as an alternative to -death note
- Donor benefits removed
- Exclusive hats are now unlockable with points
- 5,000 points: Pick execution, no name restrictions
- 10,000 points: Execution always uses the EX-version, double kickvote/repick power, Blacklist enabled
- 20,000 points: Triple kickvote/repick power, Role Prefer enabled
- More weather added
- Achievements reset and refactored
- New Achievements added
- Tutorial removed
1.224-1.234
- "-hide donation" command added
- Donor functionality expanded
- -blacklist command added for Patrons
- -prefer command added for Benefactors
- Veteran now has the option to ignore invulnerabilities at night
- More issues fixed
- -blacklist command increased from 3 to 5 roles
1.220-1.223
- Classic variant removed
- F11 variant renamed to Classic
- Mafia variant renamed to Random
- Minor issues fixed
1.206-1.219
- -lw command now display the last will if given no message, instead of deleting the will
- -colors command added to display the color names for every living player
1.193-1.205
- Several important bugfixes
- -skip command added to end the day early with no lynch
- "Trial" type removed, "Majority+Trial" renamed to "Trial"
1.177-1.192
- Some more fixes
- Executioner has the option to be invulnerable at night
- The host may now use a number rather than a color to direct a hosting transfer
1.165-1.176
- Many issues fixed
- -numbers command added to display every player's number
- Moderator abilities added
- Jester can now annoy people at night
- People who quit very early (after setup) are now punished more severely
1.163-1.164
- Bus Driver swap notification option removed
- Some issues fixed
1.158-1.162
- Some bugs fixed
- Map development suspended due to Blizzard's arbitrary script size limit
1.148-1.157
- Bugs fixed
- Mayor now has the option to lose extra votes after being converted to the Cult
- Cult can no longer have more than 1/3 of the original game size (minus the Mafia) in the Cult
- Replaced the Cultist option to not recruit killing roles with an option to not recruit night-immune roles
- Cult can no longer recruit Mafia roles
- Cult regains 1 conversion for every 2 Cultists that die
1.147
- More bugs fixed
- Bus Driver now has the option to not notify targets that they have been driven
- General maintenance
- Mason Leader now has the option to be picked in a random slot
- Cultist added
- Sheriff now has the option to detect Cultists
- Doctor now has the option to prevent Cultist conversions
- Role card UI improved
- Doctor now has the option to know if his target was targeted by the Cult
- Allies/Team list now behaves properly with Disguisers and Cultists (people won't disappear or suddenly change name anymore)
1.139-1.146
- Added game options details in the Help menu and in the Roles List tooltip
- Fixed several issues
- Minor gameplay and polish changes
- Lookout and Detective now have options to ignore detection immunity
- Bus Driver now has the option to target himself
- Escorts and Consorts now know if their role-block fails
- People jailed by the Jailor no longer lose their detection immunity or role-block immunity
- People who are in jail now gain night immunity
- Added the -death note command for non-town killing roles, which leaves a public note on anyone you kill
1.137-1.138
- Added the '-append' command, which adds text to your last will instead of rewriting it
- Added the '-filter' command, which replaces bad words from chat with good versions of those words (default off)
- Player names can no longer include bad words (unless you're a donor)
- Disguiser now has the option to become a Mafioso if there are no other mafia killing roles (only if the Disguiser has already disguised as someone)
- Tie game situations can no longer be abused (the last day before the game automatically ends is forced into Anonymous Ballot mode (no trial, no vote indicators) to force a lynch)
- Arsonists now win tied games over Serial Killers
- Fixed some bugs
1.135-1.356
- Anti-AFK system removed
- Added the -suicide command, which can be used after day 3
- Some bugs fixed
1.128-1.134
- Amnesiac added
- Tons of code optimizations
- Massive amounts of bugs introduced and fixed
- Coroner has an option to deduce the exact way their target died, even in "Classic" night type
1.122-1.127
- -Mafia- now supports 15 players
- The host can now swap to a particular player by typing '-repick COLOR'
- Added an alternate command for writing last wills: '-lw MESSAGE'
- Added a '-mute NAME/COLOR/NUMBER' command to block input from a particular player
- Added the '-magnify large' command
- Serial Killers now kill Jailors who try to jail them (if the "Kills roleblockers" option is on)
1.117-1.121
- There is now an option for the Blackmailer to disallow his victim from talking during his trial
- '-magnify' command added to resize the chat box
- The -PM commands may now use player number as input
- Fixed some bugs
- Removed the leaderboard
1.116
- Bugs are fixed
- The name box is now shown during the day discussion before voting
- The tutorials tab now shows the investigator report messages a given role would receive
1.112-1.115
- Veteran remade at the cost of DR's soul; instead of options for # of kills, options for how many nights the Veteran can choose to go on alert in
1.109-1.111
- Veteran added
- Executioner now has an option to be required to survive in order to win (extra points awarded with this option on)
- Various balance tweaks and bugfixes
- Witch can now control roles that have no actions
- Coroner, Lookout, and Janitor no longer die when targeting the Veteran
1.108
- Coroner now has the option to get a list of every action his target took (replaced 'Last Target' option)
- Coroner has a small chance of appearing without a Disguiser or Janitor present (if the above ability is on)
- Minor bugfixes
- Doctor now has the option to know if his target was attacked
- Roles that are immune to detection now show up as having not visited anyone at night to Detectives and Lookouts
1.107
- Plato's blog on the loading screen
- Minor fixes
- Bodyguard no longer protects people from a Jailor
- Role randomization algorithm reverted to the old method
1.104-1.106
- Point deductions are added for people who leave after the roles are shown (-10 in the first two minutes, -5 in the next two minutes, -3 in the next four minutes, etc.); no deduction if you are dead
- Added extra buttons to the log for scrolling up/down by 1 space at a time
- Various minor changes and fixes
1.102-1.103a
- Maintenance
- Framer now frames as a random living Mafia role instead of just Mafioso
- Leaving the game at night no longer creates a message
- Mason Leader can no longer appear as a random role (not including Mafia Variant)
- Several bugs fixed
- Donors and people with over 4000 points can now choose their own execution style
- New option to tell Arsonist doused targets that they are doused (replaces the 50% Investigator option)
- Coroner now has the option to discover their target's last will
- Janitors and Disguisers are now told what their targets' last wills are
- Detective and Lookout added
- Investigator reports changed slightly
- Citizens now have the option to win in tie-game situations against the Mafia
- Lots of music
- '-alist' command lists the roles you have not won as
- Role randomizer improved to make it less likely for you to play as roles you have already won as
- Arsonist knows who he has doused on any given night
- Player colors can be used for private messages in place of names
1.83-1.101
- Arsonist dousing masking investigations is now an option
- Various fixes
- Investigator descriptions updated
- Role assignments now avoid players who have won as a particular role enough times
1.77-1.82
- More UI art by CptKirk
- Role-specific winning achievements added
- More minor bugfixes
1.71-1.76
- New art added, courtesy of CptKirk
- Minor issues resolved
- The -save command can be used by anyone at any time during the game
- Mafia variant added
- Russian Roulette improvements
- Silenced people can talk during their own trial
- Arsonists, Bus Drivers, and 50% chance for doused people to appear the same to Investigators
1.68-1.70
- Vigilantes cannot kill on night 1, unless controlled by the Witch
- Russian Roulette minigame added for dead players
- More fixes
1.55 - 1.67
- Prevent the alt-enter exploit
- Various issues fixed
- Mayor, Jailor, Mason Leader, Disguiser, and Executioner added
- Framer now has the option to be immune to detection
- Arsonist now has the option to be invulnerable at night
- Masons now have the option to replace the Mason Leader
- Spy now has the option to eavesdrop on PMs
1.47 - 1.54
- Some more bugfixes
- Bodyguard can now ignore invulnerability
- Consigliere now has the option to become Mafioso if alone
- Bodyguard cannot be healed if he dies from a protection
- The "Become Mafioso when alone" option now works for any amount of non-killing roles
1.45 - 1.46
- Issues resolved
1.43 - 1.44
- Investigators no longer receive information if they die that night
- Minor change here and there
- Arsonist now has the option to ignore doctor healing
- Random roles overhaul
- Bodyguard and Blackmailer added
- Some bugfixings here and there
1.42
- Arsonist can undouse self
- Minor fixes
1.35 - 1.41
- Coroner and Bus Driver roles added
- Various minor tweaks and fixes
- Clue variant added
- Janitor now has an optional cleaning limit
- Host option to randomize names added
- Paradoxical resonance algorithm implemented for night actions
1.31 - 1.34
- A bunch of new game options
- Day voting refinements
- Save Slot fixed once and for all
1.26 - 1.30
- Points system refinements
- Spy now sees the Mafia's kill target
- Executions are upgraded
- Jester can take someone with him when he's lynched
- Save slot can be freely edited in 1-player mode
- Option added for Witch victims to be uninformed of being manipulated
- Roles list moved next to the graveyard
- Random will no longer generate single Masons
1.22 - 1.25
- Fixed the extremely small amount of points you were getting when you won
1.21
- 1.21GW!!! celebration
- Points algorithm adjusted; lost points returned to people who asked
- Better options/roles display in the Help menu
- More UI art (thanks Dgrayed!)
- More points rewards (hats!)
- Various bugfixes and balance adjustments
- Global ranking system revised
1.10 - 1.20
- Banks suck.
1.9
- Anti-spam system introduced
1.6 - 1.8
- Nobody knows the trouble I've seen. Nobody knows...
1.5
- Stats are NOT reset, but will probably be a little weird for people who played during a certain timeframe
- Maintenance update
1.3 - 1.4
- Just kidding about the stats being fixed. Now, they're REALLY fixed. And reset.
1.1 - 1.2
- Stats fixed. Again.
1.0
- Shortest Map Ban Ever celebration
- Random roles have more options
- Spy, Janitor, Framer, Arsonist, Jester, and Witch added
- Banks reset; new encryption added
- Wide array of minor tweaks
- Whisper notifications are now less intrusive
- The original host of the game in the battle.net lobby (player 1) is now always the starting host
- DR's Choice updated
- Variant Save feature implemented
- More custom music added (thanks, KingAdamXVII!)
0.93 - 0.94 Beta
- Role names changed
0.92 Beta
- Number of DR's birthday celebration
- PM only allowed during the day
- PM actions (but not messages) are revealed to everyone
- Chat added to the event log
- List of players shown at night
- Trial length is fixed; discussion length can be edited
- Repicks only allowed after 20 seconds or when the host tries to start the game
- No Lynch on Day 1 option re-added in the Start On menu
- Various tweaks
- Bank signatures removed (encryption to be added later -- and a global stat reset)
0.89 - 0.91 Beta
- Fixes
- PM only allowed at night
0.87 - 0.88 Beta
- Port and polish
0.78 - 0.86 Beta
- Survivor fix
- Fixes and more fixes
0.77 Beta
- More fixes
- Survivor can use the bulletproof vest
- Added unlockable model selections
- Event log added
0.76 Beta
- Bugfixes!
0.75 Beta
- You get a random name if you don't pick one yourself
- Numerous small tweaks
- Ballot+Trial day type added
- '-r' command added
- Points system implemented
- Even more bugfixes
0.73 - 0.74 Beta
- Emergency fix
0.72 Beta
- Anti-stalemate system (if nothing happens for 5 phases and the player count is even, the game will end)
- Mason fix
- Repick algorithm improved
- Repick cannot be used by players who have never finished a game
- Last Wills are now optional
- Serial Killer can now kill their roleblockers
- Various minor changes
0.70 - 0.71 Beta
- Last-minute tweaks and fixes
0.69 Beta
- Six-Nine version celebration: Survivor, Consigliere, Mason, and Random Neutral roles added!
- Additional fixes
0.68 Beta
- Minor fixes
0.67 Beta
- Additional fixes
- Some UI art added (thanks, Irrational)
- Statistics display updated
0.66 Beta
- More fixes
- Host can type '-repick' to pass to someone else
0.65 Beta
- Minor interface improvements
- Banks finally fixed
- Graveyard list added
0.64 Beta
- EMERGENCY FIX
0.63 Beta
- Game timing shortened
- Option for kill sounds added
0.62 Beta
- Stats tracking added (current stats reset)
- Host repick added
- Minor bugs fixed
0.55 - 0.61 Beta
- Emergency fixes
0.54 Beta
- Multiple bugfixes (common trend, it seems...)
- Night camera flyby system added
- A few other bits of polish
0.52 - 0.53 Beta
- Additional bugfixes
0.51 Beta
- Final attempt to hide the lag screen chat
- Minor fixes; anti-newbhost system fix
0.50 Beta
- Attempt to fix the lag screen
0.49 Beta
- Major maintinence update for various bugs and gameplay issues
- Classic variant reworked
- DarkRevenant's Choice variant added
- Night sounds shortened
- Anti newb-host system added
- Optional power given to the Citizen role
- Remaining roles counter added to the options screen
0.40 - 0.48 Beta
- Even more bugfixes
0.39 Beta
- Vigilante added
- Default night/trial/discussion lengths reduced significantly
- Tutorial coloring improved
- Sniper execution improved
- Jupo Tree added
- Minor issues resolved
0.37 - 0.38 Beta
- Various essential fixes made
0.36 Beta
- Minimap and loading screen images added
- Misc. fixes and changes in multiple areas
0.35 Beta
- Fixes relating to the options screen