Achievements

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Revision as of 22:39, 11 November 2012 by Lazers (Talk | contribs) (Achievements over 100 Points)

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Achievements with Requirements

  • Note: For achievements to be awarded, the game must have 10 players to start with and 6 players in-game, (that is, they didn't quit the game) for it to count.

Achievements Under 100 Points

  • Epic Fail: Get the "Nobody Wins" ending. (+5)
    • To achieve this, everyone in the game must die.
  • Hoist by His Own Molotov: As an Arsonist, burn yourself. (+25)
    • This can be achieved by a Witch making you douse yourself or having another Arsonist in the game douse you, then you choose to ignite.
  • Yo Dawg: Remember that you are an Amnesiac. (+25)
    • Achievable by having an Amnesiac die, then you as a 2nd Amnesiac choose to remember yourself as an Amnesiac.
  • Mission Failed: Kill a fellow member of the Mafia. (+30)
  • Flawless Victory: Take no casualties in the Mafia. (+50)
  • Jailbreak: Kill a Jailor whilst in jail. (+50)
  • Licensed to Kill: As a Bus Driver, run someone over. (+50)
    • Redirect an attack onto its attacker, for instance swapping the Mafioso and the Mafioso's target.
  • State Religion: Recruit the Mayor into the Cult. (+50)
  • Corleone: Be promoted to Godfather. (+75)
    • Be a Consigliere with the setting to become Godfather upon the death of the Godfather.
  • Half Mafia Roles: Win as half of the Mafia-aligned roles in the game. (+75)
    • Win as 4 Mafia roles.
  • Half Neutral Roles: Win as half of the non-aligned roles in the game. (+75)
    • Win as 4 Neutral roles.
  • Incognito: Win as a Mayor without revealing yourself. (+75)
    • This does not apply if you were an unrevealed Mayor who was recruited to be a Cultist, even if you win.
  • Last of Kin: Win as the last member of your team. (+75)
    • Win the game as the last member of the Mafia, Town, or Cult.

Achievements over 100 Points

  • A for Effort: Fail to kill night-immune players four times in one game. (+100)
    • Have four attacks of yours fail due to night-immunity. All four attacks can be on the same person, or they can be spread amongst many players.
  • All Mafia Roles: Win as every Mafia-aligned role in the game. (+100)
    • There are 8 Mafia roles to win as.
  • All Neutral Roles: Win as every non-aligned role in the game. (+100)
    • There are 9 Neutral roles to win as.
  • Half Roles: Win as half of the roles in the game. (+100)
    • Win as 17 roles.
  • Half Town Roles: Win as half of the Town-aligned roles in the game. (+100)
    • Win as 8 Town roles.
  • Hammer and Sickle: Win a tied game as a Citizen. (+125)
    • This only occurs with the "Win tie-game situations against Mafia" option checked for Citizen.
  • Suicide Hotline: Survive a game wherein more than half of the players commit suicide. (+125)
    • Suicides can be either by a person leaving or a person choosing to kill themselves.
  • All Town Roles: Win as every Town-aligned role in the game. (+150)
    • There are 17 Town roles to win as.
  • Disco Inferno: As an Arsonist, burn 5 people at the same time. (+150)
    • If there are other arsonists in the game, their douses will not count. In addition, all 5 players can ONLY be killed by the arsonist; If one of the burned targets is attacked by another killing role, then the kill does not count.
  • Divine Guidance: Take no casualties in the Cult. (+150)
  • Happily Ever After: Take no casualties in the Town. (+150)
  • The Last Laugh: Win with the "Jester Wins" ending as a Jester. (+150)
    • The Jester must die on the last day of the game and cause a person to kill themselves along with no one else being alive.
  • Forever Alone: Win with the "Witch Wins" ending as a Witch. (+175)

Achievements over 200 Points

  • Hung Jury: Be acquitted by a 7-7 vote. (+200)
    • Generally this can only be achieved on the first day of a full house game. As such, it requires the game to start on Day with the option to Trial.
  • Sole Survivor: Win with the "Survivor Wins" ending as a Survivor. (+200)
  • Only one person may obtain this achievement per game.
  • Ace Prosecutor: Win with the "Executioner Wins" ending as an Executioner. (+300)
    • The Executioner must survive to the end, even if the objective doesn't require so.
  • Handi-Capable: Win with the "Amnesiac Wins" ending as an Amnesiac. (+300)
  • Marathon: Spend a month in one game. (+300)
    • 31 in-game days must pass.
  • All Roles: Win as every role in the game. (+500)
    • There are 34 roles to win as.

Role Achievements

Town

Mafia

Neutral