Mechanics

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Order of Night actions

Actions are posted chronologically.
  • Bulletproof vests are used
  • Target switches and role-blockers
    • Priority order is Witches, Bus Drivers, then role-blockers (Escort or Consort). It then repeats that cycle a random number of times to deal with complicated webs of events and paradoxes.
  • Framer frames someone, Arsonist douses/undouses, and other miscellaneous role actions happen.
  • Disguiser replaces his target if the kill was successful

Mechanics sequence relevant and directly dictated by Dark Revenant as of June 1, 2011

Tie Breakers

Three Days of Peace

you win in witch vs 2 town.

When a game of Mafia goes for three days and three nights without any player dying a tiebreaker formula is executed:

  • If the Town outnumbers the Mafia then the Town wins
  • If the Mafia have equal or greater numbers to the Town then the Mafia Wins
  • If the Neutral pairings have equal or greater numbers than the Town then the Neutrals will win
  • If one faction outnumbers different Neutrals, then that faction will win.

One Versus One

When the game comes down to a one versus one scenario (at the start of a day, not after a lynch) the game is automatically concluded with the roles winning in the following order:

Random Role Constraints

Certain roles cannot be randomed in situations in which they would have no effect on the game. These roles include:

  • Mason Leader will not spawn from random roles (not including Mafia Variant).

Note: Spy and some other roles such as Sheriff are exempt from this rule and still spawn even if there are no Mafia-aligned roles in the game.

Day-Break Kill Messages

If the Night Type is either Death Descriptions' or Night Sequence, these messages will show to describe who or what may have killed each victim at sunrise.

He/She was shot at close range.
He/She was also riddled with bullets at close range.
There were signs of struggle. He/she was shot at close range.
There were signs of struggle. He/She was also riddled with bullets at close range.
There were signs of struggle. His/Her body was battered and had multiple bone fractures. He/She was shot at close range.
His/Her body had bruises and minor fractures. He/she was shot at close range.
His/Her body had bruises and minor fractures. He/She was also riddled with bullets at close range.
He/She had multiple stab wounds.
There were signs of a struggle. He/She had multiple stab wounds.
He/She had bruises and some bone fractures. He/She had multiple stab wounds.
His/Her body was severely battered with many broken bones. He/She had multiple stab wounds.
He/She was killed with a military-grade assault rifle.
He/She had multiple wounds from a fragmentation grenade. He/She was killed with a military-grade assault rifle.
He/She was shot by a high-caliber gun.
He/She was ripped apart with several rounds from a high-calibur gun.
His/Her body had bruises and minor fractures. He was shot by a high-caliber gun.
His/Her body was severely battered with many broken bones. He/She was shot by a high-caliber gun.
He/She was completely eviscerated.
He/She died horribly to chainsaw wounds.
He/She was torn to pieces with a chainsaw.
He/She became an unrecognizable pile of gore.
His/Her entrails were strewn about the house.
He/she was incinerated.
He/She was burnt to death.
He/She was killed in a fire.
He/She was killed in a duel.
He/She was slain in a shootout.
He/She was executed in a jail cell.
He/She apparently shot herself. Her suicide note expressed grief and guilt over the Jester's death.
He/She apparently shot himself after leaving a suicide note with the words "I failed." on it.
He/She was run over by a bus.
He/She was bludgeoned to death.
  • Administrator Kick:
He/She was struck by lightning.
He/She apparently committed suicide.
  • Leaver Suicide:
(name) committed suicide.

Russian Roulette Mini-game

Mafia features a Russian Roulette mini-game that players can partake it upon dying during the actual game.

  • The game begins by having one player type -roulette in the graveyard chat
    • By typing -roulette # # players you can set a minimum bet and number of chambers in the revolver, respectively
  • Other players can then join the game by subsequently typing -join
    • Players can also type -observe to observe the game
  • Players can then bet points on the game by typing -bet #
    • At the end of betting, the bets are normalized so no one player bets more points than the other players combined. Therefore, a 1v1 game will always result in both players betting equal amounts.
  • The game is a standard game of Russian Roulette with a six-barrel revolver (unless changed in the settings) and one bullet
    • Upon beginning the game one player receives the gun and can type -pull to pull the trigger or -pass to pass the gun along
    • Recipients of the gun after it has been passed must pull the trigger at least once before passing the gun again
  • Once a player has been killed the surviving players split the points bet by that player between them
    • Players who bet more points receive more winnings
    • Players who pulled the trigger multiple times consecutively during play receive more winnings.
  • Once a player has been killed in a game of Russian Roulette they cannot join any subsequent games
  • If the game of Mafia comes to a conclusion during a game of Russian Roulette the game will NOT be aborted.
  • Bets are silently removed at the beginning of the game and are given back at the end; leaving when you know your odds are bad (50% or 100% to die) will still make you lose the points you bet.