Difference between revisions of "Setups"
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==User Submitted== | ==User Submitted== | ||
− | If an option is not stated, it | + | If an option is not stated, it's assumed to be the default setting. |
− | + | ||
− | + | ||
− | === | + | ==='''[[User:Deantwo|Deantwo]]''''s Setup=== |
+ | This setup has a chance to have between 2-4 Sheriffs and Doctors, also has the chance of 2 Jailors or Jailor and Mayor. Unsure if he's well balanced or not but i don't see anyone winning more then others. - [[User:Deantwo|Deantwo]] ([[User_talk:Deantwo|Talk]]) 01:36, 9 October 2012 (PDT) | ||
− | + | {|class="wikitable" style="font-size:90%; border: 2px solid darkgrey" cellspacing="0" colspan="2" align="left" || | |
− | Town | + | |- |
+ | | style="background: lightgreen" | '''[[Sheriff]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Doctor]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Jailor]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Core]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Core]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Investigative]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Protective]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Power]]''' | ||
+ | |- | ||
+ | | style="background: salmon" | '''[[Godfather]]''' | ||
+ | |- | ||
+ | | style="background: salmon" | '''[[Mafia Support]]''' | ||
+ | |- | ||
+ | | style="background: salmon" | '''[[Mafia Deception]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Benign]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Benign]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Evil]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Amnesiac]]''' | ||
+ | |} | ||
− | + | {| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide" | |
+ | ! '''Game options:''' | ||
+ | |- | ||
+ | || | ||
+ | <small> | ||
+ | *Day Length: 2.0 min | ||
+ | *[[Hosting Guide#Day Type|Day Type]]: Trial | ||
+ | *Night Length: 0.9 min | ||
+ | *Last Will Allowed: Yes | ||
+ | *Discussion length: 0.5 min | ||
+ | *Start Day at: Day/No Lynch | ||
+ | *[[Hosting Guide#Night Type|Night Type]]: Death Descriptions | ||
+ | *PM Allowed: No | ||
+ | *Discussion: Yes | ||
+ | *Trial Pauses Day: Yes | ||
+ | *Trial Defense: Yes | ||
+ | *Choose Names: Yes | ||
+ | *Trial Length: 0.7 min. | ||
+ | </small> | ||
+ | |} | ||
− | + | {| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide" | |
− | + | ! '''Role options:''' | |
− | + | |- | |
− | : | + | || |
− | + | <small> | |
+ | *"'''Town Core''': Exclude Citizen" = ON | ||
+ | *"'''Veteran''': Excluded from randoms" = ON | ||
+ | All other options are considered user preferred. | ||
+ | </small> | ||
+ | |} | ||
− | + | ==='''[[User:Raph55|Raphael]]''''s Choice=== | |
− | + | ||
− | + | ||
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− | |||
− | :[[: | + | {|class="wikitable" style="font-size:90%; border: 2px solid darkgrey" cellspacing="0" colspan="2" align="left" || |
− | :[[: | + | |- |
− | :[[: | + | | style="background: lightgreen" | '''[[Sheriff]]''' |
− | + | |- | |
− | :[[: | + | | style="background: lightgreen" | '''[[Investigator]]''' |
− | :[[: | + | |- |
+ | | style="background: lightgreen" | '''[[Town Core]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Killing]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Investigative]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Protective]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Power]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Random]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Random]]''' | ||
+ | |- | ||
+ | | style="background: salmon" | '''[[Godfather]]''' | ||
+ | |- | ||
+ | | style="background: salmon" | '''[[Mafia Random]]''' | ||
+ | |- | ||
+ | | style="background: salmon" | '''[[Mafia Random]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Evil]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Benign]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Benign]]''' | ||
− | + | |} | |
+ | {| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide" | ||
+ | ! '''Role options:''' | ||
+ | |- | ||
+ | || | ||
+ | <small> | ||
+ | [[Mass Murderer]]: | ||
+ | *Invulnerable at night - On | ||
+ | *Can target self - On | ||
+ | *1 night between sprees - On | ||
− | + | [[Arsonist]]: | |
− | + | *Ignores immunity - On | |
− | + | *Invulnerable at night - On | |
− | + | *Targets are informed that they are doused - Off | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | [[Cultist]]: | |
− | + | *Excluded from randoms - Off | |
− | + | *Immunity prevents conversion - On | |
− | + | *Nights between conversions - 2 | |
− | + | </small> | |
+ | |} | ||
− | + | ==='''[[User:Raph55|Raph55]]''''s Choice=== | |
− | + | ||
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− | + | ||
− | + | {|class="wikitable" style="font-size:90%; border: 2px solid darkgrey" cellspacing="0" colspan="2" align="left" || | |
− | : | + | |- |
− | : | + | | style="background: lightgreen" | '''[[Sheriff]]''' |
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Doctor]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Jailor]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Core]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Killing]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Investigative]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Protective]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Power]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Random]]''' | ||
+ | |- | ||
+ | | style="background: salmon" | '''[[Godfather]]''' | ||
+ | |- | ||
+ | | style="background: salmon" | '''[[Mafia Support]]''' | ||
+ | |- | ||
+ | | style="background: salmon" | '''[[Mafia Deception]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Killing]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Benign]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Evil]]''' | ||
+ | |} | ||
+ | ==='''[[User:msisepleld|msisepleld]]''''s 2x Mass Murderer Save === | ||
+ | {| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide" | ||
+ | ! '''Description:''' | ||
+ | |- | ||
+ | || | ||
+ | <small> | ||
+ | '''(Balanced for Optimality)''' | ||
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+ | The Specific classes for town play key roles into the balancing of the neutral classes: Veteran (Investigated same as MM), Vigilante, Jailor, Witch (Neutral Evil), and/or Cult (Neutral Evil). | ||
− | + | Due to the lack of the Mafia killing role, the Witch becomes very difficult to play. The Vigilante with unlimited bullets and the jailor with 2 executions balance this. The Vigilante can only kill Town, Witches, Jesters, and Survivors that don't vest. Because the Mass Murderers are Immune at night, this makes the Vigilante more of a threat to Town than an asset. Witches are able to use the Vigilante/Jailor to kill town. | |
− | + | The Town Category roles allow up to 4 Doctors and/or Sheriffs. In my experience almost every game has at least 1 doctor and 1 sheriff. | |
− | + | ||
− | + | ||
− | + | ''' ''(Please follow the recommended Role/Category settings for optimal balance of this -save.) ENJOY!!'' ''' | |
− | + | </small> | |
+ | |} | ||
− | Random | + | {|class="wikitable" style="font-size:90%; border: 2px solid darkgrey" cellspacing="0" colspan="2" align="left" || |
− | : | + | |- |
+ | | style="background: burlywood" | '''[[Mass Murderer]]''' | ||
+ | |- | ||
+ | | style="background: burlywood" | '''[[Mass Murderer]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Veteran]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Investigator]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Vigilante]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Jailor]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Random]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Random]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Core]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Investigative]]''' | ||
+ | |- | ||
+ | | style="background: lightgreen" | '''[[Town Protective]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Amnesiac]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Evil]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Benign]]''' | ||
+ | |- | ||
+ | | style="background: lightgrey" | '''[[Neutral Benign]]''' | ||
− | + | |} | |
− | + | ||
− | + | {| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide" | |
− | : | + | ! '''Game options:''' |
+ | |- | ||
+ | || | ||
+ | <small> | ||
+ | *Day Length: 1.0 min | ||
+ | *[[Hosting Guide#Day Type|Day Type]]: Trial | ||
+ | *Night Length: 0.7 min (time for [[Commands#Last Will|'''-lw''']]) | ||
+ | *Last Will Allowed: Yes | ||
+ | *Discussion length: 0.5 min | ||
+ | *Start Day at: Day/No Lynch | ||
+ | *[[Hosting Guide#Night Type|Night Type]]: Death Descriptions | ||
+ | *PM Allowed: Yes | ||
+ | *Discussion: Yes | ||
+ | *Trial Pauses Day: Yes | ||
+ | *Trial Defense: Yes | ||
+ | *Choose Names: Yes | ||
+ | *Trial Length: 0.7 min. | ||
+ | </small> | ||
+ | |} | ||
− | + | {| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide" | |
− | : | + | ! '''Most important role options:''' |
+ | |- | ||
+ | || | ||
+ | <small> | ||
+ | [[Mass Murderer]]: | ||
+ | *Invulnerable at night - On | ||
+ | *Can target self - On | ||
+ | *1 night between sprees - On | ||
− | + | [[Veteran]]: | |
− | + | *Excluded from randoms - On | |
+ | *Limited to 3 nights - On | ||
+ | *Ignores invulnerability - On | ||
− | + | [[Investigator]]: | |
− | : | + | *Detects exact role - Off |
− | + | [[Vigilante]]: (''Needs Unlimited Shots to Balance Witch'') | |
+ | *Number of Shots 1 - Off | ||
+ | *Number of Shots 2 - Off | ||
+ | *Number of Shots 3 - Off | ||
+ | *Number of shots 4 - Off | ||
− | + | [[Jailor]] | |
− | + | *Can make executions 1 - Off | |
− | + | *Can make executions 2 - On | |
− | + | *Can make executions 3 - Off | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | [[Town Random]]: | ||
+ | *Exclude killing roles - Off | ||
+ | *Exclude Citizen - Off | ||
+ | *Exclude Coroner - On | ||
− | + | [[Town Core]]: | |
+ | *Exclude Citizen - On | ||
+ | *Exclude Mason - Off | ||
− | + | [[Town Protective]]: | |
− | + | *Exclude Bus Driver - Off | |
− | + | *Exclude Bodyguard - Off | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | [[Neutral Evil]]: | |
− | + | *Exclude Serial Killer - On | |
+ | *Exclude Arsonist - On | ||
+ | *Exclude Mass Murderer - On | ||
− | + | [[Amnesiac]]: (Reason: Having a 10th town member makes town really powerful but if both MM die the game can still continue.) | |
+ | *New role revealed to town - Off | ||
+ | *Cannot become Town - On | ||
+ | *Cannot become mafia - On | ||
+ | *Cannot become a killing role - Off | ||
− | + | [[Witch]]: (''Important for Witch Balance'') | |
+ | *Can cause self-targets - On | ||
+ | *Target knows they have been manipulated - Off | ||
− | + | [[Cultist]]: | |
− | : | + | *Excluded from randoms - Off |
− | + | *Immunity prevents conversion - On | |
− | + | *Nights between conversion 1 - On | |
− | + | </small> | |
− | + | |} | |
− | + | ||
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− | + | ||
− | + | {| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide" | |
− | ===''' | + | ! '''Other less important role options:''' |
+ | |- | ||
+ | || | ||
+ | <small>[[Sheriff]]: | ||
+ | *Detects Mass Murderers - On | ||
+ | *Detects Cultists - On | ||
+ | *Detects Arsonist - On | ||
+ | *Detects Serial Killer - On | ||
− | + | [[Executioner]]: | |
− | + | *Becomes Jester upon failure - On | |
− | + | *Target is always Town - On | |
− | + | *Must survive to the end - Off | |
− | + | *Invulnerable at night - On | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | [[Jester]]: | |
+ | *Kills a random guilty voter - On | ||
− | + | [[Survivor]]: | |
+ | *Has 4 bulletproof vests - On | ||
− | + | [[Mayor]]: | |
+ | *Loses extra votes in Cult - Off | ||
+ | *Votes count for 4 - On | ||
+ | *Cannot be healed - Off | ||
− | + | [[Bus Driver]]: | |
− | + | *Can target self - On | |
− | : | + | |
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | ||
− | + | ||
+ | [[Bodyguard]]: | ||
+ | *Ignores invulnerability - Off | ||
+ | *Cannot be healed - On | ||
+ | *Prevents Cultist conversion - Off | ||
− | + | [[Doctor]]: | |
+ | *Knows if target is attacked - On | ||
+ | *Prevents Cultist conversion - Off | ||
+ | *Knows if target is converted - Off | ||
− | + | [[Citizen]]: | |
+ | *One-time use bulletproof vest - On | ||
− | + | [[Detective]]: | |
− | : | + | *Ignore detection immunity - On |
− | + | ||
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− | + | ||
+ | [[Lookout]]: | ||
+ | *Ignores Detection Immunity - Off | ||
+ | *Can target self - Off | ||
− | + | [[Mason Leader]]: | |
+ | *Exclude from randoms - Off | ||
+ | *Limited recruits 3 - On | ||
− | + | [[Mason]]: | |
+ | *Becomes Leader if alone - On | ||
+ | </small> | ||
+ | |} | ||
− | + | '''Rare roles:''' | |
+ | (Not seen in save unless [[Amnesiac]] switched for [[Any Random]]) | ||
− | + | {| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide" | |
+ | ! '''Options for roles not tested for babance:''' | ||
+ | |- | ||
+ | || | ||
+ | <small> | ||
+ | [[Any Random]]: | ||
+ | *Exclude Killilng Roles - Off | ||
+ | *Exclude Town - On | ||
+ | *Exclude Mafia - On | ||
+ | *Exclude Neutral - Off | ||
+ | [[Arsonist]]: | ||
+ | *Ignores immunity - On | ||
+ | *Invulnerable at night - On | ||
+ | *Targets are informed that they are doused - Off | ||
− | + | [[Serial Killer]]: | |
+ | *Invulnerable at night - On | ||
+ | *Kills Roleblockers - On | ||
+ | *Wins Ties over Arsonist - Off | ||
+ | </small> | ||
+ | |} | ||
− | + | =Posted on the Forums= | |
− | + | These are saves posted around the forums that are all archived here. | |
− | + | ||
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− | + | ||
− | + | ||
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− | + | ||
− | + | ||
− | + | =Old and/or Incompatible= | |
− | + | These are saves posted around the forums that are outdated or do not work with the current build of SC2Mafia. | |
− | + | ||
− | + | ||
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Latest revision as of 20:46, 16 February 2020
Contents
User Submitted
If an option is not stated, it's assumed to be the default setting.
Deantwo's Setup
This setup has a chance to have between 2-4 Sheriffs and Doctors, also has the chance of 2 Jailors or Jailor and Mayor. Unsure if he's well balanced or not but i don't see anyone winning more then others. - Deantwo (Talk) 01:36, 9 October 2012 (PDT)
Sheriff |
Doctor |
Jailor |
Town Core |
Town Core |
Town Investigative |
Town Protective |
Town Power |
Godfather |
Mafia Support |
Mafia Deception |
Neutral Benign |
Neutral Benign |
Neutral Evil |
Amnesiac |
Game options: |
---|
|
Role options: |
---|
All other options are considered user preferred. |
Raphael's Choice
Sheriff |
Investigator |
Town Core |
Town Killing |
Town Investigative |
Town Protective |
Town Power |
Town Random |
Town Random |
Godfather |
Mafia Random |
Mafia Random |
Neutral Evil |
Neutral Benign |
Neutral Benign |
Role options: |
---|
|
Raph55's Choice
Sheriff |
Doctor |
Jailor |
Town Core |
Town Killing |
Town Investigative |
Town Protective |
Town Power |
Town Random |
Godfather |
Mafia Support |
Mafia Deception |
Neutral Killing |
Neutral Benign |
Neutral Evil |
msisepleld's 2x Mass Murderer Save
Description: |
---|
(Balanced for Optimality)
Due to the lack of the Mafia killing role, the Witch becomes very difficult to play. The Vigilante with unlimited bullets and the jailor with 2 executions balance this. The Vigilante can only kill Town, Witches, Jesters, and Survivors that don't vest. Because the Mass Murderers are Immune at night, this makes the Vigilante more of a threat to Town than an asset. Witches are able to use the Vigilante/Jailor to kill town. The Town Category roles allow up to 4 Doctors and/or Sheriffs. In my experience almost every game has at least 1 doctor and 1 sheriff. (Please follow the recommended Role/Category settings for optimal balance of this -save.) ENJOY!! |
Mass Murderer |
Mass Murderer |
Veteran |
Investigator |
Vigilante |
Jailor |
Town Random |
Town Random |
Town Core |
Town Investigative |
Town Protective |
Amnesiac |
Neutral Evil |
Neutral Benign |
Neutral Benign |
Game options: |
---|
|
Most important role options: |
---|
Vigilante: (Needs Unlimited Shots to Balance Witch)
Amnesiac: (Reason: Having a 10th town member makes town really powerful but if both MM die the game can still continue.)
Witch: (Important for Witch Balance)
|
Other less important role options: |
---|
|
Rare roles: (Not seen in save unless Amnesiac switched for Any Random)
Options for roles not tested for babance: |
---|
|
Posted on the Forums
These are saves posted around the forums that are all archived here.
Old and/or Incompatible
These are saves posted around the forums that are outdated or do not work with the current build of SC2Mafia.