Difference between revisions of "Serial Killer"

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(changing links, added a note about claiming to be Doctor and some more info on being multi role-blocked)
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{{Infobox neutral|summary = A deranged criminal who hates the world|goal = Be the last person left alive |abilities = Kill one target at night|ability = Yes|sheriff = Serial Killer (or Not Suspicious)|investigator = [[Doctor]] or Serial Killer|type = [[Neutral Evil]], [[Neutral Killing]]}}
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{{Infobox neutral|summary = A deranged criminal who hates the world|goal = Be the last person left alive |abilities = Kill one target at night|ability = Yes|sheriff = [[Serial Killer]] (or Not Suspicious)|investigator = [[Doctor]] or [[Serial Killer]]|type = [[Neutral Evil]], [[Neutral Killing]]}}
 
[[Category:Neutral Roles]]
 
[[Category:Neutral Roles]]
 
[[Category:Neutral Evil]]
 
[[Category:Neutral Evil]]
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==Overview==
 
==Overview==
Serial Killers are one of the most deadly roles in the game and essentially work as an independent Mafia. The Serial Killer must be the last player remaining in the game in order to win. The role has the ability to kill one player each night.  
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[[Serial Killer]]s are one of the most deadly roles in the game and essentially work as an independent [[Mafia]]. The [[Serial Killer]] must be the last player remaining in the game in order to win. The role has the ability to kill one player each night.  
  
 
==Strategies==
 
==Strategies==
* One of the most crucial elements to a Serial Killer's play is balancing the [[:Category:Town_Roles|Town]] and [[:Category:Mafia_Roles|Mafia]] until the end of the game. If either faction becomes too strong, the Serial Killer has no chance to win the game as once one of the factions is destroyed they will almost surely find the Serial Killer immediately. As a Serial Killer a player must keep the Mafia and Town in a relatively equal balance until the end of the game when they can strike and win the game.
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* One of the most crucial elements to a [[Serial Killer]]'s play is balancing the [[Town]] and [[Mafia]] until the end of the game. If either faction becomes too strong, the [[Serial Killer]] has no chance to win the game as once one of the factions is destroyed they will almost surely find the [[Serial Killer]] immediately. As a [[Serial Killer]] a player must keep the [[Mafia]] and [[Town]] in a relatively equal balance until the end of the game when they can strike and win the game.
:* If a Serial Killer must decide between Town or Mafia to side with, the Serial Killer has a much better chance of winning if they help the Town (under special circumstances, it may even be advantageous for him to reveal his role and get protection from the Town as he attacks the Mafia)
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:* If a [[Serial Killer]] must decide between [[Town]] or [[Mafia]] to side with, the [[Serial Killer]] has a much better chance of winning if they help the [[Town]] (under special circumstances, it may even be advantageous for him to reveal his role and get protection from the [[Town]] as he attacks the [[Mafia]])
  
* [[Investigator]]s and [[Sheriff]]s are common enemies of both the Mafia and Serial Killers, whilst actual coordination between these two factions is impossible targeting one of these players even when they are being protected by a [[Doctor]] may take them out if the Mafia chooses to attack them as well. A player will not survive multiple night attacks unless protected by an equal or greater number of Doctors to the number of attackers. This also applies to [[Bodyguard]] protections as well.
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* [[Investigator]]s and [[Sheriff]]s are common enemies of both the [[Mafia]] and [[Serial Killer]]s, whilst actual coordination between these two factions is impossible targeting one of these players even when they are being protected by a [[Doctor]] may take them out if the [[Mafia]] chooses to attack them as well. A player will not survive multiple night attacks unless protected by an equal or greater number of [[Doctor]]s to the number of attackers. This also applies to [[Bodyguard]] protections as well.
  
* Feigning a [[Doctor]] when threatened by an [[Investigator]] will almost surely save a Serial Killer's life as members of the Town are unlikely to lynch a player if there is a chance of them being the people protecting them. However a [[Sheriff]] will be able to see through this facade and thus should either be eliminated already, or eliminated the following night.
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* Feigning a [[Doctor]] when threatened by an [[Investigator]] will almost surely save a [[Serial Killer]]'s life as members of the [[Town]] are unlikely to lynch a player if there is a chance of them being the people protecting them. However a [[Sheriff]] will be able to see through this facade and thus should either be eliminated already, or eliminated the following night.
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:* On the other hand, claiming to be a [[Doctor]] can some times be more harmful for the [[Serial Killer]]. [[Doctor]]s trend to be the prim target for [[Mafia]] and trend to be among the first to die. Many people won't believe a [[Doctor]] claim early game.
  
* Pay special attention to the Roles List. If there is no solid, confirmed Serial Killer, it may benefit yourself to stay hidden until it's late into the game where your revealing strike will be the only one you needed to perform. This idea can also work if there is a solid Serial Killer and there are several Random Neutral or Adv. Neutral roles placed into the game. If there is a second Serial Killer, it is important to try and figure out who it is, since Serial Killers win with each other; no matter how many there are.
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* Pay special attention to the Roles List. If there is no solid, confirmed [[Serial Killer]], it may benefit yourself to stay hidden until it's late into the game where your revealing strike will be the only one you needed to perform. This idea can also work if there is a solid [[Serial Killer]] and there are several [[Neutral Evil]] or [[Neutral Killing]] roles placed into the game. If there is a second [[Serial Killer]], it is important to try and figure out who it is, since [[Serial Killer]]s win with each other; no matter how many there are.
  
 
==Options==
 
==Options==
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==Notes==
 
==Notes==
* Seen by a [[Sheriff]] as a Serial Killer unless the Sheriff is unable to detect Serial Killers in which case is seen as "not suspicious"
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* Seen by a [[Sheriff]] as a [[Serial Killer]] unless the [[Sheriff]] is unable to detect [[Serial Killer]]s in which case is seen as "not suspicious"
 
* Seen by an [[Investigator]] as owning knives like a [[Doctor]]
 
* Seen by an [[Investigator]] as owning knives like a [[Doctor]]
* If blocked by an [[Escort]] or [[Consort]] whilst the option Kills Role-Blockers is enabled, the Escort or Consort will die but the Serial Killer will still miss their target
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* If blocked by an [[Escort]] or [[Consort]] whilst the option Kills Role-Blockers is enabled, the [[Escort]] or [[Consort]] will die but the [[Serial Killer]] will still miss their target
* If a Serial Killer is one of the only 2 people left alive, they win (even if the other person is another Serial Killer), unless the settings are set where [[Arsonist]] wins over a Serial Killer is on, or if the other person is a [[Mass Murderer]].
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* When the option "Kill role-blockers" is on, the [[Serial Killer]] will murder any [[Jailor]] who imprisons him and decides to release them.
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* If a [[Serial Killer]] is one of the only 2 people left alive, they win (even if the other person is another [[Serial Killer]]), unless the settings are set where [[Arsonist]] wins over a [[Serial Killer]] is on, or if the other person is a [[Mass Murderer]].
 
** See the [[Mechanics#One_Versus_One|One Versus One Tie Breaker Mechanic]]
 
** See the [[Mechanics#One_Versus_One|One Versus One Tie Breaker Mechanic]]
* When the option "Kill role-blockers" is on, the Serial Killer will murder any [[Jailor]] who imprisons him and decides to release them.
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* [[Serial Killer]]s win the game with a [[Survivor]], killing a confirmed [[Survivor]] only harms the [[Serial Killer]] in the long run; unless they're trying to lynch the [[Serial Killer]], of course.
* Serial Killers win the game with a [[Survivor]], killing a confirmed [[Survivor]] only harms the Serial Killer in the long run; unless they're trying to lynch the Serial Killer, of course.
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* In a rare case where the [[Serial Killer]] is jailed, not executed and also role-blocked by an [[Escort]] or [[Consort]] will result in no role-block kill. This is a Bug the developers have decided to leave in.
* In a rare case where the Serial Killer is jailed, not executed and also role-blocked by an [[Escort]] or [[Consort]] will result in no role-block kill. This is a Bug the developers have decided to leave in.
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**[[Escort]] + [[Consort]] = no one dies
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**[[Escort]] + [[Jailor]] = no one dies
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**[[Jailor]] + [[Jailor]] = no one dies
  
 
{{RoleNavigator}}
 
{{RoleNavigator}}

Revision as of 11:07, 1 October 2012

Serial Killer
Affiliation Neutral
Summary A deranged criminal who hates the world
Goal Be the last person left alive
Details
Has Night Ability? Yes
Abilities Kill one target at night
Categories Neutral Evil, Neutral Killing
Investigation Results
Sheriff Serial Killer (or Not Suspicious)
Investigator Doctor or Serial Killer

Overview

Serial Killers are one of the most deadly roles in the game and essentially work as an independent Mafia. The Serial Killer must be the last player remaining in the game in order to win. The role has the ability to kill one player each night.

Strategies

  • One of the most crucial elements to a Serial Killer's play is balancing the Town and Mafia until the end of the game. If either faction becomes too strong, the Serial Killer has no chance to win the game as once one of the factions is destroyed they will almost surely find the Serial Killer immediately. As a Serial Killer a player must keep the Mafia and Town in a relatively equal balance until the end of the game when they can strike and win the game.
  • If a Serial Killer must decide between Town or Mafia to side with, the Serial Killer has a much better chance of winning if they help the Town (under special circumstances, it may even be advantageous for him to reveal his role and get protection from the Town as he attacks the Mafia)
  • Investigators and Sheriffs are common enemies of both the Mafia and Serial Killers, whilst actual coordination between these two factions is impossible targeting one of these players even when they are being protected by a Doctor may take them out if the Mafia chooses to attack them as well. A player will not survive multiple night attacks unless protected by an equal or greater number of Doctors to the number of attackers. This also applies to Bodyguard protections as well.
  • Feigning a Doctor when threatened by an Investigator will almost surely save a Serial Killer's life as members of the Town are unlikely to lynch a player if there is a chance of them being the people protecting them. However a Sheriff will be able to see through this facade and thus should either be eliminated already, or eliminated the following night.
  • On the other hand, claiming to be a Doctor can some times be more harmful for the Serial Killer. Doctors trend to be the prim target for Mafia and trend to be among the first to die. Many people won't believe a Doctor claim early game.
  • Pay special attention to the Roles List. If there is no solid, confirmed Serial Killer, it may benefit yourself to stay hidden until it's late into the game where your revealing strike will be the only one you needed to perform. This idea can also work if there is a solid Serial Killer and there are several Neutral Evil or Neutral Killing roles placed into the game. If there is a second Serial Killer, it is important to try and figure out who it is, since Serial Killers win with each other; no matter how many there are.

Options

  • Invulnerable at night - (Default: Off)
  • Kills roleblockers - (Default: Off)
  • Wins ties over Arsonist - (Default: Off)

Notes

  • Seen by a Sheriff as a Serial Killer unless the Sheriff is unable to detect Serial Killers in which case is seen as "not suspicious"
  • Seen by an Investigator as owning knives like a Doctor
  • If blocked by an Escort or Consort whilst the option Kills Role-Blockers is enabled, the Escort or Consort will die but the Serial Killer will still miss their target
  • When the option "Kill role-blockers" is on, the Serial Killer will murder any Jailor who imprisons him and decides to release them.
  • If a Serial Killer is one of the only 2 people left alive, they win (even if the other person is another Serial Killer), unless the settings are set where Arsonist wins over a Serial Killer is on, or if the other person is a Mass Murderer.
  • Serial Killers win the game with a Survivor, killing a confirmed Survivor only harms the Serial Killer in the long run; unless they're trying to lynch the Serial Killer, of course.
  • In a rare case where the Serial Killer is jailed, not executed and also role-blocked by an Escort or Consort will result in no role-block kill. This is a Bug the developers have decided to leave in.
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor