Difference between revisions of "Kidnapper"

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==Strategy==
 
==Strategy==
 
* If a [[Mayor]] reveals, it is probably in the [[Mafia]]'s best interest to kidnap and execute him.
 
* If a [[Mayor]] reveals, it is probably in the [[Mafia]]'s best interest to kidnap and execute him.
* Kidnapping an [[Amnesiac]] can let you talk with them and maybe convince them to take on a Mafia role.
+
 
* Jailing either an [[Investigator]] or [[Sheriff]] can give the same effect as role-blocking them. By jailing them, you make them useless, slowing down the town.
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* Kidnapping an [[Amnesiac]] can let you talk with them and maybe convince them to take on a [[Mafia|Mafia role]].
 +
 
 +
* Jailing either an [[Investigator]] or [[Sheriff]] can give the same effect as role-blocking them. By jailing them, you make them useless, slowing down the [[Town]].
 +
 
 
* Kidnapping the following roles both wastes a night, as well as gives them unnecessary night immunity:
 
* Kidnapping the following roles both wastes a night, as well as gives them unnecessary night immunity:
:* [[Mayor]]: Mayor can not normally do anything during the night, and you would only be giving him night immunity (Unless you plan to execute him)
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:* [[Mayor]]: [[Mayor]] can not normally do anything during the night, and you would only be giving him night immunity (Unless you plan to execute him)
:* [[Survivor]]: They might even be thankful for the night immunity, but it wastes a night for the Mafia.
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:* [[Survivor]]: They might even be thankful for the night immunity, but it wastes a night for the [[Mafia]].
:* [[Citizen]]: As citizens do nothing during the night, this will give them free night immunity and waste your night.
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:* [[Citizen]]: As [[Citizen]]s do nothing during the night, this will give them free night immunity and waste your night.
:* [[Mason]]: Then only benefit of kidnapping a [[Mason]] would be to prevent them from talking with their teammates, but this is generally seen as quite useless.
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:* [[Mason]]: The only benefit of kidnapping a [[Mason]] would be to prevent them from talking with their teammates, but this is generally seen as quite useless.
  
 
==Options==
 
==Options==
* Becomes Mafioso if alone - (Default = On)
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* Becomes [[Mafioso]] if alone - (Default = On)
 
* Can feign an execute after execute is used - (Default = On)
 
* Can feign an execute after execute is used - (Default = On)
* Can jail Mafia members - (Default = Off)
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* Can jail [[Mafia ]]members - (Default = Off)
  
 
==Notes==
 
==Notes==
* ?
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* Stays in [[Mafia]]'s night chat, even when in [[Kidnapper]] chat.
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* If the ''Can feign an execute after execute is used'' option is enabled. The [[Kidnapper]] can reactivate the ability to "feign" a kill. The target will still believe they are about to be executed, but nothing will happen as night concludes if the charge has already been used.
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* The [[Kidnapper]]'s execution CAN be used in conjunction with the standard [[Mafia]] kill similar to [[Disguiser]].
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* The [[Mechanics#Death Descriptions|Death Description]] is the same as that of a Jailor.
  
 
{{RoleNavigator}}
 
{{RoleNavigator}}

Revision as of 07:44, 11 April 2013

Kidnapper
Affiliation Mafia
Summary  ?
Goal Kill off the Town and everyone else who would oppose you.
Details
Has Night Ability? Yes
Abilities Jail, Execute
Categories Mafia Killing, Mafia Support
Investigation Results
Sheriff Mafia
Investigator Your target owns a rifle plus a number of chains, shackles, and padlocks; they are likely a Jailor, or perhaps a Kidnapper.

Overview

?

Strategy

  • If a Mayor reveals, it is probably in the Mafia's best interest to kidnap and execute him.
  • Kidnapping an Amnesiac can let you talk with them and maybe convince them to take on a Mafia role.
  • Jailing either an Investigator or Sheriff can give the same effect as role-blocking them. By jailing them, you make them useless, slowing down the Town.
  • Kidnapping the following roles both wastes a night, as well as gives them unnecessary night immunity:
  • Mayor: Mayor can not normally do anything during the night, and you would only be giving him night immunity (Unless you plan to execute him)
  • Survivor: They might even be thankful for the night immunity, but it wastes a night for the Mafia.
  • Citizen: As Citizens do nothing during the night, this will give them free night immunity and waste your night.
  • Mason: The only benefit of kidnapping a Mason would be to prevent them from talking with their teammates, but this is generally seen as quite useless.

Options

  • Becomes Mafioso if alone - (Default = On)
  • Can feign an execute after execute is used - (Default = On)
  • Can jail Mafia members - (Default = Off)

Notes

  • Stays in Mafia's night chat, even when in Kidnapper chat.
  • If the Can feign an execute after execute is used option is enabled. The Kidnapper can reactivate the ability to "feign" a kill. The target will still believe they are about to be executed, but nothing will happen as night concludes if the charge has already been used.
  • The Kidnapper's execution CAN be used in conjunction with the standard Mafia kill similar to Disguiser.
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor