Difference between revisions of "Kidnapper"
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==Strategy== | ==Strategy== | ||
* If a [[Mayor]] reveals, it is probably in the [[Mafia]]'s best interest to kidnap and execute him. | * If a [[Mayor]] reveals, it is probably in the [[Mafia]]'s best interest to kidnap and execute him. | ||
− | * Kidnapping an [[Amnesiac]] can let you talk with them and maybe convince them to take on a Mafia role. | + | |
− | * Jailing either an [[Investigator]] or [[Sheriff]] can give the same effect as role-blocking them. By jailing them, you make them useless, slowing down the | + | * Kidnapping an [[Amnesiac]] can let you talk with them and maybe convince them to take on a [[Mafia|Mafia role]]. |
+ | |||
+ | * Jailing either an [[Investigator]] or [[Sheriff]] can give the same effect as role-blocking them. By jailing them, you make them useless, slowing down the [[Town]]. | ||
+ | |||
* Kidnapping the following roles both wastes a night, as well as gives them unnecessary night immunity: | * Kidnapping the following roles both wastes a night, as well as gives them unnecessary night immunity: | ||
− | :* [[Mayor]]: Mayor can not normally do anything during the night, and you would only be giving him night immunity (Unless you plan to execute him) | + | :* [[Mayor]]: [[Mayor]] can not normally do anything during the night, and you would only be giving him night immunity (Unless you plan to execute him) |
− | :* [[Survivor]]: They might even be thankful for the night immunity, but it wastes a night for the Mafia. | + | :* [[Survivor]]: They might even be thankful for the night immunity, but it wastes a night for the [[Mafia]]. |
− | :* [[Citizen]]: As | + | :* [[Citizen]]: As [[Citizen]]s do nothing during the night, this will give them free night immunity and waste your night. |
− | :* [[Mason]]: | + | :* [[Mason]]: The only benefit of kidnapping a [[Mason]] would be to prevent them from talking with their teammates, but this is generally seen as quite useless. |
==Options== | ==Options== | ||
− | * Becomes Mafioso if alone - (Default = On) | + | * Becomes [[Mafioso]] if alone - (Default = On) |
* Can feign an execute after execute is used - (Default = On) | * Can feign an execute after execute is used - (Default = On) | ||
− | * Can jail Mafia members - (Default = Off) | + | * Can jail [[Mafia ]]members - (Default = Off) |
==Notes== | ==Notes== | ||
− | * | + | * Stays in [[Mafia]]'s night chat, even when in [[Kidnapper]] chat. |
+ | |||
+ | * If the ''Can feign an execute after execute is used'' option is enabled. The [[Kidnapper]] can reactivate the ability to "feign" a kill. The target will still believe they are about to be executed, but nothing will happen as night concludes if the charge has already been used. | ||
+ | |||
+ | * The [[Kidnapper]]'s execution CAN be used in conjunction with the standard [[Mafia]] kill similar to [[Disguiser]]. | ||
+ | |||
+ | * The [[Mechanics#Death Descriptions|Death Description]] is the same as that of a Jailor. | ||
{{RoleNavigator}} | {{RoleNavigator}} |
Revision as of 07:44, 11 April 2013
Kidnapper | |
---|---|
Affiliation | Mafia |
Summary | ? |
Goal | Kill off the Town and everyone else who would oppose you. |
Details | |
Has Night Ability? | Yes |
Abilities | Jail, Execute |
Categories | Mafia Killing, Mafia Support |
Investigation Results | |
Sheriff | Mafia |
Investigator | Your target owns a rifle plus a number of chains, shackles, and padlocks; they are likely a Jailor, or perhaps a Kidnapper. |
Contents
Overview
?
Strategy
- Kidnapping an Amnesiac can let you talk with them and maybe convince them to take on a Mafia role.
- Jailing either an Investigator or Sheriff can give the same effect as role-blocking them. By jailing them, you make them useless, slowing down the Town.
- Kidnapping the following roles both wastes a night, as well as gives them unnecessary night immunity:
- Mayor: Mayor can not normally do anything during the night, and you would only be giving him night immunity (Unless you plan to execute him)
- Survivor: They might even be thankful for the night immunity, but it wastes a night for the Mafia.
- Citizen: As Citizens do nothing during the night, this will give them free night immunity and waste your night.
- Mason: The only benefit of kidnapping a Mason would be to prevent them from talking with their teammates, but this is generally seen as quite useless.
Options
- Becomes Mafioso if alone - (Default = On)
- Can feign an execute after execute is used - (Default = On)
- Can jail Mafia members - (Default = Off)
Notes
- Stays in Mafia's night chat, even when in Kidnapper chat.
- If the Can feign an execute after execute is used option is enabled. The Kidnapper can reactivate the ability to "feign" a kill. The target will still believe they are about to be executed, but nothing will happen as night concludes if the charge has already been used.
- The Kidnapper's execution CAN be used in conjunction with the standard Mafia kill similar to Disguiser.
- The Death Description is the same as that of a Jailor.
Roles | |
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Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |