Difference between revisions of "Jailor"

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:* If, between the two of the Jailors, they decide to kill their prisoner, they can tell the other person who they are, so as to confirm a town role.  However, your prisoner might put your identities in a last will, and the evil roles will know one or both of the jailors.  You could wait till the very end of the night session to post the actual names, or even come up with an arbitrary codeword that would take a while to type in the last will.  Do anything so that your executed prisoner doesn't reveal your code or identities.
 
:* If, between the two of the Jailors, they decide to kill their prisoner, they can tell the other person who they are, so as to confirm a town role.  However, your prisoner might put your identities in a last will, and the evil roles will know one or both of the jailors.  You could wait till the very end of the night session to post the actual names, or even come up with an arbitrary codeword that would take a while to type in the last will.  Do anything so that your executed prisoner doesn't reveal your code or identities.
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* It is best for the Jailor to not execute randomly.  Good times for the Jailor to execute are:
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:* when the target fails to give a role, or a role without information, or an impossible role.
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:* when your target is the [[Godfather]] or [[Mafioso]] and there is another neutral killer such as the [[Serial Killer]].  This lowers the Kills per Night
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::* conversely, when there are no other killers and the [[Godfather]] or [[Mafioso]] is in the jail, it is best not to execute, and let investigative roles, investigate
  
 
==Options==
 
==Options==

Revision as of 06:06, 23 August 2012

Jailor
Affiliation Town
Summary A jail guard officer, secretly detaining suspects
Goal Lynch every criminal and evildoer
Details
Has Night Ability? Yes
Abilities Jail, Execute
Categories Town Killing, Town Power
Investigation Results
Sheriff Not Suspicious
Investigator Jailor or Vigilante or Mafioso

Overview

This role has the ability to jail and role-block one player each night. The Jailor can speak anonymously with the jailed person at night, and optionally execute them.

Strategies

  • A sound strategy is to ask every person who the Jailor targets what their role is. The Jailor should keep a list in either their last will (careful about outing Doctors to the Mafia or Serial Killer) or on paper. The information can help the town or may let the Jailor know who to execute.
  • If the Jailor targets someone and one fewer person dies that night than should have, your target might have been a killing role.
  • The Jailor should take caution when revealing himself and avoid executing recklessly.
  • If your prisoner is a Serial Killer, he will murder you if you decide to release him (if the option "Kills Role-blockers" is turned on). You should ALWAYS leave who you jailed in your last will in case they turn out to be a Serial Killer.
  • Even if the Jailor has used all of their executions, they can still jail players if the town does not lynch someone during the day. This can become a powerful ability as the player numbers dwindle.
  • The Jailor should remain diligent in keeping their role a secret to those whom they jail. Using the same grammar or spelling may give themselves away. A good way to avoid this is to talk in UPPERCASE LETTERS.
  • Threatening a victim with immediate execution if they fail to answer any questions is a good way to ensure they comply.
  • If you find the sole evil killing role in the game, and you know town has a majority, try attempting to stalemate the game to victory by holding him in jail for three nights without lynching. If no deaths occur for three days and nights, the game will end, and town will be victorious!
  • Situational Strategy: When two Jailors jail the same person, the chat is shared. The target can see everything that is discussed and the Jailors will not know the other's identity. Both Jailors will appear under the same name in the chat, as "Jailor".
  • Do not both execute the same target.
  • If, between the two of the Jailors, they decide to kill their prisoner, they can tell the other person who they are, so as to confirm a town role. However, your prisoner might put your identities in a last will, and the evil roles will know one or both of the jailors. You could wait till the very end of the night session to post the actual names, or even come up with an arbitrary codeword that would take a while to type in the last will. Do anything so that your executed prisoner doesn't reveal your code or identities.
  • It is best for the Jailor to not execute randomly. Good times for the Jailor to execute are:
  • when the target fails to give a role, or a role without information, or an impossible role.
  • when your target is the Godfather or Mafioso and there is another neutral killer such as the Serial Killer. This lowers the Kills per Night
  • conversely, when there are no other killers and the Godfather or Mafioso is in the jail, it is best not to execute, and let investigative roles, investigate

Options

  • Can make executions [1-3] - (Default: 1)
  • If all options are unchecked, the Jailor will have infinite executions available.

Notes

  • To jail someone, type "-jail" or "-jail #" during the day then select a target.
  • If someone is lynched during the day, your target will not be jailed that night.
  • The person selected to be jailed is role-blocked that night, even if they are immune to roll-blocking; the execution ability ignores immune to death at night abilities and cannot be healed.
  • Additionally, the jailed player loses night immunity to all attacks and can be detected even if immune to detection is enabled.
  • When Hosting a game if the option for a Day 1 discussion with no lynch is enabled (or no lynch happens) it will allow the Jailor to jail someone on Night 1.
Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor