Jester
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Revision as of 21:15, 3 June 2011 by Sysop (Talk | contribs) (Text replace - "third-party" to "Neutral")
Contents
Overview
The Jester is a neutral role with no active abilities; the Jester only wins if they are lynched during the day.
Strategies
- The general strategy of the Jester is trying to seem as suspicious as possible whilst not seeming overly suspicious and being outed as a Jester
- Feigning a Sheriff or Investigator is a very viable strategy, with the ability to bring distrust onto oneself as well as being to have a Doctor heal them at night to ensure that death comes from a lynch.
- A Jester's main arsenal comes from vocabulary manipulation, simply spamming reveals oneself as a Jester so in order to seem truly suspicious one must act like they are trying not to seem suspicious.
Options
- Kills a random guilty voter - (Default: On)
Notes
- The Jester wins by being lynched but isn't rewarded any points until the game is over
- The Jester earns more points by being lynched later on in the game
- Along with the Mason, Mayor, Executioner, and Spy the Jester is one of five roles with no active night ability
Roles | |
---|---|
Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |