Difference between revisions of "Arsonist"
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==Strategies== | ==Strategies== | ||
− | * As the | + | * As the Arsonist, you want to try and douse and kill those that aren't about to be killed. These are generally the players who are receiving the least amount of attention. |
− | ** A [[Town]] leader, such as a confirmed [[Sheriff]] | + | ** A [[Town]] leader, such as a confirmed [[Sheriff]] can be a good choice to douse since the [[Doctor]] may be protecting the [[Sheriff]] from death. Ignition is normally unaffected by healing. |
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− | * The longer the [[Arsonist]] waits to attack, the more deadly the attack will become. It is often best to wait as long as possible before attacking, | + | * The longer the [[Arsonist]] waits to attack, the more deadly the attack will become. It is often best to wait as long as possible before attacking, but every day you'll be gambling that your doused targets won't die at night and that the Town won't lynch you. |
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==Options== | ==Options== |
Revision as of 20:31, 21 May 2014
Arsonist | |
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Affiliation | Neutral |
Summary | A pyromaniac who wants the world burn |
Goal | Be the last person left alive |
Details | |
Has Night Ability? | Yes |
Abilities | Douse one target OR burn all doused targets at night |
Categories | Neutral Evil, Neutral Killing |
Investigation Results | |
Sheriff | Arsonist (or Not Suspicious) |
Investigator | Murder, Arson, Destruction of property, Trespassing. |
Contents
Overview
The Arsonist is one of most deadly roles in the game when left unchecked for an extended period of time. The role has the ability to douse a target in gasoline. A later night he can ignite all his doused targets, killing them.
Strategies
- As the Arsonist, you want to try and douse and kill those that aren't about to be killed. These are generally the players who are receiving the least amount of attention.
- The longer the Arsonist waits to attack, the more deadly the attack will become. It is often best to wait as long as possible before attacking, but every day you'll be gambling that your doused targets won't die at night and that the Town won't lynch you.
Options
- Ignores immunity - (Default: On)
- Ignores healing - (Default: Off)
- Invulnerable at night - (Default: On)
- Victim knows he is doused - (Default: Off)
- Immune to detection - (Default: Off)
Notes
- If an Arsonist eliminates all but one other player, the Arsonist will still win (unless that player is a Serial Killer and settings allow Serial Killer to win over Arsonist in a tie game).
- See: One Versus One Mechanics.
- If there are multiple Arsonists in the game when one Arsonist ignites it will burn the players doused by both Arsonists.
- If the Arsonist performs no action at night it will "un-douse" the Arsonist.
- The Witch can not stop the Arsonist from igniting his targets.
- If the Arsonist gets doused either through self-target via Witch or another Arsonist, he will receive a message telling him so even if the "targets are informed they are doused" option is off.
- However, if the Arsonist becomes a Cultist, he will never know if he ever gets doused after the conversion. Furthermore, he loses his ability to un-douse himself.
- Multiple Arsonists can win together.
- If an Arsonist is attempting to undouse himself due to a Witch, another Arsonist, or a Bus Driver and he is bus driven the night he undouses himself, the person he is switched with will be undoused instead of the Arsonist.
- Arsonists win with Survivors, Amnesiacs, Witches, and Executioners.
- As opposed to other roles that give the feedback of just the night's role results, the Arsonist will always know the specific person they doused, even if a Witch or Bus Driver changed their target.
Roles | |
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Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |