Difference between revisions of "Crier"
From MafiaWiki
m (That is more of a strategy than a note.) |
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* Suggest who to target for the [[Vigilante]] as the suggestion would help NOT to random kill a [[Town]]. | * Suggest who to target for the [[Vigilante]] as the suggestion would help NOT to random kill a [[Town]]. | ||
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+ | * Starting the night broadcast with a simple "Hey there folks, DJ Crier here" can help build trust and create a more adequate atmosphere in order to capture the town's attention towards your insights on the previous day/what should be done the following day. | ||
==Options== | ==Options== | ||
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==Notes== | ==Notes== | ||
* The [[Crier]] does not speak to only [[Town]] roles, but also [[Mafia]] roles and [[Neutral]] roles. | * The [[Crier]] does not speak to only [[Town]] roles, but also [[Mafia]] roles and [[Neutral]] roles. | ||
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{{RoleNavigator}} | {{RoleNavigator}} |
Revision as of 13:27, 25 February 2014
Crier | |
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Affiliation | Town |
Summary | You are a normal citizen tasked with informing the sleeping populace. |
Goal | Lynch every criminal and evildoer |
Details | |
Has Night Ability? | No |
Abilities | Speak with the entire town at night. |
Categories | Town Power |
Investigation Results | |
Sheriff | Not Suspicious |
Investigator | You discover nothing of importance, suggesting that your target is as unsuspicious as a Citizen, Crier, Survivor, or a bedridden Amnesiac. |
Contents
Overview
The Crier is a basic power role. Mainly, a Crier can to inform the Town of information they might have missed, or their opinion on something that may sway votes with the rest of the town knowing the opinion isn't from the Mafia.In the hands of an experienced player, the Crier has the ability to rally a Town and get scum roles killed off quickly. The Crier is, however, limited by Town information so even a Mafia veteran have trouble sometimes, while a newbie with a bunch of information might just save the Town. If all else fails, the Crier has the ability to easily clear his name and provide the Town with a self-confirm able town role.
Strategies
- Because you are the only one speaking at night and to the entire town, it is important you point out key inconsistencies in people's speech during the day that may have been missed in the sea of discussion. From this you can plan actions for the next day.
- It is important to suggest who to investigate to the Sheriff and the Investigator as you could give them clues about who you think is suspicious.
- Starting the night broadcast with a simple "Hey there folks, DJ Crier here" can help build trust and create a more adequate atmosphere in order to capture the town's attention towards your insights on the previous day/what should be done the following day.
Options
- Excluded from randoms - (Default: Off)
Notes
Roles | |
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Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |