Difference between revisions of "Mason Leader"
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* Mason Leader targets do not know they were picked unless they were [[Citizen]]s or [[:category:Mafia_Roles|Mafia]] | * Mason Leader targets do not know they were picked unless they were [[Citizen]]s or [[:category:Mafia_Roles|Mafia]] | ||
− | * You will always know if your recruitment is successful. You and the rest of the [[Mason]]s will receive a message with the recruit's name. | + | * You will always know if your recruitment is successful. You and the rest of the [[Mason]]s will receive a message with the recruit's name. The recruit becomes a Mason before the end of the night. |
{{RoleNavigator}} | {{RoleNavigator}} |
Revision as of 16:03, 3 June 2011
Mason Leader | |
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Affiliation | Town |
Summary | The leader of a secret society |
Goal | Lynch every criminal and evildoer |
Details | |
Has Night Ability? | Yes |
Abilities | Recruit Citizen |
Categories | Power |
Investigation Results | |
Sheriff | Not Suspicious |
Investigator | Mason Leader or Mayor or Godfather |
Contents
Overview
The Mason leader attempts to recruit members of the town to be come a Mason. This ability only works on Citizens.
Strategies
- In your last will, make sure to include who the other Masons are and who you attempted to recruit.
- Coordinate with the Masons during the night to create voting blocks.
- If a Mason doesn't appear at night meetings or on your list of Mason allies (at the top right) anymore but hasn't died, inform the town immediately. This certainly means they were targeted and killed by the Disguiser.
- Do not try to randomly recruit someone. If you attempt to recruit a Mafia member, they will receive a message containing your name and role as Mason Leader. You will NOT be informed that your target was Mafia.
- It may be a good idea to keep a note of which recruitments failed in your last will (along with the names of other Masons) as to give a hint to who might have been a Mafia member that killed you after that night.
Options
- Limited recruits [1-4] - (Default: 2)
Notes
- There can only be one Mason Leader in game.
- There cannot be a Mason Leader without at least one Citizen in play.
- You will always know if your recruitment is successful. You and the rest of the Masons will receive a message with the recruit's name. The recruit becomes a Mason before the end of the night.
Roles | |
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Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |