Difference between revisions of "Marshall"
From MafiaWiki
(→Notes: Made it sound a little better) |
(→Strategies: Added a small tip + clarified others.) |
||
Line 10: | Line 10: | ||
==Strategies== | ==Strategies== | ||
− | * It would be smart to use your command after you have found suspicious people and lynch them instead of | + | * It would be smart to use your command after you have found several suspicious people and lynch them instead of just lynching one lead and leaving the people who revealed the mafia vulnerable for several nights. |
− | * This role is very powerful if | + | * The group lynching also removes the trial section of each lynch, this way you can stop the defendant from convincing several voters to vote innocent during a trial. |
+ | * This role is very powerful in the late game, you are able to completely demolish the Mafia if you still have majority as town and know who the Mafia are. | ||
==Options== | ==Options== |
Revision as of 13:44, 24 April 2013
Marshall | |
---|---|
Affiliation | Town |
Summary | ? |
Goal | Lynch every criminal and evildoer |
Details | |
Has Night Ability? | No |
Abilities | Group Lynch |
Categories | Town Power |
Investigation Results | |
Sheriff | Not Suspicious |
Investigator | Your target seems to be highly charismatic; Therefore you conclude that they are the Mayor, the Marshall, Mason Leader, or the Godfather. |
Contents
Overview
The Marshall can call a day, or multiple days depending on the options, to allow multiple lynches and directly execute instead of putting the targets on trial.
Strategies
- It would be smart to use your command after you have found several suspicious people and lynch them instead of just lynching one lead and leaving the people who revealed the mafia vulnerable for several nights.
- The group lynching also removes the trial section of each lynch, this way you can stop the defendant from convincing several voters to vote innocent during a trial.
- This role is very powerful in the late game, you are able to completely demolish the Mafia if you still have majority as town and know who the Mafia are.
Options
- Excluded from Randoms - (Default: Off)
- 1 Group Execution - (Default: On)
- 2 Group Executions - (Default: Off)
- 3 Lynches per Group execution - (Default: On)
- 4 lynches per Group execution - (Default: Off)
If both Lynches per Group execution options are unchecked, the group lynch count is set to 2.
If both Group Executions options are unchecked, the game can't start.
Notes
- All lynched players' roles will be revealed at the end of the day, not one by one.
- There can never be both Marshall and Mayor in a game. If a custom setup contains both then the game will not start.
Roles | |
---|---|
Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |