Difference between revisions of "Investigator"
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− | {{Infobox town|summary | + | {{Infobox town|summary = A private sleuth, discreetly aiding the townsfolk.|abilities = Check one player each night for that player's criminal record.|ability = Yes|investigator = Trespassing.|type = [[Town Investigative]]}} |
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==Overview== | ==Overview== | ||
− | The Investigator is one of the Town's more | + | The [[Investigator]] is one of the Town's more powerful roles and necessary to the long-term survival of the Town. The role can investigate a player at night, revealing a crime that they comitted. |
==Strategies== | ==Strategies== | ||
− | * As an Investigator a player acts as one of the main advisers to the town with regards to lynching players. The Investigator must provide reports to the | + | * As an [[Investigator]] a player acts as one of the main advisers to the town with regards to lynching players. The [[Investigator]] must provide reports to the [[Town]] on whether or not players are suspicious. |
− | * When dealing with a player that | + | * When dealing with a player that shares his crime with many other roles, look first if you can exclude the town roles that have the crime too. |
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− | * | + | * Remember that only crimes which have been commited are listed! (e.g. Arsonist only shows "Trespassing" and not "Arson", "Destruction of Property" and "Murder" until he ignites his doused targets) |
− | * Always leave a last will as an Investigator with important clues that have not yet been revealed to the | + | * Another easy way to catch evildoers by asking them to claim their role - if their role does not match the crimes you found, you know they have something to hide! (e.g. You find the crime of "Disturbing the Peace" which could be Crier or Judge. Now if the player claims to be a Sheriff, you know they are Judge, as the crier would have no reason to lie!) |
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+ | * Great diligence is required of an [[Investigator]] if the [[Mafia]] has a [[Consort]] or if a [[Witch]] is in play, as revealing their clues too early may result in being role-blocked or fed useless information for the rest of the game. This is especially dangerous if the settings make it so the [[Investigator]] don't know they are being controlled by the [[Witch]]. | ||
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+ | * Always leave a [[Last Will|last will]] as an [[Investigator]] with important clues that have not yet been revealed to the [[Town]]. This information is invaluable. Leave a [[Last Will|last will]] by typing [[Commands#Last Will|'''-last will''']] or [[Commands#Last Will|'''-lw''']] into the chat and fill information into the prompt-box. | ||
+ | ** Having an easily readable and understandable format can be very important. For example: | ||
+ | *** N1: #2 (Kidnapping), N2: #14 (Trespassing and Murder), N3: #11 (Trespassing), | ||
==Options== | ==Options== | ||
− | * Detects exact role - (Default = | + | * Detects exact role - (Default = Off) |
==Notes== | ==Notes== | ||
− | + | * Investigating someone who is converted or recruited the same night, will still only give the clues for the role from before the action. | |
− | * | + | * The target need to have commit a crime before you are able to detect it, wich means if someone doesnt commit a night action he will appear to you to have no crime. |
− | + | ==Investigation Results== | |
+ | When an [[Investigator]] selects a target at night one of the following crimes will be revealed (This is also valid for the Triad equivalent): | ||
− | + | {{InvestigativeClues}} | |
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{{RoleNavigator}} | {{RoleNavigator}} | ||
+ | [[Category:Town Roles]] | ||
+ | [[Category:Town Random]] | ||
+ | [[Category:Town Investigative]] |
Latest revision as of 15:38, 9 November 2016
Investigator | |
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Affiliation | Town |
Summary | A private sleuth, discreetly aiding the townsfolk. |
Goal | Lynch every criminal and evildoer |
Details | |
Has Night Ability? | Yes |
Abilities | Check one player each night for that player's criminal record. |
Categories | Town Investigative |
Investigation Results | |
Sheriff | Not Suspicious |
Investigator | Trespassing. |
Overview
The Investigator is one of the Town's more powerful roles and necessary to the long-term survival of the Town. The role can investigate a player at night, revealing a crime that they comitted.
Strategies
- As an Investigator a player acts as one of the main advisers to the town with regards to lynching players. The Investigator must provide reports to the Town on whether or not players are suspicious.
- When dealing with a player that shares his crime with many other roles, look first if you can exclude the town roles that have the crime too.
- Remember that only crimes which have been commited are listed! (e.g. Arsonist only shows "Trespassing" and not "Arson", "Destruction of Property" and "Murder" until he ignites his doused targets)
- Another easy way to catch evildoers by asking them to claim their role - if their role does not match the crimes you found, you know they have something to hide! (e.g. You find the crime of "Disturbing the Peace" which could be Crier or Judge. Now if the player claims to be a Sheriff, you know they are Judge, as the crier would have no reason to lie!)
- Great diligence is required of an Investigator if the Mafia has a Consort or if a Witch is in play, as revealing their clues too early may result in being role-blocked or fed useless information for the rest of the game. This is especially dangerous if the settings make it so the Investigator don't know they are being controlled by the Witch.
- Always leave a last will as an Investigator with important clues that have not yet been revealed to the Town. This information is invaluable. Leave a last will by typing -last will or -lw into the chat and fill information into the prompt-box.
- Having an easily readable and understandable format can be very important. For example:
- N1: #2 (Kidnapping), N2: #14 (Trespassing and Murder), N3: #11 (Trespassing),
- Having an easily readable and understandable format can be very important. For example:
Options
- Detects exact role - (Default = Off)
Notes
- Investigating someone who is converted or recruited the same night, will still only give the clues for the role from before the action.
- The target need to have commit a crime before you are able to detect it, wich means if someone doesnt commit a night action he will appear to you to have no crime.
Investigation Results
When an Investigator selects a target at night one of the following crimes will be revealed (This is also valid for the Triad equivalent):
Crime | Possible Roles |
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Trespassing | Investigator, Spy, Vigilante, Mason Leader, Detective, Lookout, Mafioso, Godfather, Consigliere, Framer, Janitor, Agent, Beguiler, Serial Killer, Arsonist, Mass Murderer |
Kidnapping | Jailor, Kidnapper |
No crime | Citizen, Sheriff, Doctor, Mason, Coroner, Stump, Blackmailer, Survivor, Jester, Witch, Amnesiac, Executioner |
Corruption | Mayor, Marshall, Auditor, Judge |
Identity theft | Disguiser |
Soliciting | Escort, Mason Leader, Consort, Cultist |
Murder | Bus Driver, Bodyguard, Vigilante, Jailor, Mason Leader, Veteran, Mafioso, Godfather, Disguiser, Kidnapper, Beguiler, Serial Killer, Arsonist, Mass Murderer |
Disturbing the peace | Crier, Judge, (Escort), (Consort) |
Conspiracy | Mason Leader, Cultist, Witch Doctor |
Destruction of property | Veteran, Janitor, Arsonist, Mass Murderer |
Arson | Arsonist |
Role | Possible Crimes |
Citizen | |
Sheriff | |
Doctor | |
Investigator | Trespassing |
Escort | Soliciting, (Disturbing the peace) |
Vigilante | Trespassing, Murder |
Mason | |
Spy | Trespassing |
Bus Driver | Murder |
Coroner | |
Bodyguard | Murder |
Mayor | Corruption |
Jailor | Murder, Kidnapping |
Mason Leader | Trespassing, Murder, Conspiracy, Soliciting |
Detective | Trespassing |
Lookout | Trespassing |
Veteran | Murder, Destruction of property |
Stump | |
Marshall | Corruption |
Crier | Disturbing the peace |
Mafioso | Trespassing, Murder |
Godfather | Trespassing, Murder |
Consort | Soliciting, (Disturbing the peace) |
Consigliere | Trespassing |
Framer | Trespassing |
Janitor | Trespassing, Destruction of property |
Blackmailer | |
Disguiser | Murder, Identity theft |
Kidnapper | Murder, Kidnapping |
Agent | Trespassing |
Beguiler | Trespassing, Murder |
Serial Killer | Trespassing, Murder |
Survivor | |
Jester | |
Witch | |
Arsonist | Trespassing, Murder, Destruction of property, Arson |
Executioner | |
Amnesiac | |
Cultist | Soliciting, Conspiracy |
Mass Murderer | Trespassing, Murder, Destruction of property |
Witch Doctor | Conspiracy |
Auditor | Corruption |
Judge | Corruption, Disturbing the peace |
Roles | |
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Town | Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante |
Mafia | Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato |
Triad | Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard |
Neutral | Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor |