Difference between revisions of "Spy"

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(Created page with "{{Infobox town|summary = A secret eavesdropper that listens to the mafia at night. Goal is to kill all mafia.|abilities = None|difficulty = Easy|ability = No|she...")
 
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{{Infobox town|summary      = A secret eavesdropper that listens to the mafia at night. Goal is to kill all mafia.|abilities    =  None|difficulty  = Easy|ability      = No|sherrif      =  Innocent|investigator = [[Spy]]|strategies  = None}}
 
{{Infobox town|summary      = A secret eavesdropper that listens to the mafia at night. Goal is to kill all mafia.|abilities    =  None|difficulty  = Easy|ability      = No|sherrif      =  Innocent|investigator = [[Spy]]|strategies  = None}}
 
[[Category:Town Roles]]
 
[[Category:Town Roles]]
The spy's only ability is that he can hear what the mafia are saying during night chat, he can't see who's saying what so the mafia can use this to their advantage and manipulate the spy.
 
  
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==Overview==
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The Spy is one of the less powerful Town roles but has the potential to reveal a lot of information about the Mafia as well as prevent them from using more advanced strategies whilst the Spy is still in play. The role has the ability to view anonymous Mafia chat as well as anonymous Mason chat and has the ability to see the Mafia's target depending on the settings.
  
 
==Strategies==
 
==Strategies==
While listening in at night go ahead and right in your last will weather you found out if the mafia have certain roles. Listen for "block X" or "frame y", but always remember that the mafia will almost always assume there is a spy reading their chat and will act accordingly.
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* Simply having a Spy in the game makes it impossible for the Mafia to utilize any strategy that requires a lot of communication amongst themselves and in that sense, the Spy is extremely valuable (even more so if the Spy was selected at random)
  
If the mafia chooses not to talk at night then the Spy can take the role of a doctor to prevent another doctor from dying that night. Using the PM system you can message a known investigator and let him know your plan. Just be careful not to message the Consigliere pretending to be the investigator with that message.
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* Sending Personal Messages (PMs) to [[Sheriff]]s or [[Investigator]]s about what sort of roles the Mafia has in situations where their roles are random can prove to be invaluable to the town. A Spy can also claim this themselves but puts their life at risk to do so.
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* Communicating with the [[Mason]]s is a key part of Spy play in a game involving Masons. The Masons can reveal themselves to the Spy at night and have the Spy send a PM to the Masons the following day (or if PMs are disabled the Masons can have a spy say something obnoxious in chat such as slipping the word "fruit" in one of their global messages). This essentially provides even more confirmed innocents for the Town to work with.
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* With regards to dealing with Mafia chat, it is often difficult to make concise judgements outside of simply knowing their roles or strategies. Often Mafia may deliberately mention a fellow Mafia player by name in order to deceive the Spy or lead them to lynching an innocent the following day. However, some Mafia may drop their own names in chat with the belief that the Spy will dismiss them as innocent and hence some mind games can be played between the Mafia and Spy.
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==Options==
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* Can see Mafia chat - (Default: On)
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* Can see Mafia target - (Default: Off)
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* Can see Mason chat - (Default: Off)
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==Notes==
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* Along with the [[Mason]] the Spy is one of two roles with no active night ability.

Revision as of 08:37, 11 May 2011

Spy
Affiliation Town
Summary A secret eavesdropper that listens to the mafia at night. Goal is to kill all mafia.
Goal Lynch every criminal and evildoer
Details
Has Night Ability? No
Abilities None
Categories  ?
Investigation Results
Sheriff Not Suspicious
Investigator Spy

Overview

The Spy is one of the less powerful Town roles but has the potential to reveal a lot of information about the Mafia as well as prevent them from using more advanced strategies whilst the Spy is still in play. The role has the ability to view anonymous Mafia chat as well as anonymous Mason chat and has the ability to see the Mafia's target depending on the settings.

Strategies

  • Simply having a Spy in the game makes it impossible for the Mafia to utilize any strategy that requires a lot of communication amongst themselves and in that sense, the Spy is extremely valuable (even more so if the Spy was selected at random)
  • Sending Personal Messages (PMs) to Sheriffs or Investigators about what sort of roles the Mafia has in situations where their roles are random can prove to be invaluable to the town. A Spy can also claim this themselves but puts their life at risk to do so.
  • Communicating with the Masons is a key part of Spy play in a game involving Masons. The Masons can reveal themselves to the Spy at night and have the Spy send a PM to the Masons the following day (or if PMs are disabled the Masons can have a spy say something obnoxious in chat such as slipping the word "fruit" in one of their global messages). This essentially provides even more confirmed innocents for the Town to work with.
  • With regards to dealing with Mafia chat, it is often difficult to make concise judgements outside of simply knowing their roles or strategies. Often Mafia may deliberately mention a fellow Mafia player by name in order to deceive the Spy or lead them to lynching an innocent the following day. However, some Mafia may drop their own names in chat with the belief that the Spy will dismiss them as innocent and hence some mind games can be played between the Mafia and Spy.

Options

  • Can see Mafia chat - (Default: On)
  • Can see Mafia target - (Default: Off)
  • Can see Mason chat - (Default: Off)

Notes

  • Along with the Mason the Spy is one of two roles with no active night ability.