Changelog
From MafiaWiki
Revision as of 05:48, 16 February 2014 by Mugy7 (Talk | contribs) (Added a bunch of new change logs)
Contents
- 1 1.406
- 2 1.405
- 3 1.385
- 4 1.383
- 5 1.381
- 6 1.360
- 7 1.335
- 8 1.334
- 9 1.330
- 10 1.329
- 11 1.321
- 12 1.296-1.300
- 13 1.295
- 14 1.292-1.294
- 15 1.291
- 16 1.287-1.290
- 17 1.283-1.286
- 18 1.280-1.282
- 19 1.279
- 20 1.2xx-1.275
- 21 Before SC2 1.5
- 21.1 1.235-1.238
- 21.2 1.224-1.234
- 21.3 1.220-1.223
- 21.4 1.206-1.219
- 21.5 1.193-1.205
- 21.6 1.177-1.192
- 21.7 1.165-1.176
- 21.8 1.163-1.164
- 21.9 1.158-1.162
- 21.10 1.148-1.157
- 21.11 1.147
- 21.12 1.139-1.146
- 21.13 1.137-1.138
- 21.14 1.135-1.356
- 21.15 1.128-1.134
- 21.16 1.122-1.127
- 21.17 1.117-1.121
- 21.18 1.116
- 21.19 1.112-1.115
- 21.20 1.109-1.111
- 21.21 1.108
- 21.22 1.107
- 21.23 1.104-1.106
- 21.24 1.102-1.103a
- 21.25 1.83-1.101
- 21.26 1.77-1.82
- 21.27 1.71-1.76
- 21.28 1.68-1.70
- 21.29 1.55 - 1.67
- 21.30 1.47 - 1.54
- 21.31 1.45 - 1.46
- 21.32 1.43 - 1.44
- 21.33 1.42
- 21.34 1.35 - 1.41
- 21.35 1.31 - 1.34
- 21.36 1.26 - 1.30
- 21.37 1.22 - 1.25
- 21.38 1.21
- 21.39 1.10 - 1.20
- 21.40 1.9
- 21.41 1.6 - 1.8
- 21.42 1.5
- 21.43 1.3 - 1.4
- 21.44 1.1 - 1.2
- 21.45 1.0
- 21.46 0.93 - 0.94 Beta
- 21.47 0.92 Beta
- 21.48 0.89 - 0.91 Beta
- 21.49 0.87 - 0.88 Beta
- 21.50 0.78 - 0.86 Beta
- 21.51 0.77 Beta
- 21.52 0.76 Beta
- 21.53 0.75 Beta
- 21.54 0.73 - 0.74 Beta
- 21.55 0.72 Beta
- 21.56 0.70 - 0.71 Beta
- 21.57 0.69 Beta
- 21.58 0.68 Beta
- 21.59 0.67 Beta
- 21.60 0.66 Beta
- 21.61 0.65 Beta
- 21.62 0.64 Beta
- 21.63 0.63 Beta
- 21.64 0.62 Beta
- 21.65 0.55 - 0.61 Beta
- 21.66 0.54 Beta
- 21.67 0.52 - 0.53 Beta
- 21.68 0.51 Beta
- 21.69 0.50 Beta
- 21.70 0.49 Beta
- 21.71 0.40 - 0.48 Beta
- 21.72 0.39 Beta
- 21.73 0.37 - 0.38 Beta
- 21.74 0.36 Beta
- 21.75 0.35 Beta
1.406
February 9, 2014
- New role!
- Judge added
1.405
February 5, 2014
- Maintenance and minor changes
- New achievements added
- Bugs fixed and several commands fixed
- Player numbers at the start of the game now function
- Setup of the day split into three categories
- Basic: Standard setups, usually 9-3-3, or certain alternative popular setups
- Intermediate: Large variety of standard and unusual setups, including the most popular basic/advanced setups
- Advanced: Mostly unusual setups with difficult game mechanics
- Town degrades when game goes on for long enough
- Trials are now stopped if the person who is on trial leaves the game
1.385
January 19, 2014
- Goodies!
- New models and hats!
- Bugs fixed and polish applied
- Lots of additional options to the random slots
- Added bonus points for staying longer after you die
1.383
January 13, 2014
- New executions and some gameplay tweaks
- Auditor added!
- Neutral evil
- Converts people to Citizens
- Three new executions!
- Microwave oven
- Molotov mob
- Mothership Blast
- Role bar improved
- Added "-emulate" command to save slot
- Investigator pairings updated
- Improved win condition list for role cards
- Will only include factions that have a chance to appear in the game
- AFK players are now treated like they left the game
- Removed "heart is fluttering" message
- After four minutes of non activity, warnings appear to the AFK player
- After six minutes of non activity, the AFK player has a "heart attack" and can no longer return to the game
- Once a player has a "heart attack", they are guaranteed to die and will update vote counters as if they left
- Auditor added!
1.381
January 10, 2014
- Long awaited major update.
- Setup screen updated!
- Neutral random added
- Role randomisation weights may be changed
- Roles on the list can be re-arranged
- Setup of the Day revamped
- Grabs a random approved setup from the database each time
- Over 20 setups to find, with many being swapped out periodically
- Arsonist updated!
- Option to douse role blockers added
- Option to kill targets' target added
- AFK players now have heart attacks and die!
- 5 Minutes of no activity causes heart complications
- Blacklist is now saved between matches
- Chat magnification is now saved between matches
- "-magnify"
- "-magnify large"
- Tutorial messages added
- Newbie mode added
- New players will get extra messages and be more likely to receive easier-to-use roles
- Many bug fixes and minor features
- Even more!
- Setup screen updated!
1.360
September 14, 2013
- Second Mafia team added! 11 Triad roles added to the game
- Clue now uses save sot
- Added Setup of the Day
- Updated Ranked setups
- Added filter options to the Text Log
- Added "-default" command
- Acts like "-repick" but instead of choosing a new host, it forces Setup of the Day
- Added detect immunity option to the Serial Killer, Arsonist, and Mass Murderer
- A number of smaller updates and features added
- Many bugs and problems fixed
1.335
April 23, 2013
- Maintainance and balance fixes.
- Marshall tweaked and given different setup options
- Lynch limit on group execution
- Marshall tweaked and given different setup options
1.334
April 23, 2013
- Even more roles.
- Various bugs fixed
- Investigative pairings changed
1.330
April 8, 2013
- More new roles.
- Beguiler added
- Witch Doctor added
- Various minor bugs fixed
1.329
April 4, 2013
- This is a large content update.
- Kidnapper added
- Agent Added
- Framework for Beguiler and Witch Doctor added
- Additional option for Doctor in preparation for Witch Doctor
- Investigation messages overhauled
- Points rewards retooled
- Random mode removed
- Ranked setups available in all game modes
- Several Bugs fixed
- A multitude of minor changes
1.321
March 16, 2013
- A number of immediate editions.
- A large number of small fixes and compatibility changes.
- Stump role added.
1.296-1.300
September 8, 2012
- Several minor changes and fixes that I can't remember much about
1.295
August 31, 2012
- A number of routine changes and updates.
- Blacklist now accepts up to 6 roles
1.292-1.294
August 21, 2012
- A large overhaul to the game setup process
- Mafia is split into three lobbies
- Ranked mode is added to provide a more serious Mafia experience
- Hosts must choose between one of three preset balanced setups
- Setups will change every couple weeks
- New Ranked stats (wins, losses, and forfeits) are kept
- Players can earn a ranked score based on their win rate.
- Ranked setups earn double the points that unranked setups give.
- Save Slot is a single-player mode that allows players to create a saved setup for when they become the host.
- Custom is like how Mafia behaved before this update; the host picks a setup or lads a save.
1.291
August 15, 2012
- Additional Fixes and stuff.
- "Exclude Blackmailer" added to Mafia Support
- "Exclude Citizen" option removed from Town Core
- Masons can now spawn alone (fixes a problem that caused Error 002 in several setups)
- "Replaces Mason Leader" option now called "Becomes Leader if alone"
- Now, Mason will become Mason Leader with this option enabled even with no starting Mason Leader
1.287-1.290
August 13, 2012
- Even more bugs fixed and such.
- Current day coutner added to the top of the screen.
1.283-1.286
August 10, 2012
- More maintainence, plus a number of additional features and changes, and a new role.
- Mass Murderer added
- Sheriff gains the option to "Detect Mass Murderers"
- Escort and Consort gain the option "Detects block-immune target"
- Neutral Evil has the option "Exclude killing roles" removed
- "Exclude Serial Killer", "Exclude Arsonist", and "Exclude Mass Murderer" added to Neutral Evil
- Investigator messages have been changed and rearranged for several roles
- Framer now frames his targets as any living Mafia or Neutral Evil Role
1.280-1.282
August 8, 2012
- Even more bugfixes, plus a complete overhaul of the Random syste.
- 9 of the 12 Randoms have been replaced and an additional 2 have been added
- 2 of the remaining 3 Randoms have been modified
- The Random System uses a more intuitive naming and catergorization scheme
- Advanced/Basic/Power/Support categories have been removed in favor of the new Random System
- Graveyard now shows player numbers
1.279
August 5, 2012
- Aditional bugfixes plus a major night polish update.
- Night camera sequence now depends on the player's role
- Additional terrain details added for the benefit of the night cameras
1.2xx-1.275
- More fixes and minor changes.
- Overhauled the Last Will system
- Type "-last will" to open up a box to freely edit or rewrite your last will
- Type "-last will #" to display any dead player's last will
- Last wills now have two lines of text
Before SC2 1.5
1.235-1.238
- -dn command added as an alternative to -death note
- Donor benefits removed
- Exclusive hats are now unlockable with points
- 5,000 points: Pick execution, no name restrictions
- 10,000 points: Execution always uses the EX-version, double kickvote/repick power, Blacklist enabled
- 20,000 points: Triple kickvote/repick power, Role Prefer enabled
- More weather added
- Achievements reset and refactored
- New Achievements added
- Tutorial removed
1.224-1.234
- "-hide donation" command added
- Donor functionality expanded
- -blacklist command added for Patrons
- -prefer command added for Benefactors
- Veteran now has the option to ignore invulnerabilities at night
- More issues fixed
- -blacklist command increased from 3 to 5 roles
1.220-1.223
- Classic variant removed
- F11 variant renamed to Classic
- Mafia variant renamed to Random
- Minor issues fixed
1.206-1.219
- -lw command now display the last will if given no message, instead of deleting the will
- -colors command added to display the color names for every living player
1.193-1.205
- Several important bugfixes
- -skip command added to end the day early with no lynch
- "Trial" type removed, "Majority+Trial" renamed to "Trial"
1.177-1.192
- Some more fixes
- Executioner has the option to be invulnerable at night
- The host may now use a number rather than a color to direct a hosting transfer
1.165-1.176
- Many issues fixed
- -numbers command added to display every player's number
- Moderator abilities added
- Jester can now annoy people at night
- People who quit very early (after setup) are now punished more severely
1.163-1.164
- Bus Driver swap notification option removed
- Some issues fixed
1.158-1.162
- Some bugs fixed
- Map development suspended due to Blizzard's arbitrary script size limit
1.148-1.157
- Bugs fixed
- Mayor now has the option to lose extra votes after being converted to the Cult
- Cult can no longer have more than 1/3 of the original game size (minus the Mafia) in the Cult
- Replaced the Cultist option to not recruit killing roles with an option to not recruit night-immune roles
- Cult can no longer recruit Mafia roles
- Cult regains 1 conversion for every 2 Cultists that die
1.147
- More bugs fixed
- Bus Driver now has the option to not notify targets that they have been driven
- General maintenance
- Mason Leader now has the option to be picked in a random slot
- Cultist added
- Sheriff now has the option to detect Cultists
- Doctor now has the option to prevent Cultist conversions
- Role card UI improved
- Doctor now has the option to know if his target was targeted by the Cult
- Allies/Team list now behaves properly with Disguisers and Cultists (people won't disappear or suddenly change name anymore)
1.139-1.146
- Added game options details in the Help menu and in the Roles List tooltip
- Fixed several issues
- Minor gameplay and polish changes
- Lookout and Detective now have options to ignore detection immunity
- Bus Driver now has the option to target himself
- Escorts and Consorts now know if their role-block fails
- People jailed by the Jailor no longer lose their detection immunity or role-block immunity
- People who are in jail now gain night immunity
- Added the -death note command for non-town killing roles, which leaves a public note on anyone you kill
1.137-1.138
- Added the '-append' command, which adds text to your last will instead of rewriting it
- Added the '-filter' command, which replaces bad words from chat with good versions of those words (default off)
- Player names can no longer include bad words (unless you're a donor)
- Disguiser now has the option to become a Mafioso if there are no other mafia killing roles (only if the Disguiser has already disguised as someone)
- Tie game situations can no longer be abused (the last day before the game automatically ends is forced into Anonymous Ballot mode (no trial, no vote indicators) to force a lynch)
- Arsonists now win tied games over Serial Killers
- Fixed some bugs
1.135-1.356
- Anti-AFK system removed
- Added the -suicide command, which can be used after day 3
- Some bugs fixed
1.128-1.134
- Amnesiac added
- Tons of code optimizations
- Massive amounts of bugs introduced and fixed
- Coroner has an option to deduce the exact way their target died, even in "Classic" night type
1.122-1.127
- -Mafia- now supports 15 players
- The host can now swap to a particular player by typing '-repick COLOR'
- Added an alternate command for writing last wills: '-lw MESSAGE'
- Added a '-mute NAME/COLOR/NUMBER' command to block input from a particular player
- Added the '-magnify large' command
- Serial Killers now kill Jailors who try to jail them (if the "Kills roleblockers" option is on)
1.117-1.121
- There is now an option for the Blackmailer to disallow his victim from talking during his trial
- '-magnify' command added to resize the chat box
- The -PM commands may now use player number as input
- Fixed some bugs
- Removed the leaderboard
1.116
- Bugs are fixed
- The name box is now shown during the day discussion before voting
- The tutorials tab now shows the investigator report messages a given role would receive
1.112-1.115
- Veteran remade at the cost of DR's soul; instead of options for # of kills, options for how many nights the Veteran can choose to go on alert in
1.109-1.111
- Veteran added
- Executioner now has an option to be required to survive in order to win (extra points awarded with this option on)
- Various balance tweaks and bugfixes
- Witch can now control roles that have no actions
- Coroner, Lookout, and Janitor no longer die when targeting the Veteran
1.108
- Coroner now has the option to get a list of every action his target took (replaced 'Last Target' option)
- Coroner has a small chance of appearing without a Disguiser or Janitor present (if the above ability is on)
- Minor bugfixes
- Doctor now has the option to know if his target was attacked
- Roles that are immune to detection now show up as having not visited anyone at night to Detectives and Lookouts
1.107
- Plato's blog on the loading screen
- Minor fixes
- Bodyguard no longer protects people from a Jailor
- Role randomization algorithm reverted to the old method
1.104-1.106
- Point deductions are added for people who leave after the roles are shown (-10 in the first two minutes, -5 in the next two minutes, -3 in the next four minutes, etc.); no deduction if you are dead
- Added extra buttons to the log for scrolling up/down by 1 space at a time
- Various minor changes and fixes
1.102-1.103a
- Maintenance
- Framer now frames as a random living Mafia role instead of just Mafioso
- Leaving the game at night no longer creates a message
- Mason Leader can no longer appear as a random role (not including Mafia Variant)
- Several bugs fixed
- Donors and people with over 4000 points can now choose their own execution style
- New option to tell Arsonist doused targets that they are doused (replaces the 50% Investigator option)
- Coroner now has the option to discover their target's last will
- Janitors and Disguisers are now told what their targets' last wills are
- Detective and Lookout added
- Investigator reports changed slightly
- Citizens now have the option to win in tie-game situations against the Mafia
- Lots of music
- '-alist' command lists the roles you have not won as
- Role randomizer improved to make it less likely for you to play as roles you have already won as
- Arsonist knows who he has doused on any given night
- Player colors can be used for private messages in place of names
1.83-1.101
- Arsonist dousing masking investigations is now an option
- Various fixes
- Investigator descriptions updated
- Role assignments now avoid players who have won as a particular role enough times
1.77-1.82
- More UI art by CptKirk
- Role-specific winning achievements added
- More minor bugfixes
1.71-1.76
- New art added, courtesy of CptKirk
- Minor issues resolved
- The -save command can be used by anyone at any time during the game
- Mafia variant added
- Russian Roulette improvements
- Silenced people can talk during their own trial
- Arsonists, Bus Drivers, and 50% chance for doused people to appear the same to Investigators
1.68-1.70
- Vigilantes cannot kill on night 1, unless controlled by the Witch
- Russian Roulette minigame added for dead players
- More fixes
1.55 - 1.67
- Prevent the alt-enter exploit
- Various issues fixed
- Mayor, Jailor, Mason Leader, Disguiser, and Executioner added
- Framer now has the option to be immune to detection
- Arsonist now has the option to be invulnerable at night
- Masons now have the option to replace the Mason Leader
- Spy now has the option to eavesdrop on PMs
1.47 - 1.54
- Some more bugfixes
- Bodyguard can now ignore invulnerability
- Consigliere now has the option to become Mafioso if alone
- Bodyguard cannot be healed if he dies from a protection
- The "Become Mafioso when alone" option now works for any amount of non-killing roles
1.45 - 1.46
- Issues resolved
1.43 - 1.44
- Investigators no longer receive information if they die that night
- Minor change here and there
- Arsonist now has the option to ignore doctor healing
- Random roles overhaul
- Bodyguard and Blackmailer added
- Some bugfixings here and there
1.42
- Arsonist can undouse self
- Minor fixes
1.35 - 1.41
- Coroner and Bus Driver roles added
- Various minor tweaks and fixes
- Clue variant added
- Janitor now has an optional cleaning limit
- Host option to randomize names added
- Paradoxical resonance algorithm implemented for night actions
1.31 - 1.34
- A bunch of new game options
- Day voting refinements
- Save Slot fixed once and for all
1.26 - 1.30
- Points system refinements
- Spy now sees the Mafia's kill target
- Executions are upgraded
- Jester can take someone with him when he's lynched
- Save slot can be freely edited in 1-player mode
- Option added for Witch victims to be uninformed of being manipulated
- Roles list moved next to the graveyard
- Random will no longer generate single Masons
1.22 - 1.25
- Fixed the extremely small amount of points you were getting when you won
1.21
- 1.21GW!!! celebration
- Points algorithm adjusted; lost points returned to people who asked
- Better options/roles display in the Help menu
- More UI art (thanks Dgrayed!)
- More points rewards (hats!)
- Various bugfixes and balance adjustments
- Global ranking system revised
1.10 - 1.20
- Banks suck.
1.9
- Anti-spam system introduced
1.6 - 1.8
- Nobody knows the trouble I've seen. Nobody knows...
1.5
- Stats are NOT reset, but will probably be a little weird for people who played during a certain timeframe
- Maintenance update
1.3 - 1.4
- Just kidding about the stats being fixed. Now, they're REALLY fixed. And reset.
1.1 - 1.2
- Stats fixed. Again.
1.0
- Shortest Map Ban Ever celebration
- Random roles have more options
- Spy, Janitor, Framer, Arsonist, Jester, and Witch added
- Banks reset; new encryption added
- Wide array of minor tweaks
- Whisper notifications are now less intrusive
- The original host of the game in the battle.net lobby (player 1) is now always the starting host
- DR's Choice updated
- Variant Save feature implemented
- More custom music added (thanks, KingAdamXVII!)
0.93 - 0.94 Beta
- Role names changed
0.92 Beta
- Number of DR's birthday celebration
- PM only allowed during the day
- PM actions (but not messages) are revealed to everyone
- Chat added to the event log
- List of players shown at night
- Trial length is fixed; discussion length can be edited
- Repicks only allowed after 20 seconds or when the host tries to start the game
- No Lynch on Day 1 option re-added in the Start On menu
- Various tweaks
- Bank signatures removed (encryption to be added later -- and a global stat reset)
0.89 - 0.91 Beta
- Fixes
- PM only allowed at night
0.87 - 0.88 Beta
- Port and polish
0.78 - 0.86 Beta
- Survivor fix
- Fixes and more fixes
0.77 Beta
- More fixes
- Survivor can use the bulletproof vest
- Added unlockable model selections
- Event log added
0.76 Beta
- Bugfixes!
0.75 Beta
- You get a random name if you don't pick one yourself
- Numerous small tweaks
- Ballot+Trial day type added
- '-r' command added
- Points system implemented
- Even more bugfixes
0.73 - 0.74 Beta
- Emergency fix
0.72 Beta
- Anti-stalemate system (if nothing happens for 5 phases and the player count is even, the game will end)
- Mason fix
- Repick algorithm improved
- Repick cannot be used by players who have never finished a game
- Last Wills are now optional
- Serial Killer can now kill their roleblockers
- Various minor changes
0.70 - 0.71 Beta
- Last-minute tweaks and fixes
0.69 Beta
- Six-Nine version celebration: Survivor, Consigliere, Mason, and Random Neutral roles added!
- Additional fixes
0.68 Beta
- Minor fixes
0.67 Beta
- Additional fixes
- Some UI art added (thanks, Irrational)
- Statistics display updated
0.66 Beta
- More fixes
- Host can type '-repick' to pass to someone else
0.65 Beta
- Minor interface improvements
- Banks finally fixed
- Graveyard list added
0.64 Beta
- EMERGENCY FIX
0.63 Beta
- Game timing shortened
- Option for kill sounds added
0.62 Beta
- Stats tracking added (current stats reset)
- Host repick added
- Minor bugs fixed
0.55 - 0.61 Beta
- Emergency fixes
0.54 Beta
- Multiple bugfixes (common trend, it seems...)
- Night camera flyby system added
- A few other bits of polish
0.52 - 0.53 Beta
- Additional bugfixes
0.51 Beta
- Final attempt to hide the lag screen chat
- Minor fixes; anti-newbhost system fix
0.50 Beta
- Attempt to fix the lag screen
0.49 Beta
- Major maintinence update for various bugs and gameplay issues
- Classic variant reworked
- DarkRevenant's Choice variant added
- Night sounds shortened
- Anti newb-host system added
- Optional power given to the Citizen role
- Remaining roles counter added to the options screen
0.40 - 0.48 Beta
- Even more bugfixes
0.39 Beta
- Vigilante added
- Default night/trial/discussion lengths reduced significantly
- Tutorial coloring improved
- Sniper execution improved
- Jupo Tree added
- Minor issues resolved
0.37 - 0.38 Beta
- Various essential fixes made
0.36 Beta
- Minimap and loading screen images added
- Misc. fixes and changes in multiple areas
0.35 Beta
- Fixes relating to the options screen