Difference between revisions of "Community Guide"

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==Town Strategy==
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===General Town Strategy===
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===Bodyguard===
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The key to bodyguard is similar to the doc: try to predict the nightkills each night or protect the most valuable target each night like  a Sheriff or Mayor.
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This means that you have to be good at predicting who's gonna get attacked, but when you do protect somebody the rewards are huge: you confirm someone as non-mafia (if you blocked the mafia nightkill), a scum dies, and you die; that's three confirmed alignments right there.
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On night 1, try to pick 1 or a colored name. Those players are commonly targeted during the first night. Of course, make sure that you ignore night immunity, otherway you might die protecting scum, while if you ignore the immunity of killers, then you will get rid of a scum, even if you die protecting another.
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If there's a confirmed town player, it's almost always the right play to be on them each Night. Also try to determine the patterns of kills - are scum trying to kill lurkers or active townies? Is the SK killing all players who picked a nam with a particular theme?
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Another strong play with the bodyguard is to team up with a doctor and be on eacho ther every night. BG-Doc circles are especially powerful during the late game, as you have two town players that can't be killed during the night.
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==Neutral Killing==
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===General Neutral Killing Strategy===
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===Mass Murderer===
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The MM can either have the highest, or lowest kills-per-night in the game. If a Mayor reveals on D1, for example, that would make him an obvious target, since most docs and lookouts would visit him. If an investigative role reveals himself and asks for a doc, you choose him.
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The main issue with these obvious targets is the possibility of a bodyguard.
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If the Town suspects you, you might think to target yourself, this will only work if other people they suspected had an MM on them because if all of the sudden an MM kills everyone who targets you they will suspect it is you, yet if an MM killed everyone who targeted a few people before you, and then you, they will think the MM is on suspicious people. Turning yourself into a Veteran that can't kill night immune is a bad idea, which is done by spreeing yourself.
 
If the Town suspects you, you might think to target yourself, this will only work if other people they suspected had an MM on them because if all of the sudden an MM kills everyone who targets you they will suspect it is you, yet if an MM killed everyone who targeted a few people before you, and then you, they will think the MM is on suspicious people. Turning yourself into a Veteran that can't kill night immune is a bad idea, which is done by spreeing yourself.
  
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D1 or D2.
 
D1 or D2.
  
-Thanks to TheDarkestLight for contributing!
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[http://www.sc2mafia.com/forum/showthread.php/19767-Turning-Over-the-Game-as-Jailor Turning Over The Game As Jailor]
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[http://www.sc2mafia.com/forum/showthread.php/16275-The-Art-of-the-Jester-(5-Ways-to-Win) The Art Of The Jester]
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[http://www.sc2mafia.com/forum/showthread.php/17419-Guessing-Ahead Guessing Ahead]
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[http://www.sc2mafia.com/forum/showthread.php/16242-Last-Wills-and-You Last Wills And You]
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-- >

Revision as of 02:51, 29 June 2013

Town Strategy

General Town Strategy

Bodyguard

The key to bodyguard is similar to the doc: try to predict the nightkills each night or protect the most valuable target each night like a Sheriff or Mayor.

This means that you have to be good at predicting who's gonna get attacked, but when you do protect somebody the rewards are huge: you confirm someone as non-mafia (if you blocked the mafia nightkill), a scum dies, and you die; that's three confirmed alignments right there.

On night 1, try to pick 1 or a colored name. Those players are commonly targeted during the first night. Of course, make sure that you ignore night immunity, otherway you might die protecting scum, while if you ignore the immunity of killers, then you will get rid of a scum, even if you die protecting another.

If there's a confirmed town player, it's almost always the right play to be on them each Night. Also try to determine the patterns of kills - are scum trying to kill lurkers or active townies? Is the SK killing all players who picked a nam with a particular theme?

Another strong play with the bodyguard is to team up with a doctor and be on eacho ther every night. BG-Doc circles are especially powerful during the late game, as you have two town players that can't be killed during the night.