Difference between revisions of "Setups"

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==User Submitted==
 
==User Submitted==
  
If an option is not stated, it is assumed to be the default setting.
+
If an option is not stated, it's assumed to be the default setting.
  
==='''Claw''''s Choice===
+
==='''[[User:Deantwo|Deantwo]]''''s Setup===
 +
This setup has a chance to have between 2-4 Sheriffs and Doctors, also has the chance of 2 Jailors or Jailor and Mayor. Unsure if he's well balanced or not but i don't see anyone winning more then others. - [[User:Deantwo|Deantwo]] ([[User_talk:Deantwo|Talk]]) 01:36, 9 October 2012 (PDT)
  
:[[Godfather|<span style="color:red">Godfather</span>]]
+
{|class="wikitable" style="font-size:90%; border: 2px solid darkgrey" cellspacing="0" colspan="2" align="left" ||
:[[Disguiser|<span style="color:red">Disguiser</span>]]
+
|-
:<span style="color:maroon">Random Adv Mafia</span> (non-killing)                                                                           
+
| style="background: lightgreen" | '''[[Sheriff]]'''
:[[Sheriff|<span style="color:green">Sheriff</span>]] ([[:Category: Mafia Roles|<span style="color:red">Mafia</span>]] & [[Serial Killer|<span style="color:purple">Serial Killer</span>]] detection, no [[Arsonist|<span style="color:purple">Arsonist</span>]] detection)                                                                               
+
|-
:[[Investigator|<span style="color:green">Investigator</span>]] (No exact role detection)                                                                           
+
| style="background: lightgreen" | '''[[Doctor]]'''
:[[Doctor|<span style="color:green">Doctor</span>]]
+
|-
:[[Mayor|<span style="color:green">Mayor</span>]] (3 Votes, can not be healed)                                                                                   
+
| style="background: lightgreen" | '''[[Jailor]]'''
:[[Jailor|<span style="color:green">Jailor</span>]] (1 Kill)                                                                                   
+
|-
:<span style="color:darkgreen">Basic Town</span> (Power role only)                                                                                   
+
| style="background: lightgreen" | '''[[Town Core]]'''
:[[:Category: Town Roles|<span style="color:darkgreen">Random Town</span>]] (Nothing Excluded)                                                                                 
+
|-
:[[:Category: Town Roles|<span style="color:darkgreen">Random Town</span>]] (Nothing Excluded)                                                                                 
+
| style="background: lightgreen" | '''[[Town Core]]'''
:[[:Category: Town Roles|<span style="color:darkgreen">Random Town</span>]] (Nothing Excluded)                                                                                 
+
|-
:[[:Category: Neutral Roles|<span style="color:violet">Random Neutral</span>]]                                                                          
+
| style="background: lightgreen" | '''[[Town Investigative]]'''
:[[:Category: Neutral Roles|<span style="color:violet">Random Neutral</span>]]
+
|-
 +
| style="background: lightgreen" | '''[[Town Protective]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Power]]'''
 +
|-
 +
| style="background: salmon" | '''[[Godfather]]'''
 +
|-
 +
| style="background: salmon" | '''[[Mafia Support]]'''
 +
|-
 +
| style="background: salmon" | '''[[Mafia Deception]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Benign]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Benign]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Evil]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Amnesiac]]'''
 +
|}
  
 +
{| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide"
 +
! '''Game options:'''
 +
|-
 +
||
 +
<small>
 +
*Day Length: 2.0 min
 +
*[[Hosting Guide#Day Type|Day Type]]: Trial
 +
*Night Length: 0.9 min
 +
*Last Will Allowed: Yes
 +
*Discussion length: 0.5 min
 +
*Start Day at: Day/No Lynch
 +
*[[Hosting Guide#Night Type|Night Type]]: Death Descriptions
 +
*PM Allowed: No
 +
*Discussion: Yes
 +
*Trial Pauses Day: Yes
 +
*Trial Defense: Yes
 +
*Choose Names: Yes
 +
*Trial Length: 0.7 min.
 +
</small>
 +
|}
  
:Neutral details: the [[Arsonist]] kills through immunity but not through heals, the [[Serial Killer]] is not immune and doesn't kill role blockers, the [[Survivor]] has 2 vests, the [[Witch]] can cause victims to self target and victims know they are being controlled, the [[Executioner]] turns into jester and can have anyone as a target, the [[Jester]] causes a random guilty voter from their trial to commit suicide
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{| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide"
 +
! '''Role options:'''
 +
|-
 +
||
 +
<small>
 +
*"'''Town Core''': Exclude Citizen" = ON
 +
*"'''Veteran''': Excluded from randoms" = ON
 +
All other options are considered user preferred.
 +
</small>
 +
|}
  
+
==='''[[User:Raph55|Raphael]]''''s Choice===
==='''[[Goonswarm|<span style="color:black">Goonswarm</span>]]''''s Choice===
+
:[[Sheriff|<span style="color:green">Sheriff</span>]]
+
:[[Investigator|<span style="color:green">Investigator</span>]]
+
:[[Doctor|<span style="color:green">Doctor</span>]]
+
:[[Doctor|<span style="color:green">Doctor</span>]]
+
:[[Jailor|<span style="color:green">Jailor</span>]] (Two executions)
+
:[[Mayor|<span style="color:green">Mayor</span>]] (Can be healed at night)                     
+
:[[:Category: Town Roles|<span style="color:darkgreen">Random Town</span>]] ([[Citizen|<span style="color:green">Citizens</span>]] Excluded)                                       
+
:[[:Category: Town Roles|<span style="color:darkgreen">Random Town</span>]] ([[Citizen|<span style="color:green">Citizens</span>]] Excluded)                                       
+
:[[Godfather|<span style="color:red">Godfather</span>]] (Invulnerable at night)
+
:[[:Category: Mafia Roles|<span style="color:maroon">Random Mafia</span>]] (Killing Roles Excluded)                                       
+
:<span style="color:maroon">Adv Mafia</span>
+
:[[:Category: Neutral Roles|<span style="color:violet">Random Neutral</span>]] (Must be killing role.)                                       
+
:<span style="color:violet">Basic Neutral</span> (Can not be killing role.)                                       
+
:<span style="color:violet">Adv Neutral</span> (Can not be killing role.)
+
  
 
Random role details: [[Spy]] all options enabled, [[Bodyguard]] ignores invulnerability, [[Consigliere]] does not replace Godfather, [[Framer]] not immune to detection, [[Serial Killer]] invulnerable at night and does not kill role-blockers, [[Arsonist]] invulnerable at night and targets cannot be healed, [[Executioner]] target may be any alignment, [[Survivor]] has three bulletproof vests.
 
  
Game settings: Starts Day/no lynch, Day is 1.2 minutes, Night is 0.6 minutes, Trial is 0.8 minutes and pauses day, Discussion is on with 0.5 minutes, Death descriptions, [[Private Messages]] enabled, Picking names enabled, [[Last Will]] enabled, Trial type is majority + trial
+
{|class="wikitable" style="font-size:90%; border: 2px solid darkgrey" cellspacing="0" colspan="2" align="left" ||
 +
|-
 +
| style="background: lightgreen" | '''[[Sheriff]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Investigator]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Core]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Killing]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Investigative]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Protective]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Power]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Random]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Random]]'''
 +
|-
 +
| style="background: salmon" | '''[[Godfather]]'''
 +
|-
 +
| style="background: salmon" | '''[[Mafia Random]]'''
 +
|-
 +
| style="background: salmon" | '''[[Mafia Random]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Evil]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Benign]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Benign]]'''
  
==='''oops_ur_dead''''s Choice===
+
|}
  
:[[:Category: Mafia Roles|<span style="color:maroon">Random Mafia</span>]]
+
{| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide"
:[[:Category: Town Roles|<span style="color:darkgreen">Random Town</span>]]
+
! '''Role options:'''
:<span style="color:darkgrey">Random Any</span>
+
|-
:<span style="color:darkgrey">Random Any</span>
+
||
:<span style="color:darkgrey">Random Any</span>
+
<small>
:<span style="color:darkgrey">Random Any</span>
+
[[Mass Murderer]]:
:<span style="color:darkgrey">Random Any</span>
+
*Invulnerable at night - On
:<span style="color:darkgrey">Random Any</span>
+
*Can target self - On
:<span style="color:darkgrey">Random Any</span>
+
*1 night between sprees - On
:<span style="color:darkgrey">Random Any</span>
+
:<span style="color:darkgrey">Random Any</span>
+
:<span style="color:darkgrey">Random Any</span>
+
:<span style="color:darkgrey">Random Any</span>
+
:<span style="color:darkgrey">Random Any</span>
+
  
+
[[Arsonist]]:
==='''False Truth''''s Choice===
+
*Ignores immunity - On
 +
*Invulnerable at night - On
 +
*Targets are informed that they are doused - Off
  
:[[Godfather|<span style="color:red">Godfather</span>]] (invulnerable at night, immune to detection, can kill without a [[Mafioso|<span style="color:red">Mafioso</span>]])
+
[[Cultist]]:
:[[:Category: Mafia Roles|<span style="color:maroon">Random Mafia</span>]] (exclude killing roles)
+
*Excluded from randoms - Off
:<span style="color:maroon">Adv Mafia</span> (no exclusions)
+
*Immunity prevents conversion - On
:[[Mayor|<span style="color:green">Mayor</span>]] (vote counts for 3)                                                                   
+
*Nights between conversions - 2
:[[Sheriff|<span style="color:green">Sheriff</span>]] (detects Mafia and Arsonists)
+
</small>
:[[Investigator|<span style="color:green">Investigator</span>]]
+
|}
:[[Doctor|<span style="color:green">Doctor</span>]]
+
:[[Jailor|<span style="color:green">Jailor</span>]] (up to 2 executions)
+
:<span style="color:darkgreen">Basic Town</span> (no exclusions)                                                                   
+
:<span style="color:darkgreen">Basic Town</span> (no exclusions)                                                                   
+
:<span style="color:darkgreen">Adv Town</span> (no exclusions)                                                                   
+
:[[Serial Killer|<span style="color:purple">Serial Killer</span>]] (no host options)                                                                   
+
:[[Arsonist|<span style="color:purple">Arsonist</span>]] (attacks ignore invulnerability and healing; immune at night)                                     
+
:[[:Category: Neutral Roles|<span style="color:violet">Random Neutral</span>]] (exclude evil and killing roles)
+
  
+
==='''[[User:Raph55|Raph55]]''''s Choice===
  
Random role details: [[Escort]] cannot be role-blocked, [[Vigilante]] can kill two times, [[Spy]] has all options enabled, [[Bodyguard]] ignores invulnerability, [[Coroner]] discovers last target, all [[:Category: Mafia Roles|Mafia roles]] become [[Mafioso]] if alone, [[Disguiser]] does not clean target, [[Janitor]] limited to two cleanings, [[Framer]] is immune to detection, [[Survivor]] has four vests, [[Jester]] kills random guilty voter, [[Executioner]] target is town and becomes Jester upon failure.
+
{|class="wikitable" style="font-size:90%; border: 2px solid darkgrey" cellspacing="0" colspan="2" align="left" ||
 +
|-
 +
| style="background: lightgreen" | '''[[Sheriff]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Doctor]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Jailor]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Core]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Killing]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Investigative]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Protective]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Power]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Random]]'''
 +
|-
 +
| style="background: salmon" | '''[[Godfather]]'''
 +
|-
 +
| style="background: salmon" | '''[[Mafia Support]]'''
 +
|-
 +
| style="background: salmon" | '''[[Mafia Deception]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Killing]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Benign]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Evil]]'''
 +
|}
  
==='''AscendedOne''''s Choice===
+
==='''[[User:msisepleld|msisepleld]]''''s 2x Mass Murderer Save ===
 +
{| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide"
 +
! '''Description:'''
 +
|-
 +
||
 +
<small>
 +
'''(Balanced for Optimality)'''
  
 
:[[Godfather|<span style="color:red">Godfather</span>]]
 
:<span style="color:maroon">ADV mafia</span>
 
:[[:Category: Mafia Roles|<span style="color:maroon">Random Mafia</span>]] (exclude killing roles)
 
:[[Sheriff|<span style="color:green">Sheriff</span>]]  (Can not detect Serial Killer)
 
:[[Investigator|<span style="color:green">Investigator</span>]]
 
:[[Doctor|<span style="color:green">Doctor</span>]]
 
:<span style="color:darkgreen">Basic Town</span>  (Exclude Citizen)
 
:<span style="color:darkgreen">Basic Town</span>  (Exclude Citizen)
 
:<span style="color:darkgreen">Adv Town</span>  (Exclude Support)
 
:[[:Category: Town Roles|<span style="color:darkgreen">Random Town</span>]]  (Must be Support, Exclude Citizen)
 
:<span style="color:darkgrey">Adv Any</span> (Exclude Mafia, Neutrals and a killing roles)                   
 
:[[Serial Killer|<span style="color:purple">Serial Killer</span>]]
 
:[[:Category: Neutral Roles|<span style="color:violet">Random Neutral</span>]]  (Must be Benign)
 
:<span style="color:violet">Adv Neutral</span>  (Must be Evil)
 
  
 +
The Specific classes for town play key roles into the balancing of the neutral classes: Veteran (Investigated same as MM), Vigilante, Jailor, Witch (Neutral Evil), and/or Cult (Neutral Evil).
  
Random role details:  [[Consort]] can not be role-blocked, [[Disguiser]] cleans target, [[Framer]] not immune to detection, [[Mayor]] can be healed, [[Vigilante]] three shots, [[Spy]] sees [[Private Messages]], [[Bodyguard]] ignores immunity, [[Survivor]] three vests, [[Serial Killer]] does not kill role-blockers, [[Arsonist]] invulnerable at night and ignores healing
+
Due to the lack of the Mafia killing role, the Witch becomes very difficult to play. The Vigilante with unlimited bullets and the jailor with 2 executions balance this.  The Vigilante can only kill Town, Witches, Jesters, and Survivors that don't vest.  Because the Mass Murderers are Immune at night, this makes the Vigilante more of a threat to Town than an asset.  Witches are able to use the Vigilante/Jailor to kill town.
  
==='''Jailbar''''s Choice===
+
The Town Category roles allow up to 4 Doctors and/or Sheriffs.  In my experience almost every game has at least 1 doctor and 1 sheriff.
  
:<span style="color:red">Godfather</span>                   
+
''' ''(Please follow the recommended Role/Category settings for optimal balance of this -save.) ENJOY!!'' '''
:<span style="color:darkred">Random Mafia</span>                               
+
</small>
:<span style="color:darkred">Random Mafia</span>                                                                 
+
|}
:<span style="color:green">Investigator</span>
+
:<span style="color:green">Lookout</span>
+
:<span style="color:green">Detective</span>                                   
+
:<span style="color:green">Doctor</span>                           
+
:<span style="color:darkgreen">Advanced Town</span>                                   
+
:<span style="color:darkgreen">Advanced Town</span>                                   
+
:<span style="color:darkgreen">Basic Town</span> (Exclude Citizen and Power Roles)                           
+
:<span style="color:darkgreen">Basic Town</span> (Exclude Citizen and Power Roles)                                  
+
:<span style="color:darkgrey">Advanced Neutral</span>                                  
+
:<span style="color:darkgrey">Advanced Neutral</span>                                   
+
:<span style="color:darkgrey">Basic Neutral</span>                                 
+
  
 +
{|class="wikitable" style="font-size:90%; border: 2px solid darkgrey" cellspacing="0" colspan="2" align="left" ||
 +
|-
 +
| style="background: burlywood" | '''[[Mass Murderer]]'''
 +
|-
 +
| style="background: burlywood" | '''[[Mass Murderer]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Veteran]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Investigator]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Vigilante]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Jailor]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Random]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Random]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Core]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Investigative]]'''
 +
|-
 +
| style="background: lightgreen" | '''[[Town Protective]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Amnesiac]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Evil]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Benign]]'''
 +
|-
 +
| style="background: lightgrey" | '''[[Neutral Benign]]'''
  
This is a setup for fun public games, where a lot of randoms and neutrals are appreciated. Only four town roles are set in stone, giving the town a reasonable amount of investigation and a Doctor, with no chance of there being more of these role types spawned. If there is a leaver or two, the neutral roles can be sacrificed while maintaining balance. Removing discussion time and night sequences for a faster-paced game, which most public players enjoy, is recommended.
+
|}
  
==='''[[Sheriff|<span style="color:black">Wightsnow/Professor Layton</span>]]''''s Choice===
+
{| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide"
 +
! '''Game options:'''
 +
|-
 +
||
 +
<small>
 +
*Day Length: 1.0 min
 +
*[[Hosting Guide#Day Type|Day Type]]: Trial
 +
*Night Length: 0.7 min (time for [[Commands#Last Will|'''-lw''']])
 +
*Last Will Allowed: Yes
 +
*Discussion length: 0.5 min
 +
*Start Day at: Day/No Lynch
 +
*[[Hosting Guide#Night Type|Night Type]]: Death Descriptions
 +
*PM Allowed: Yes
 +
*Discussion: Yes
 +
*Trial Pauses Day: Yes
 +
*Trial Defense: Yes
 +
*Choose Names: Yes
 +
*Trial Length: 0.7 min.
 +
</small>
 +
|}
  
Mafia Variant or DR's Choice
+
{| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide"
 +
! '''Most important role options:'''
 +
|-
 +
||
 +
<small>
 +
[[Mass Murderer]]:
 +
*Invulnerable at night - On
 +
*Can target self - On
 +
*1 night between sprees - On
 +
 
 +
[[Veteran]]:
 +
*Excluded from randoms - On
 +
*Limited to 3 nights - On
 +
*Ignores invulnerability - On
 +
 
 +
[[Investigator]]:
 +
*Detects exact role - Off
 +
 
 +
[[Vigilante]]: (''Needs Unlimited Shots to Balance Witch'')
 +
*Number of Shots 1 - Off
 +
*Number of Shots 2 - Off
 +
*Number of Shots 3 - Off
 +
*Number of shots 4 - Off
 +
 
 +
[[Jailor]]
 +
*Can make executions 1 - Off
 +
*Can make executions 2 - On
 +
*Can make executions 3 - Off
 +
 
 +
[[Town Random]]:
 +
*Exclude killing roles - Off
 +
*Exclude Citizen - Off
 +
*Exclude Coroner - On
 +
 
 +
[[Town Core]]:
 +
*Exclude Citizen - On
 +
*Exclude Mason - Off
 +
 
 +
[[Town Protective]]:
 +
*Exclude Bus Driver - Off
 +
*Exclude Bodyguard - Off
 +
 
 +
[[Neutral Evil]]:
 +
*Exclude Serial Killer - On
 +
*Exclude Arsonist - On
 +
*Exclude Mass Murderer - On
 +
 
 +
[[Amnesiac]]: (Reason: Having a 10th town member makes town really powerful but if both MM die the game can still continue.)
 +
*New role revealed to town - Off
 +
*Cannot become Town - On
 +
*Cannot become mafia - On
 +
*Cannot become a killing role - Off
 +
 
 +
[[Witch]]: (''Important for Witch Balance'')
 +
*Can cause self-targets - On
 +
*Target knows they have been manipulated - Off
 +
 
 +
[[Cultist]]:
 +
*Excluded from randoms - Off
 +
*Immunity prevents conversion - On
 +
*Nights between conversion 1 - On
 +
</small>
 +
|}
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide"
 +
! '''Other less important role options:'''
 +
|-
 +
||
 +
<small>[[Sheriff]]:
 +
*Detects Mass Murderers - On
 +
*Detects Cultists - On
 +
*Detects Arsonist - On
 +
*Detects Serial Killer - On
 +
 
 +
[[Executioner]]:
 +
*Becomes Jester upon failure - On
 +
*Target is always Town - On
 +
*Must survive to the end - Off
 +
*Invulnerable at night - On
 +
 
 +
[[Jester]]:
 +
*Kills a random guilty voter - On
 +
 
 +
[[Survivor]]:
 +
*Has 4 bulletproof vests - On
 +
 
 +
[[Mayor]]:
 +
*Loses extra votes in Cult - Off
 +
*Votes count for 4 - On
 +
*Cannot be healed - Off
 +
 
 +
[[Bus Driver]]:
 +
*Can target self - On
 +
 
 +
[[Bodyguard]]:
 +
*Ignores invulnerability - Off
 +
*Cannot be healed - On
 +
*Prevents Cultist conversion - Off
 +
 
 +
[[Doctor]]:
 +
*Knows if target is attacked - On
 +
*Prevents Cultist conversion - Off
 +
*Knows if target is converted - Off
 +
 
 +
[[Citizen]]:
 +
*One-time use bulletproof vest - On
 +
 
 +
[[Detective]]:
 +
*Ignore detection immunity - On
 +
 
 +
[[Lookout]]:
 +
*Ignores Detection Immunity - Off
 +
*Can target self - Off
 +
 
 +
[[Mason Leader]]:
 +
*Exclude from randoms - Off
 +
*Limited recruits 3 - On
 +
 
 +
[[Mason]]:
 +
*Becomes Leader if alone - On
 +
</small>
 +
|}
 +
 
 +
'''Rare roles:'''
 +
(Not seen in save unless [[Amnesiac]] switched for [[Any Random]])
 +
 
 +
{| class="mw-collapsible mw-collapsed wikitable" data-expandtext="Show" data-collapsetext="Hide"
 +
! '''Options for roles not tested for babance:'''
 +
|-
 +
||
 +
<small>
 +
[[Any Random]]:
 +
*Exclude Killilng Roles - Off
 +
*Exclude Town - On
 +
*Exclude Mafia - On
 +
*Exclude Neutral - Off
 +
 
 +
[[Arsonist]]:
 +
*Ignores immunity - On
 +
*Invulnerable at night - On
 +
*Targets are informed that they are doused - Off
 +
 
 +
[[Serial Killer]]:
 +
*Invulnerable at night - On
 +
*Kills Roleblockers - On
 +
*Wins Ties over Arsonist - Off
 +
</small>
 +
|}
 +
 
 +
=Posted on the Forums=
 +
These are saves posted around the forums that are all archived here.
 +
 
 +
=Old and/or Incompatible=
 +
These are saves posted around the forums that are outdated or do not work with the current build of SC2Mafia.

Latest revision as of 20:46, 16 February 2020

User Submitted

If an option is not stated, it's assumed to be the default setting.

Deantwo's Setup

This setup has a chance to have between 2-4 Sheriffs and Doctors, also has the chance of 2 Jailors or Jailor and Mayor. Unsure if he's well balanced or not but i don't see anyone winning more then others. - Deantwo (Talk) 01:36, 9 October 2012 (PDT)

Sheriff
Doctor
Jailor
Town Core
Town Core
Town Investigative
Town Protective
Town Power
Godfather
Mafia Support
Mafia Deception
Neutral Benign
Neutral Benign
Neutral Evil
Amnesiac
Game options:

  • Day Length: 2.0 min
  • Day Type: Trial
  • Night Length: 0.9 min
  • Last Will Allowed: Yes
  • Discussion length: 0.5 min
  • Start Day at: Day/No Lynch
  • Night Type: Death Descriptions
  • PM Allowed: No
  • Discussion: Yes
  • Trial Pauses Day: Yes
  • Trial Defense: Yes
  • Choose Names: Yes
  • Trial Length: 0.7 min.

Role options:

  • "Town Core: Exclude Citizen" = ON
  • "Veteran: Excluded from randoms" = ON

All other options are considered user preferred.

Raphael's Choice

Sheriff
Investigator
Town Core
Town Killing
Town Investigative
Town Protective
Town Power
Town Random
Town Random
Godfather
Mafia Random
Mafia Random
Neutral Evil
Neutral Benign
Neutral Benign
Role options:

Mass Murderer:

  • Invulnerable at night - On
  • Can target self - On
  • 1 night between sprees - On

Arsonist:

  • Ignores immunity - On
  • Invulnerable at night - On
  • Targets are informed that they are doused - Off

Cultist:

  • Excluded from randoms - Off
  • Immunity prevents conversion - On
  • Nights between conversions - 2

Raph55's Choice

Sheriff
Doctor
Jailor
Town Core
Town Killing
Town Investigative
Town Protective
Town Power
Town Random
Godfather
Mafia Support
Mafia Deception
Neutral Killing
Neutral Benign
Neutral Evil

msisepleld's 2x Mass Murderer Save

Description:

(Balanced for Optimality)


The Specific classes for town play key roles into the balancing of the neutral classes: Veteran (Investigated same as MM), Vigilante, Jailor, Witch (Neutral Evil), and/or Cult (Neutral Evil).

Due to the lack of the Mafia killing role, the Witch becomes very difficult to play. The Vigilante with unlimited bullets and the jailor with 2 executions balance this. The Vigilante can only kill Town, Witches, Jesters, and Survivors that don't vest. Because the Mass Murderers are Immune at night, this makes the Vigilante more of a threat to Town than an asset. Witches are able to use the Vigilante/Jailor to kill town.

The Town Category roles allow up to 4 Doctors and/or Sheriffs. In my experience almost every game has at least 1 doctor and 1 sheriff.

(Please follow the recommended Role/Category settings for optimal balance of this -save.) ENJOY!!

Mass Murderer
Mass Murderer
Veteran
Investigator
Vigilante
Jailor
Town Random
Town Random
Town Core
Town Investigative
Town Protective
Amnesiac
Neutral Evil
Neutral Benign
Neutral Benign
Game options:

  • Day Length: 1.0 min
  • Day Type: Trial
  • Night Length: 0.7 min (time for -lw)
  • Last Will Allowed: Yes
  • Discussion length: 0.5 min
  • Start Day at: Day/No Lynch
  • Night Type: Death Descriptions
  • PM Allowed: Yes
  • Discussion: Yes
  • Trial Pauses Day: Yes
  • Trial Defense: Yes
  • Choose Names: Yes
  • Trial Length: 0.7 min.

Most important role options:

Mass Murderer:

  • Invulnerable at night - On
  • Can target self - On
  • 1 night between sprees - On

Veteran:

  • Excluded from randoms - On
  • Limited to 3 nights - On
  • Ignores invulnerability - On

Investigator:

  • Detects exact role - Off

Vigilante: (Needs Unlimited Shots to Balance Witch)

  • Number of Shots 1 - Off
  • Number of Shots 2 - Off
  • Number of Shots 3 - Off
  • Number of shots 4 - Off

Jailor

  • Can make executions 1 - Off
  • Can make executions 2 - On
  • Can make executions 3 - Off

Town Random:

  • Exclude killing roles - Off
  • Exclude Citizen - Off
  • Exclude Coroner - On

Town Core:

  • Exclude Citizen - On
  • Exclude Mason - Off

Town Protective:

  • Exclude Bus Driver - Off
  • Exclude Bodyguard - Off

Neutral Evil:

  • Exclude Serial Killer - On
  • Exclude Arsonist - On
  • Exclude Mass Murderer - On

Amnesiac: (Reason: Having a 10th town member makes town really powerful but if both MM die the game can still continue.)

  • New role revealed to town - Off
  • Cannot become Town - On
  • Cannot become mafia - On
  • Cannot become a killing role - Off

Witch: (Important for Witch Balance)

  • Can cause self-targets - On
  • Target knows they have been manipulated - Off

Cultist:

  • Excluded from randoms - Off
  • Immunity prevents conversion - On
  • Nights between conversion 1 - On

Other less important role options:

Sheriff:

  • Detects Mass Murderers - On
  • Detects Cultists - On
  • Detects Arsonist - On
  • Detects Serial Killer - On

Executioner:

  • Becomes Jester upon failure - On
  • Target is always Town - On
  • Must survive to the end - Off
  • Invulnerable at night - On

Jester:

  • Kills a random guilty voter - On

Survivor:

  • Has 4 bulletproof vests - On

Mayor:

  • Loses extra votes in Cult - Off
  • Votes count for 4 - On
  • Cannot be healed - Off

Bus Driver:

  • Can target self - On

Bodyguard:

  • Ignores invulnerability - Off
  • Cannot be healed - On
  • Prevents Cultist conversion - Off

Doctor:

  • Knows if target is attacked - On
  • Prevents Cultist conversion - Off
  • Knows if target is converted - Off

Citizen:

  • One-time use bulletproof vest - On

Detective:

  • Ignore detection immunity - On

Lookout:

  • Ignores Detection Immunity - Off
  • Can target self - Off

Mason Leader:

  • Exclude from randoms - Off
  • Limited recruits 3 - On

Mason:

  • Becomes Leader if alone - On

Rare roles: (Not seen in save unless Amnesiac switched for Any Random)

Options for roles not tested for babance:

Any Random:

  • Exclude Killilng Roles - Off
  • Exclude Town - On
  • Exclude Mafia - On
  • Exclude Neutral - Off

Arsonist:

  • Ignores immunity - On
  • Invulnerable at night - On
  • Targets are informed that they are doused - Off

Serial Killer:

  • Invulnerable at night - On
  • Kills Roleblockers - On
  • Wins Ties over Arsonist - Off

Posted on the Forums

These are saves posted around the forums that are all archived here.

Old and/or Incompatible

These are saves posted around the forums that are outdated or do not work with the current build of SC2Mafia.