Difference between revisions of "Spy"

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{{Infobox town|summary = A stealthy eavesdropper who listens in on secret conversations|abilities = None|ability = No|investigator =[[Citizen]] or '''Spy''' or [[Jester]]||type = None (only in [[Town Random]])}}
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{{Infobox town|summary = A stealthy eavesdropper who listens in on secret conversations|abilities = None|ability = No|investigator = [[Citizen]] or [[Jester]] or [[Spy]] or [[Godfather]] (if immune to detection) or [[Framer]] (if immune to detection)|type = [[Town Core]]||type = None (only in [[Town Random]])}}
 
[[Category:Town Roles]]
 
[[Category:Town Roles]]
  
 
==Overview==
 
==Overview==
The Spy is one of the less powerful [[:Category:Town Roles|Town roles]] but has the potential to reveal a lot of information about the [[:Category:Mafia Roles|Mafia]] as well as prevent them from using more advanced strategies whilst the Spy is still in play. The role has the ability to view anonymous Mafia chat as well as anonymous Mason chat and Private Messages and has the ability to see the Mafia's target depending on the settings. The Spy is the ultimate mind-game role. The more intelligent or experienced the Spy player is, the more powerful the role is. The Spy can be one of the weakest or most powerful roles in the game depending on the player.
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The [[Spy]] is one of the less powerful [[Town|Town roles]] but has the potential to reveal a lot of information about the [[Mafia]] as well as prevent them from using more advanced strategies whilst the [[Spy]] is still in play. The role has the ability to view anonymous [[Mafia]] chat as well as anonymous [[Mason]] chat and [[Private Messages]] and has the ability to see the [[Mafia]]'s target depending on the settings. The Spy is the ultimate mind-game role. The more intelligent or experienced the [[Spy]] player is, the more powerful the role is. The [[Spy]] can be one of the weakest or most powerful roles in the game depending on the player.
  
 
==Strategies==
 
==Strategies==
* Having a Spy in the game makes it difficult for the [[:Category:Mafia Roles|Mafia]] to utilize any strategy that requires a lot of communication amongst themselves. If the Mafia communicates unaware that there is a Spy, they may reveal critical information about their roles, actions or identities.
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* Having a [[Spy]] in the game makes it difficult for the [[Mafia]] to utilize any strategy that requires a lot of communication amongst themselves. If the [[Mafia]] communicates unaware that there is a [[Spy]], they may reveal critical information about their roles, actions or identities.
  
* The Spy can also deduce who is not in the Mafia if the setting "Can see all Mafia targets is enabled". Be wary if there is a [[Janitor]] or [[Witch]], as the Janitor can target fellow Mafia, and the Witch can make a Mafia member target a fellow Mafia. However, other Mafia roles must target non-Mafia players, which enables the Spy to play an investigative role in allowing you to deduce who is not the Mafia by who the Mafia is targeting.
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* The [[Spy]] can also deduce who is not in the [[Mafia]] if the setting "Can see all Mafia targets is enabled". Be wary if there is a [[Janitor]] or [[Witch]], as the [[Janitor]] can target fellow Mafia, and the [[Witch]] can make a [[Mafia|Mafia member]] target a fellow [[Mafia]]. However, other [[Mafia|Mafia roles]] must target non-Mafia players, which enables the [[Spy]] to play an investigative role in allowing you to deduce who is not the [[Mafia]] by who the [[Mafia]] is targeting.
  
* With the ability to listen to PMs enabled, the Spy can prove his Town-alignment by being tested on his ability to hear private conversations. This also allows the [[:category:Town_Roles|Town]] to establish a communication network during the day, with the Mafia unaware of what the Town is discussing. The Spy is able to weed out misinformation and coordinate information, meaning the Spy can be substantially powerful depending on the player.
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* With the ability to listen to [[Private Messages]] (PMs) enabled, the [[Spy]] can prove his [[|Town|Town-alignment]] by being tested on his ability to hear private conversations. This also allows the [[Town]] to establish a communication network during the day, with the [[Mafia]] unaware of what the [[Town]] is discussing. The [[Spy]] is able to weed out misinformation and coordinate information, meaning the [[Spy]] can be substantially powerful depending on the player.
  
* With regards to dealing with Mafia chat, it is often difficult to draw conclusions based on what you hear as to who the Mafia is. If the Spy is preplaced, it is unlikely you can draw any credible information from the Mafia chat as they know you are listening. However, they may deliberately drop their real names since they think you won't believe them. If the Spy comes from a Random role, the likelihood that the Mafia is speaking genuinely is higher, but not assured. A Mafia member may be taking precautions by feeding misinformation even when he isn't sure if a Spy is in the game. Consequently, a Mafia member may sometimes accidentally drop genuine identifying information. The  [[WIFOM|mind games]] can be endless.
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* With regards to dealing with [[Mafia]] chat, it is often difficult to draw conclusions based on what you hear as to who the [[Mafia]] is. If the [[Spy]] is preplaced, it is unlikely you can draw any credible information from the [[Mafia]] chat as they know you are listening. However, they may deliberately drop their real names since they think you won't believe them. If the [[Spy]] comes from a Random role, the likelihood that the [[Mafia]] is speaking genuinely is higher, but not assured. A [[Mafia|Mafia member]] may be taking precautions by feeding misinformation even when he isn't sure if a [[Spy]] is in the game. Consequently, a [[Mafia|Mafia member]] may sometimes accidentally drop genuine identifying information. The  [[WIFOM|mind games]] can be endless.
  
* Mafia may also drop other clues unintentionally. For example, if during the day there is only one player that utilizes proper spelling and grammar, and in the Mafia chat there also happens to be a player using proper spelling and grammar, then there is a strong possibility that the player with proper spelling and grammar is a member of the Mafia. However, some Mafia may deliberately capitalize on this by typing differently between day and night. Remember that they may have read this page as well!
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* [[Mafia]] may also drop other clues unintentionally. For example, if during the day there is only one player that utilizes proper spelling and grammar, and in the [[Mafia]] chat there also happens to be a player using proper spelling and grammar, then there is a strong possibility that the player with proper spelling and grammar is a member of the [[Mafia]]. However, some [[Mafia]] may deliberately capitalize on this by typing differently between day and night. Remember that they may have read this page as well!
  
 
==Options==
 
==Options==
 
* Excluded from randoms - (Default: Off)
 
* Excluded from randoms - (Default: Off)
* Can see all Mafia targets - (Default: Off)
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* Can see all [[Mafia]] targets - (Default: Off)
* Can see the Mafia's kill - (Default: On)
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* Can see the [[Mafia]]'s kill - (Default: On)
 
* Can hear [[Private Messages|PMs]] - (Default: On)
 
* Can hear [[Private Messages|PMs]] - (Default: On)
  
 
==Notes==
 
==Notes==
*Along with the [[Mason]], [[Mayor]], and [[Executioner]], the Spy is one of four roles with no active night ability.
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*Along with the [[Mason]], [[Mayor]], and [[Executioner]], the [[Spy]] is one of four roles with no active night ability.
  
 
{{RoleNavigator}}
 
{{RoleNavigator}}

Revision as of 22:59, 20 September 2012

Spy
Affiliation Town
Summary A stealthy eavesdropper who listens in on secret conversations
Goal Lynch every criminal and evildoer
Details
Has Night Ability? No
Abilities None
Categories None (only in Town Random)
Investigation Results
Sheriff Not Suspicious
Investigator Citizen or Jester or Spy or Godfather (if immune to detection) or Framer (if immune to detection)

Overview

The Spy is one of the less powerful Town roles but has the potential to reveal a lot of information about the Mafia as well as prevent them from using more advanced strategies whilst the Spy is still in play. The role has the ability to view anonymous Mafia chat as well as anonymous Mason chat and Private Messages and has the ability to see the Mafia's target depending on the settings. The Spy is the ultimate mind-game role. The more intelligent or experienced the Spy player is, the more powerful the role is. The Spy can be one of the weakest or most powerful roles in the game depending on the player.

Strategies

  • Having a Spy in the game makes it difficult for the Mafia to utilize any strategy that requires a lot of communication amongst themselves. If the Mafia communicates unaware that there is a Spy, they may reveal critical information about their roles, actions or identities.
  • The Spy can also deduce who is not in the Mafia if the setting "Can see all Mafia targets is enabled". Be wary if there is a Janitor or Witch, as the Janitor can target fellow Mafia, and the Witch can make a Mafia member target a fellow Mafia. However, other Mafia roles must target non-Mafia players, which enables the Spy to play an investigative role in allowing you to deduce who is not the Mafia by who the Mafia is targeting.
  • With the ability to listen to Private Messages (PMs) enabled, the Spy can prove his [[|Town|Town-alignment]] by being tested on his ability to hear private conversations. This also allows the Town to establish a communication network during the day, with the Mafia unaware of what the Town is discussing. The Spy is able to weed out misinformation and coordinate information, meaning the Spy can be substantially powerful depending on the player.
  • With regards to dealing with Mafia chat, it is often difficult to draw conclusions based on what you hear as to who the Mafia is. If the Spy is preplaced, it is unlikely you can draw any credible information from the Mafia chat as they know you are listening. However, they may deliberately drop their real names since they think you won't believe them. If the Spy comes from a Random role, the likelihood that the Mafia is speaking genuinely is higher, but not assured. A Mafia member may be taking precautions by feeding misinformation even when he isn't sure if a Spy is in the game. Consequently, a Mafia member may sometimes accidentally drop genuine identifying information. The mind games can be endless.
  • Mafia may also drop other clues unintentionally. For example, if during the day there is only one player that utilizes proper spelling and grammar, and in the Mafia chat there also happens to be a player using proper spelling and grammar, then there is a strong possibility that the player with proper spelling and grammar is a member of the Mafia. However, some Mafia may deliberately capitalize on this by typing differently between day and night. Remember that they may have read this page as well!

Options

  • Excluded from randoms - (Default: Off)
  • Can see all Mafia targets - (Default: Off)
  • Can see the Mafia's kill - (Default: On)
  • Can hear PMs - (Default: On)

Notes

Roles
Town Bodyguard, Bus Driver, Citizen, Coroner, Crier, Detective, Doctor, Escort, Investigator, Jailor, Lookout, Marshall, Mason, Mason Leader, Mayor, Sheriff, Spy, Stump, Veteran, Vigilante
Mafia Actress, Agent, Beguiler, Blackmailer, Caporegime, Consigliere, Consort, Disguiser, Framer, Godfather, Heartbreaker, Janitor, Kidnapper, Mafioso, Soldato
Triad Administrator, Deceiver, Diva, Dragon Head, Enforcer, Forger, Incense Master, Informant, Interrogator, Liaison, Silencer, Vanguard
Neutral Amnesiac, Arsonist, Auditor, Cultist, Electromaniac, Executioner, Jester, Judge, Lover, Mass Murderer, Poisoner, Scumbag, Serial Killer, Survivor, Witch, Witch Doctor