S-FM 349: KRC: Game of the Decade - Page 143
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  1. ISO #7101

  2. ISO #7102

  3. ISO #7103

  4. ISO #7104

  5. ISO #7105

    Re: S-FM 349: KRC: Game of the Decade

    So JaG killed by a council that wants to maintain balance(?)
    Flipped mafia: JaG/lines/katze/16square
    Flipped 3P: government thing
    Flipped council: jedi

    How many mafia and 3P do we think are left? I think regardless of whether the person who killed JaG is council or another 3P playing off the revealed council we let them live for now

  6. ISO #7106

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Renaissance Panda View Post
    That is my snappy current world view I didn't arrive until Trumpet started saying something.

    Answer me this.

    Why would I allegedly waste my teammates BD switch if I wanted Trumpet dead. I could've just witched you to trumpet
    There's a couple of possible reasons.

    a) To sow chaos and discord. With all of the switches, it makes it way harder to understand wtf happened in a night.
    b) Yesterday, I said that I got a rolecop off on Witch. But at first, I wasn't sure that it was actually Witch. I asked Witch a security question. Remember this? It would not be unreasonable to assume, then, that if I was Witched onto someone else, or that I was busdriven, or maybe both, that I wouldn't even realize that I had a new target.
    c) It would not be unreasonable to assume that perhaps scum!you or your scum partners could have already guessed my role, Isaac Clarke. It flipped in Nefarious' death. One readthrough of the role makes it pretty clear; Witching me onto someone else would make my shots randomized.

    I cannot begin to understand any potential other reasons, but those are the first three that come to mind.

    ¿Quieres que lo diga de nuevo en español?

  7. ISO #7107

  8. ISO #7108

  9. ISO #7109

  10. ISO #7110

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Sunset View Post
    There's a couple of possible reasons.

    a) To sow chaos and discord. With all of the switches, it makes it way harder to understand wtf happened in a night.
    b) Yesterday, I said that I got a rolecop off on Witch. But at first, I wasn't sure that it was actually Witch. I asked Witch a security question. Remember this? It would not be unreasonable to assume, then, that if I was Witched onto someone else, or that I was busdriven, or maybe both, that I wouldn't even realize that I had a new target.
    c) It would not be unreasonable to assume that perhaps scum!you or your scum partners could have already guessed my role, Isaac Clarke. It flipped in Nefarious' death. One readthrough of the role makes it pretty clear; Witching me onto someone else would make my shots randomized.

    I cannot begin to understand any potential other reasons, but those are the first three that come to mind.

    ¿Quieres que lo diga de nuevo en español?
    Thanks for that.

    I can understand with all those reasons.

    But if I was scum, I'd just straight up use your gun to murder mud or kirby for example.

  11. ISO #7111

  12. ISO #7112

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Renaissance Panda View Post
    Thanks for that.

    I can understand with all those reasons.

    But if I was scum, I'd just straight up use your gun to murder mud or kirby for example.
    Considering the amount of reds that weren't flipped yesterday, and also the fact that four greens just flipped, it would not be awful to assume you'd rather hit lower hanging fruit to make us second guess ourselves.

    ¿Es esto inexacto?

  13. ISO #7113

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Sunset View Post
    Considering the amount of reds that weren't flipped yesterday, and also the fact that four greens just flipped, it would not be awful to assume you'd rather hit lower hanging fruit to make us second guess ourselves.

    ¿Es esto inexacto?
    Also, maybe you did. You and Bunny could've lied. I have not a single clue who tf I hit.

    No me lo dijeron.

  14. ISO #7114

  15. ISO #7115

  16. ISO #7116

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Sunset View Post
    Considering the amount of reds that weren't flipped yesterday, and also the fact that four greens just flipped, it would not be awful to assume you'd rather hit lower hanging fruit to make us second guess ourselves.

    ¿Es esto inexacto?
    I personally wouldn't hit LHFs. I would've just killed the strongest consensus / confirmed Town to seed more chaos. I could hit LHFs, but killing the top town, therfore town leaders, is better for seeding more chaos because the rest will be unknown. Also achieves the same result as making your shots random.

    That is my personal take. Maybe there is some high level mafia play that goes against that but I'm not that skilled.

  17. ISO #7117

  18. ISO #7118

  19. ISO #7119

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Shocked Kirby Face View Post
    game looked very bad yesterday after witch death but amogus has picked up two guns and saved it. Lines, Katze, Bunny all wolf flips

    town are me, amogus, mud
    sunset/trumpet very close behind
    bendy/floopy/waifu have slight cred for shooting at lines

    everyone else (Bee, Panda, Smiley, Hair) is POEable. I liked you early but you gotta do more to keep the TR, and I liked panda yesterday.
    Bee has decided amogus cannot possibly be this good and wants him dead, but I don't know if bee is scum for it
    puff is basically conf neutral and protected me last night
    Town: Kirby amogus mud
    Mostly town: sunset trumpet
    Slight credit: bendy floppy waifu
    PoE: bee panda smiley hair

    Got it I'll try my best to make next ITA and keep up with conversation during lab, I think this lines up with the reads I had before I left though which is concerning did all the scum flips not really change much?

  20. ISO #7120

  21. ISO #7121

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Floopy View Post
    floopy-chan thinks smiley-san is trying to direct shots away from wolves and onto townies like panda-san, trumpet-san, and sunset-san

    all of smiley-san's reasonings for those feel like
    not genuine
    like hes just potshoting takes on townies and hoping they stick
    Who does smiley feel like he's directing shots off of?

  22. ISO #7122

  23. ISO #7123

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-SadPeepo View Post
    Town: Kirby amogus mud
    Mostly town: sunset trumpet
    Slight credit: bendy floppy waifu
    PoE: bee panda smiley hair

    Got it I'll try my best to make next ITA and keep up with conversation during lab, I think this lines up with the reads I had before I left though which is concerning did all the scum flips not really change much?
    replacing floopy-chan with peepo-san
    this honestly is a pretty good starting point with a readlist
    floopy-chan would have hair-san at slight-credit but at this point she doesn't really know
    she's ot gonna stick to shielding them at this point in the game

  24. ISO #7124

    Re: S-FM 349: KRC: Game of the Decade

    I want to know what your guys' thoughts on Anime Waifu are. She claimed a tracker/rolecop like role, and she claimed they knew what role Smiley was. She also claimed that Smiley's role was successful (I think) but we already knew that from the reveal card thing

    ¿Alguna idea, alguien?

  25. ISO #7125

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Floopy View Post
    replacing floopy-chan with peepo-san
    this honestly is a pretty good starting point with a readlist
    floopy-chan would have hair-san at slight-credit but at this point she doesn't really know
    she's ot gonna stick to shielding them at this point in the game
    Not my reads these are Kirby's recap of current gamestate

  26. ISO #7126

    Re: S-FM 349: KRC: Game of the Decade

    also just want to say that the "I will do this ability tomorrow" is a classic scumplay that I've seen before to give scum an extra night to do bad things

    it is also town possibly

    but we should not avoid smiley slot if we think it's scum, just for the chance that we get ITA buffs tomorrow

    all things considered smiley is claiming a 48% chance at killing any scum with the extra shots

  27. ISO #7127

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-SadPeepo View Post
    Who does smiley feel like he's directing shots off of?
    probably bee-san and some other wolves that are slightly deep that floopy-chan cba to find rn
    although peepo-san raises a pretty good point

    floopy-chan needs to read bee-san's iso to see if her worldview actually makes sense

  28. ISO #7128

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Sunset View Post
    I want to know what your guys' thoughts on Anime Waifu are. She claimed a tracker/rolecop like role, and she claimed they knew what role Smiley was. She also claimed that Smiley's role was successful (I think) but we already knew that from the reveal card thing

    ¿Alguna idea, alguien?
    IMO towny and id also rather they don't die anytime soon

    scum's already caught this so I'll just say that yeah they're my pair for tonight and we need to get that off

  29. ISO #7129

    Re: S-FM 349: KRC: Game of the Decade

    On the topic of demoralization d2. I'll admit Witch dying was kind of crappy alongside the Jesus redflip. Because both events shuffled townreads across the game.

    But the fact that we could bounce back and make another towncore so quickly (even before the lines/bunny shots) makes me wonder if we're being led by council.

    Which means, we probably have a lower chance of there being some stupid deepwolf there screwing us lategame.. and so our last wolves or wolf is simply in the group outside of mogus/kirby/mud/anime. If that makes sense.

  30. ISO #7130

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Shocked Kirby Face View Post
    also just want to say that the "I will do this ability tomorrow" is a classic scumplay that I've seen before to give scum an extra night to do bad things

    it is also town possibly

    but we should not avoid smiley slot if we think it's scum, just for the chance that we get ITA buffs tomorrow

    all things considered smiley is claiming a 48% chance at killing any scum with the extra shots
    How'd you do that math

  31. ISO #7131

  32. ISO #7132

  33. ISO #7133

  34. ISO #7134

  35. ISO #7135

  36. ISO #7136

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Smiley View Post
    On the topic of demoralization d2. I'll admit Witch dying was kind of crappy alongside the Jesus redflip. Because both events shuffled townreads across the game.

    But the fact that we could bounce back and make another towncore so quickly (even before the lines/bunny shots) makes me wonder if we're being led by council.

    Which means, we probably have a lower chance of there being some stupid deepwolf there screwing us lategame.. and so our last wolves or wolf is simply in the group outside of mogus/kirby/mud/anime. If that makes sense.
    If council is actually wanting to maintain balance, I say we let them but the fear is that they're not and they're some other 3P riding on councils name. Regardless I still think we prioritize mafia but it depends on how many we think there are of each faction left
    Given 5 mafia died? Right? Or was it 4? How many would even be left?

  37. ISO #7137

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-SadPeepo View Post
    If council is actually wanting to maintain balance, I say we let them but the fear is that they're not and they're some other 3P riding on councils name. Regardless I still think we prioritize mafia but it depends on how many we think there are of each faction left
    Given 5 mafia died? Right? Or was it 4? How many would even be left?
    5 maf dead. no idea how many mafia there are

  38. ISO #7138

  39. ISO #7139

  40. ISO #7140

    Re: S-FM 349: KRC: Game of the Decade

    14 players remain
    So 2-3 mafia
    ~8 town
    3-4~ 3p/council

    If I accept Anime, Sunset, Kirby, Mud, Amogus, and Jiggly as all not mafia (anime being my least confident right now)

    If I'm willing to accept Peepo and Bee as town, or at the very least not S/S, for the time being

    We'd have at least 2 mafia in

    Floopy/Hair/Smiley/Panda/Bendy

    where Bendy/Hair can't be the team because I don't think bendy shoots one of their few remaining buddies when they can get away with shooting bee or someone else
    and Hair/floopy is a meh team because of how floopy talked about hair

  41. ISO #7141

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Aerial Trumpet View Post
    14 players remain
    So 2-3 mafia
    ~8 town
    3-4~ 3p/council

    If I accept Anime, Sunset, Kirby, Mud, Amogus, and Jiggly as all not mafia (anime being my least confident right now)

    If I'm willing to accept Peepo and Bee as town, or at the very least not S/S, for the time being

    We'd have at least 2 mafia in

    Floopy/Hair/Smiley/Panda/Bendy

    where Bendy/Hair can't be the team because I don't think bendy shoots one of their few remaining buddies when they can get away with shooting bee or someone else
    and Hair/floopy is a meh team because of how floopy talked about hair
    I want to shield bendy today

  42. ISO #7142

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Aerial Trumpet View Post
    14 players remain
    So 2-3 mafia
    ~8 town
    3-4~ 3p/council

    If I accept Anime, Sunset, Kirby, Mud, Amogus, and Jiggly as all not mafia (anime being my least confident right now)

    If I'm willing to accept Peepo and Bee as town, or at the very least not S/S, for the time being

    We'd have at least 2 mafia in

    Floopy/Hair/Smiley/Panda/Bendy

    where Bendy/Hair can't be the team because I don't think bendy shoots one of their few remaining buddies when they can get away with shooting bee or someone else
    and Hair/floopy is a meh team because of how floopy talked about hair
    I'd say leave Peepo and Bee in that pool. They do not yet deserve to be left out of it.

    Esto es mayormente aceptable para mí.

  43. ISO #7143

  44. ISO #7144

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Psychedelic Bee View Post
    Mutual shield party!
    name one flipped wolf bee-san hasn't shielded challenge

    floopy-chan thinks she's just powerwolfing like all hell given the pure density of poorly justified wrong reads that she has
    like none of her reads track and shes heavily defending wolves

  45. ISO #7145

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Sunset View Post
    I'd say leave Peepo and Bee in that pool. They do not yet deserve to be left out of it.

    Esto es mayormente aceptable para mí.
    I mean they're not technically "out of the pool"
    I just think both have things going for them that indicate they are town more than the other 5 individuals

  46. ISO #7146

  47. ISO #7147

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Aerial Trumpet View Post
    I mean they're not technically "out of the pool"
    I just think both have things going for them that indicate they are town more than the other 5 individuals
    Floopy-chan is interested because she read their ISO and so far it looks like unfiltered hot garbage

  48. ISO #7148

  49. ISO #7149

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Shocked Kirby Face View Post
    also I'm maybe underaccounting for scum bussing, but you're underaccounting for scum endorsing each other

    floopy/hair is a perfectly alright team

    also if hair doesn't claim before ITAs I'm blasting it
    ehhh
    I said it was a meh team
    I could see it happening since Floopy didn't shield hair that hard, I just don't think it's the most likely duo in the world

  50. ISO #7150

    Re: S-FM 349: KRC: Game of the Decade

    Quote Originally Posted by FM-Sunset View Post
    I'd say leave Peepo and Bee in that pool. They do not yet deserve to be left out of it.

    Esto es mayormente aceptable para mí.
    Yeah I don't mind if my flip helps clear things up I'm kinda riding on coat tails to get carried until Thursday at 4PM my time anyways my activity until then will be very lackluster

 

 

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