I would like any suggestions you have to make the electromanic role actually fun to play instead of a guaranteed loss every game
Has anyone here actually EVER seen an electromaniac win in a normal save
Here is my list of suggestions
1. At start of game he is automatically lynched
2. A button to instant suicide as this role (could just use the "given up on life" alert that is already in game)
3. whenever he electrifies someone they automatically die (like how serial killer works) instead of MAYBE dying
4. Night immunity that way he can at least electrify more than 1 person before dying night 1 or 2
5. Give his targets Night immunity that way it isn't impossible for him to win if he has less than 2 of his targets left alive
6. let him electrify his targets during the day (exactly like arson can)
7. maybe let him electrify everyone who visits his target and auto kill them that way he can replace mm
8. Make the death have a delay but a guaranteed death so he can replace poisoner
9. Let him have the same ability as omni-jester, once he electrifies someone upon being lynched all the guiltiers get electrified
10. rename him electrician, and his ability only triggers on killing roles like all the other neutral killing (since we all know he can't kill)