M-FM I Gamethread - Page 11
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  1. ISO #501

  2. ISO #502

  3. ISO #503
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    If Borkbot and McPwnage do not want to claim, I think we should lynch them.

  4. ISO #504

  5. ISO #505

  6. ISO #506
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    At least TheWaaagh and McPwnage spoke something.

    Borkbot gave nothing.

    I think Borkbot jester. I say jailor kill Borkbot.

    Then we lynch McPwnage or TheWaaagh, if they don't want to claim role.

  7. ISO #507

  8. ISO #508

    Re: M-FM I: Night 1/Day 2

    Quote Originally Posted by Nick View Post
    At least TheWaaagh and McPwnage spoke something.

    Borkbot gave nothing.

    I think Borkbot jester. I say jailor kill Borkbot.

    Then we lynch McPwnage or TheWaaagh, if they don't want to claim role.
    Nick, you are pushing for a lynch on the basis that they did not claim......
    although i can accept that, aren't you a hypocrite for not claiming?

  9. ISO #509

  10. ISO #510

  11. ISO #511

  12. ISO #512

  13. ISO #513

    Re: M-FM I: Night 1/Day 2

    Quote Originally Posted by Kromos View Post
    Agreed, while I think Guardian is probably the last mafia. One of these two is definitely scum.

    vote McPwnage

    The Waaagh(1) : Dust
    Borkbot(2) : Nick, Kromos
    McPwnage(1) : Guardian
    the vote count is wrong.
    it should be
    The waaagh(1) : Dust
    Borkbot(1) : Nick
    McPwnage(2) : Guardian, Kromos

  14. ISO #514

  15. ISO #515

    Re: M-FM I: Night 1/Day 2

    Quote Originally Posted by Dust View Post
    Considering how TheWaaagh has been looking for McPwnage's lynch and that I think him either executioner or mafia, should we lay off of McPwnage?
    come to think about it, now i feel pretty dumb.....
    -unvote McPwnage
    -Vote Nick
    -unvote
    -Vote borkbot
    talk.

  16. ISO #516

  17. ISO #517

  18. ISO #518

  19. ISO #519

  20. ISO #520

  21. ISO #521
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    TheWaaagh(1) : Dust
    Borkbot(3) : Nick, Guardian, Kromos

    Don't hammer too early. Four to lynch.

    unvote Borkbot

    TheWaaagh(1) : Dust
    Borkbot(2) : Guardian, Kromos

  22. ISO #522
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    I will still vote for Borkbot. L-1 is too dangerous.

  23. ISO #523
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    If Borkbot refuse to post in 4 hours. I'd say lynch Borkbot. Or even better, jail and kill.

    So if Borkbot is jester, Borkbot should speak now. Else you die at night!

  24. ISO #524

  25. ISO #525

  26. ISO #526
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    Quote Originally Posted by Guardian View Post
    it should take 5 to lynch..
    but our GM forgot to post the amount required to lynch
    Oh yeah. Nine left. My bad.

    Vote Borkbot

    TheWaaagh(1) : Dust
    Borkbot(3) : Nick, Guardian, Kromos

    I advise the jailor to prepare jailing Borkbot now. If not, make sure to log in before night time.

  27. ISO #527

  28. ISO #528

  29. ISO #529
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    Last post by Borkbot

    15 hours ago.

  30. ISO #530

    Re: M-FM I: Night 1/Day 2

    Quote Originally Posted by Guardian View Post
    @GM does the last mafia convert to a mafioso if he is alone(and non-killing)?
    or will he just forfeit his night abilities to kill?
    I will answer questions as I see them reading through all the posts.

    This game takes the standard FM approach in that any Mafia member can be sent for a kill, though that member will not be able to use their abilities if so.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  31. ISO #531

    Re: M-FM I: Night 1/Day 2

    Quote Originally Posted by Dust
    Question for Luna/GM: When does the day end?
    Tonight 0.00 GMT (Midnight in Britain)
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  32. ISO #532
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    I propose that everyone does this!

    Settings --> General Settings --> Date & Time Options --> Time Zone --> (GMT) Western Europe Time, London, Lisbon, Casablanca

  33. ISO #533

    Re: M-FM I: Night 1/Day 2

    5 votes are required for a lynch today.

    I'll be busy for most of the afternoon so do not expect answers to questions for a few hours.
    Spoiler : Previous FM roles :
    FM - VI: Commoner | VII: (Lionel) Gunner, Shinra Inc. | VIII: Investigator | X: (HerrZynisch) Black Wizard | (Graves) Citizen | XII: (Ser Jorah) Armoursmith | XIII: Host (Roxy)!
    M-FM- I: Host | II: Framer | III: Host | IV: Exe | V: Devil Dog | VI: Exe | VIII: DD
    S-FM - I: Jailor | II: Vigilante | V: Sheriff | CI: Paranoid Cop | Torment: Citizen

  34. ISO #534

  35. ISO #535
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    I'm going to sleep in 6 hours...

  36. ISO #536

  37. ISO #537

  38. ISO #538

  39. ISO #539

  40. ISO #540
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    Quote Originally Posted by Guardian View Post
    Kromos still has invisible mode on....
    Kromos is still playing FM. I mean the real thing.

  41. ISO #541

    Re: M-FM I: Night 1/Day 2

    Taken from the start of Day 1.

    Quote Originally Posted by CmG View Post
    Po-ke-mon!
    Come and stab them all

    Good job there serial killer! 1 Maf down 2 to go keep the good work up!
    Quote Originally Posted by Nick View Post
    We also know that Investigator is dead. And Godfather is happy.
    Nick knew CmG was the godfather? I thought that was weird when Nick said that yesterday as why would the gf be happy that a janitor had died? CmG was acting by far the happiest about the janitor's death so Nick was probably talking about him.

    NICK IS MAFIA!!

  42. ISO #542

    Re: M-FM I: Night 1/Day 2

    you people seem to love invisible mode.
    Borkbot and McPwnage has YET TO POST
    both are obviously acting like they have been blackmailed although we all know that even if the mafia has a blackmailer, he DID NOT blackmail anyone.(why?, he had no time to blackmail AND shoot)

  43. ISO #543

  44. ISO #544

    Re: M-FM I: Night 1/Day 2

    Quote Originally Posted by Guardian View Post
    you people seem to love invisible mode.
    Borkbot and McPwnage has YET TO POST today
    both are obviously acting like they have been blackmailed although we all know that even if the mafia has a blackmailer, he DID NOT blackmail anyone.(why?, he had no time to blackmail AND shoot)
    fixed.

  45. ISO #545

  46. ISO #546

  47. ISO #547
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    There is a chance than Borkbot is jester or something. I propose to kill him in jail.

    As for McPwnage, I don't think he is a jester, thus is safe to lynch.

    Still, I find Borkbot more suspicious. Now I only need to know who is the real doctor...

  48. ISO #548

  49. ISO #549
    Nick
    Guest

    Re: M-FM I: Night 1/Day 2

    I am impervious to accusations. Because I can easily prove myself.

    I do want everyone to role claim today. Dust included.

    Dust, do you want to claim being Hidden Town Power Role?

  50. ISO #550

    Re: M-FM I: Night 1/Day 2

    You said the godfather was happy (even though his janitor had just died).
    CmG was the only one who was happy (by his posts).
    CmG was the godfather.

    If you want everyone to role claim then you need to role claim yourself.

    Everyone role claiming will probably be the best way to win this as there are only 2 scum and 1 neut left so it shouldn't be that hard to find out the real scum. We also have a lot of the town roles accounted for already.

 

 

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