M-FM Staff War
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Thread: M-FM Staff War

  1. ISO #1

    M-FM Staff War

    A war has started, the Staff are at war with each other. It is the war of the colors.

    We are not prepared for this onslaught.

    Staff War [Total 21]
    Random Administrator
    Random Administrator
    Random Administrator

    Random Moderator
    Random Moderator
    Random Moderator
    Random Moderator
    Random Moderator
    Random Moderator
    Random Moderator
    Random Moderator

    Random Keeper
    Random Keeper
    Random Keeper
    Random Keeper
    Random Keeper
    Random Keeper
    Random Keeper
    Random Keeper
    Random Keeper
    Random Keeper


    Possible Roles:
    Administrators: Dark Revenant, Fire Lord Slaolzin, Cryptonic, MikeVipe
    Moderators: Damus Graves, TossAngel, SuperJack, Coast, Orpz, Brendan, Elixir, Helz, Lysergic, Mugy
    Keepers: NoPro, Arrow, Helios, Frog, Firebringer, IceePirate, Nyx, Fred, AppleyNo, KARKITTY, Psyduck, Glip.

    Role Cards:
    Administrators:

    Spoiler : Administrators :
    Dark Revenant-
    *This player is completely immune to all effects and cannot be killed at night.
    *Player has to be lynched twice in order for it to take effect.
    *Can still communicate with the town after lynched.
    *Allowed to make rule changes to a players role at night.
    Fire Lord Slaolzin-
    *Has Ability to give commands to three random roles, he isn’t given their name.
    *If the roles don’t comply with his demands they turn into a Stump
    Cryptonic-
    *Can reveal giving the admins all double voting power
    *Only takes half the votes to get lynched after reveal
    *Can infract a player and turn them into a Citizen
    *Has 3 Infractions that he can give out.
    MikeVipe-
    *Keeps all the information of the administrators from leaking.
    *If dies all administrators are revealed
    *Is night immune and immune from detection.
    *Power to kick a player from the game at night. [Acts as a kill]

    Moderators:

    Spoiler : Moderators :
    Damus_Graves-
    *Has power of appeal
    *Audit can be activated anytime someone is lynched and immediately reverses its judgement
    *Has 2 appeals
    *Can roleblock one player at night, only successful if it’s a keeper.
    TossAngel-
    *Player has ability to watch a player and see all the people that visit them and are visited by.
    SuperJack-
    *Has British accent ability making you not able to investigate his role. You can't exactly make sense of what he is
    *Has a 3 shot revolver he can attack people at night starting from Night 1, each shot increases odds of him shooting himself with it. 25% first shot, 50% second, 75% third.
    Coast-
    *Has the ability to convert fellow moderators to Coastism [Religion Devout to Coast]
    *Coastism is limited to 3 followers
    *Followers have all their previous and a new ability “Troll” granting ability to rename a player of their choosing. [Name Change announced in game]
    *All followers are “Coast Disciples”
    Orpz-
    *Has power of approval, limited to three
    *If given to player they have twice voting power next day
    *Have one time power of Denied, this stops all voting for day. Announces anonymously. (Doesn’t stop Warden]
    Brendan-
    *Has ability to switch around 4 people at night
    *He can do this by switching A with B, C with D or any combination. Such as C with A then A with B. [So 2 switches]
    Elixir-
    *Can investigate to find the exact role of players.
    *Can check two players a night. [Can only be done 3 times]
    Helz-
    *Can activate Warden Powers Once
    *Warden power: Allow 3 players to be lynched (immune to appeal)
    *Will suicide at night if he lynches even 1 moderator
    Lysergic
    *Player has judgement ability at night [acts as a kill]
    *Player is night immune
    Mugy-
    *Player has the ability to heal two targets at night instead of just one.
    *Can select a target to make them immune to investigation

    Keepers:
    Spoiler : Keepers :
    NoPro-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Can control a player to visit another player
    Arrow-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Can guard one player at night protecting them from death and killing their attacker. [Won’t kill a admin]
    Helios-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Can follow a player at night to see who they visited.
    Frog-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Power to cleanse demerits from a player.
    Firebringer-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Can reveal himself to town at any point as a Sheriff Jailor
    *Takes two less votes to lynch him. (requires at least two votes to lynch)
    IceePirate-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Has ability to Process reports fast, 1 charge, allowing to put 2 demerits on a player or 1 on two players.
    Nyx-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Vixen ability that role blocks and kills its victim at night, 2 charges [admins immune]
    Fred-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Can be promoted to Warden if Helz dies, gaining his Warden power ability.
    KARKITTY-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Cat Distraction, role blocks a player at night [doesn’t work on admins]
    AppleyNo-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Has power of healing, can heal one player a night.
    Psyduck-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Feign Stupid ability, makes immune to detection at night
    *Has a random chance of shooting self at night, progressively getting worse as game goes on. Starts at 10% and each night increases by 10% at max of 90%.
    *Also has ability to make horrible reports. By checking a player at night he has a 10% of getting their exact role.
    Glip-
    *Has the power of review
    *Review puts a demerit on a players record, if the player has three demerits they will be killed.
    *Demerits don’t affect admins.
    *Ability to hide in a players home at night
    *Has unlimited Hides.


    Win Conditions:

    Administrators: Eliminate all Keepers and Moderators.
    Moderators: Eliminate Administrators and Keepers.
    Keepers: Kill all Administrators and Moderators.


    Order of Operations:
    NIGHT BEINGS
    NIGHT CHAT BEGINS OPEN TO ALL
    NIGHT CHAT ENDS
    1. Administrators Actions
    2. Moderators Actions
    3. Keepers Actions
    NIGHT ENDS

    Rules Of Conduct:
    We all know admins/mods/keepers don't follow rules, neither does this game. Play how you want guys.


    Miscellaneous Information:
    • Days Last 48 hours, Nights Last 48 hours
    • You can suicide
    • Out of game communication allowed
    • If you die, you can still post, but not VOTE
    • Administrators know each other from get go, that is only team who knows who each other is.
    Last edited by Firebringer; June 10th, 2015 at 12:04 PM.
    Don't pet growlithe, he will bite you.

  2. ISO #2

  3. ISO #3

    Re: M-FM Staff War

    I would love to see this played but you need some S-FM hosting experience before I can let you host an M-FM


    And M-FM's are capped at 20 players.
    Spoiler : Orpz FM History :

    FM17 - Won, FM18 - Won, FM19 - Won ,FM20 - Loss, FM21 - Won, MVP, FM22 - Host Canceled, FM23 - Won, FM24 - Hosted, FM25 - Won, FM26 - Loss

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  6. ISO #6

    Re: M-FM Staff War

    Quote Originally Posted by Firebringer View Post
    I am so nerfing his role.
    Quote Originally Posted by watermeloann View Post
    Ohhhhh he is calling you a noob
    square up fam

    it's the rules man please unnerf my role
    Spoiler : Orpz FM History :

    FM17 - Won, FM18 - Won, FM19 - Won ,FM20 - Loss, FM21 - Won, MVP, FM22 - Host Canceled, FM23 - Won, FM24 - Hosted, FM25 - Won, FM26 - Loss

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  12. ISO #12

    Re: M-FM Staff War

    I'll delete all of the troll posts after you host an S-FM so that we can work on balancing and improving this setup

    For now, think of these as free bumps
    Last edited by Orpz; June 7th, 2015 at 01:02 AM.
    Spoiler : Orpz FM History :

    FM17 - Won, FM18 - Won, FM19 - Won ,FM20 - Loss, FM21 - Won, MVP, FM22 - Host Canceled, FM23 - Won, FM24 - Hosted, FM25 - Won, FM26 - Loss

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  28. ISO #28

    Re: M-FM Staff War

    This game isn't meant to be played serious, which I think the real M-FMs are. If you would like this to be moved to another section so that its understood its not a real MFM thats fine, but I am not going to put this on the M-FM poll with actual legit setups.

    This is more of, ehh I am bored lets do random shit.

    I was going to put in random events for days/nights that the players would have to deal with, but w/e
    Don't pet growlithe, he will bite you.

  29. ISO #29

  30. ISO #30

    Re: M-FM Staff War

    Quote Originally Posted by Firebringer View Post
    This game isn't meant to be played serious, which I think the real M-FMs are. If you would like this to be moved to another section so that its understood its not a real MFM thats fine, but I am not going to put this on the M-FM poll with actual legit setups.

    This is more of, ehh I am bored lets do random shit.

    I was going to put in random events for days/nights that the players would have to deal with, but w/e
    What the....this thread is now banished to the Role Play forum!
    Spoiler : Orpz FM History :

    FM17 - Won, FM18 - Won, FM19 - Won ,FM20 - Loss, FM21 - Won, MVP, FM22 - Host Canceled, FM23 - Won, FM24 - Hosted, FM25 - Won, FM26 - Loss

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  32. ISO #32

    Re: M-FM Staff War

    As the administrator of this section of the fourms (still have no clue why i am), I allow you to do something with this here.

    However, it must not be a game but an actual rp.

    Good luck if you wanna do it.
    Quote Originally Posted by MattZed View Post
    deathworld's and RLVG's suicides made me lul. I take a lot of pleasure in knowing that I gave you an night action, and that you used it to kill yourself.
    Quote Originally Posted by yzb25 View Post
    At least Mesk has lewdy lefty and raunchy righty. You're not even Canadian.
    Quote Originally Posted by FM-Shocked Kirby Face View Post
    Deathworlds is simply better than us at this game. Don't kill them for that.
    Quote Originally Posted by Stealthbomber16 View Post
    fucketh me in the ass

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